#include maps\mp\_utility; #include common_scripts\utility; #include maps\mp\zombies\_zm_utility; track_players_intersection_tracker() { // BO2 has built in push mechanic } is_headshot( sweapon, shitloc, smeansofdeath ) { if ( smeansofdeath == "MOD_MELEE" || smeansofdeath == "MOD_BAYONET" || smeansofdeath == "MOD_IMPACT" || smeansofdeath == "MOD_UNKNOWN" || smeansofdeath == "MOD_IMPACT" ) { return 0; } if ( shitloc == "head" || shitloc == "helmet" || sHitLoc == "neck" ) { return 1; } return 0; }