#include clientscripts\mp\zm_nuked; #include clientscripts\mp\_utility; #include clientscripts\mp\zombies\_zm_weapons; #include clientscripts\mp\zombies\_zm_utility; #include clientscripts\mp\zm_nuked_ffotd; #include clientscripts\mp\zm_nuked_fx; #include clientscripts\mp\zm_nuked_amb; #include clientscripts\mp\zm_nuked_standard; #include clientscripts\mp\zombies\_zm; #include clientscripts\mp\_sticky_grenade; #include clientscripts\mp\zombies\_zm_weap_cymbal_monkey; #include clientscripts\mp\zombies\_zm_weap_tazer_knuckles; init_gamemodes() { add_map_gamemode("zstandard", undefined, undefined); add_map_gamemode("zgrief", undefined, undefined); add_map_location_gamemode("zstandard", "nuked", clientscripts\mp\zm_nuked_standard::precache, undefined, clientscripts\mp\zm_nuked_standard::main); add_map_location_gamemode("zgrief", "nuked", clientscripts\mp\zm_nuked_standard::precache, undefined, clientscripts\mp\zm_nuked_standard::main); }