#include common_scripts\utility; #include maps\mp\_utility; #include maps\mp\zombies\_zm_utility; #include maps\mp\zombies\_zm_net; #include maps\mp\zombies\_zm_weapons; #include maps\mp\zombies\_zm_spawner; #include maps\mp\animscripts\zm_shared; #include maps\mp\zombies\_zm_weap_blundersplat; _titus_target_animate_and_die( n_fuse_timer, inflictor ) { self endon( "death" ); self endon( "titus_target_timeout" ); self thread _titus_target_timeout( n_fuse_timer ); self thread _titus_check_for_target_death( inflictor ); self thread _blundersplat_target_acid_stun_anim(); wait( n_fuse_timer ); self notify( "killed_by_a_blundersplat", inflictor ); self dodamage( self.health + 1000, self.origin, inflictor ); }