#include maps\mp\_utility; #include common_scripts\utility; #include maps\mp\zombies\_zm_utility; treasure_chest_move( player_vox ) { level waittill( "weapon_fly_away_start" ); players = get_players(); array_thread( players, maps/mp/zombies/_zm_magicbox::play_crazi_sound ); if ( isDefined( player_vox ) ) { player_vox delay_thread( randomintrange( 2, 7 ), maps/mp/zombies/_zm_audio::create_and_play_dialog, "general", "box_move" ); } level waittill( "weapon_fly_away_end" ); if ( isDefined( self.zbarrier ) ) { self maps/mp/zombies/_zm_magicbox::hide_chest( 1 ); } wait 0.1; if ( level.zombie_vars[ "zombie_powerup_fire_sale_on" ] == 1 && self [[ level._zombiemode_check_firesale_loc_valid_func ]]() ) { current_sale_time = level.zombie_vars[ "zombie_powerup_fire_sale_time" ]; wait_network_frame(); self thread maps/mp/zombies/_zm_magicbox::fire_sale_fix(); level.zombie_vars[ "zombie_powerup_fire_sale_time" ] = current_sale_time; while ( level.zombie_vars[ "zombie_powerup_fire_sale_time" ] > 0 ) { wait 0.1; } } level.verify_chest = 0; if ( isDefined( level._zombiemode_custom_box_move_logic ) ) { [[ level._zombiemode_custom_box_move_logic ]](); } else { maps/mp/zombies/_zm_magicbox::default_box_move_logic(); } if ( isDefined( level.chests[ level.chest_index ].box_hacks[ "summon_box" ] ) ) { level.chests[ level.chest_index ] [[ level.chests[ level.chest_index ].box_hacks[ "summon_box" ] ]]( 0 ); } playfx( level._effect[ "poltergeist" ], level.chests[ level.chest_index ].zbarrier.origin ); level.chests[ level.chest_index ] maps/mp/zombies/_zm_magicbox::show_chest(); flag_clear( "moving_chest_now" ); self.zbarrier.chest_moving = 0; } treasure_chest_timeout() { self endon( "user_grabbed_weapon" ); self.zbarrier endon( "box_hacked_respin" ); self.zbarrier endon( "box_hacked_rerespin" ); wait level.magicbox_timeout; self notify( "trigger", level ); } timer_til_despawn( v_float ) { self endon( "kill_weapon_movement" ); self moveto( self.origin - ( v_float * 0.85 ), level.magicbox_timeout, level.magicbox_timeout * 0.5 ); wait level.magicbox_timeout; if ( isDefined( self ) ) { self delete(); } }