#include maps\mp\_utility; #include common_scripts\utility; #include maps\mp\zombies\_zm_utility; add_to_player_score( points, add_to_total ) { if ( !isDefined( add_to_total ) ) { add_to_total = 1; } if ( !isDefined( points ) || level.intermission ) { return; } points = int(points); // points must be an int self.score += points; self.pers[ "score" ] = self.score; if ( add_to_total ) { self.score_total += points; } self incrementplayerstat( "score", points ); } minus_to_player_score( points ) { if ( !isDefined( points ) || level.intermission ) { return; } points = int(points); // points must be an int self.score -= points; self.pers[ "score" ] = self.score; }