#include clientscripts\mp\zombies\_zm; #include clientscripts\mp\_utility; #include clientscripts\mp\zombies\_zm_utility; init_wallbuy_fx() { if ( !is_false( level._uses_default_wallbuy_fx ) ) { level._effect["870mcs_zm_fx"] = loadfx( "maps/zombie/fx_zmb_wall_buy_870mcs" ); level._effect["ak74u_zm_fx"] = loadfx( "maps/zombie/fx_zmb_wall_buy_ak74u" ); level._effect["beretta93r_zm_fx"] = loadfx( "maps/zombie/fx_zmb_wall_buy_berreta93r" ); level._effect["bowie_knife_zm_fx"] = loadfx( "maps/zombie/fx_zmb_wall_buy_bowie" ); level._effect["claymore_zm_fx"] = loadfx( "maps/zombie/fx_zmb_wall_buy_claymore" ); level._effect["saritch_zm_fx"] = loadfx( "maps/zombie/fx_zmb_wall_buy_m14" ); level._effect["m16_zm_fx"] = loadfx( "maps/zombie/fx_zmb_wall_buy_m16" ); level._effect["mp5k_zm_fx"] = loadfx( "maps/zombie/fx_zmb_wall_buy_mp5k" ); level._effect["ballista_zm_fx"] = loadfx( "maps/zombie/fx_zmb_wall_buy_olympia" ); } if ( !is_false( level._uses_sticky_grenades ) ) { if ( !is_true( level.disable_fx_zmb_wall_buy_semtex ) ) level._effect["sticky_grenade_zm_fx"] = loadfx( "maps/zombie/fx_zmb_wall_buy_semtex" ); } if ( !is_false( level._uses_taser_knuckles ) ) level._effect["tazer_knuckles_zm_fx"] = loadfx( "maps/zombie/fx_zmb_wall_buy_taseknuck" ); if ( isdefined( level.buildable_wallbuy_weapons ) ) level._effect["dynamic_wallbuy_fx"] = loadfx( "maps/zombie/fx_zmb_wall_buy_question" ); }