#include maps/mp/zm_transit_grief_town; #include maps/mp/zm_transit_grief_farm; #include maps/mp/zm_transit_grief_station; #include maps/mp/zm_transit_standard_town; #include maps/mp/zm_transit_standard_farm; #include maps/mp/zm_transit_standard_station; #include maps/mp/zm_transit_classic; #include maps/mp/zm_transit; #include maps/mp/gametypes_zm/_zm_gametype; #include maps/mp/zm_transit_utility; #include maps/mp/zombies/_zm_game_module; #include maps/mp/zombies/_zm_utility; #include maps/mp/_utility; #include common_scripts/utility; #include scripts/zm/locs/zm_transit_loc_diner; #include scripts/zm/locs/zm_transit_loc_power; init() { add_map_gamemode( "zclassic", maps/mp/zm_transit::zclassic_preinit, undefined, undefined ); add_map_gamemode( "zgrief", maps/mp/zm_transit::zgrief_preinit, undefined, undefined ); add_map_gamemode( "zstandard", maps/mp/zm_transit::zstandard_preinit, undefined, undefined ); add_map_location_gamemode( "zclassic", "transit", maps/mp/zm_transit_classic::precache, maps/mp/zm_transit_classic::main ); add_map_location_gamemode( "zstandard", "transit", maps/mp/zm_transit_standard_station::precache, maps/mp/zm_transit_standard_station::main ); add_map_location_gamemode( "zstandard", "farm", maps/mp/zm_transit_standard_farm::precache, maps/mp/zm_transit_standard_farm::main ); add_map_location_gamemode( "zstandard", "town", maps/mp/zm_transit_standard_town::precache, maps/mp/zm_transit_standard_town::main ); add_map_location_gamemode( "zstandard", "diner", scripts/zm/locs/zm_transit_loc_diner::precache, scripts/zm/locs/zm_transit_loc_diner::main ); add_map_location_gamemode( "zstandard", "power", scripts/zm/locs/zm_transit_loc_power::precache, scripts/zm/locs/zm_transit_loc_power::main ); add_map_location_gamemode( "zgrief", "transit", maps/mp/zm_transit_grief_station::precache, maps/mp/zm_transit_grief_station::main ); add_map_location_gamemode( "zgrief", "farm", maps/mp/zm_transit_grief_farm::precache, maps/mp/zm_transit_grief_farm::main ); add_map_location_gamemode( "zgrief", "town", maps/mp/zm_transit_grief_town::precache, maps/mp/zm_transit_grief_town::main ); add_map_location_gamemode( "zgrief", "diner", scripts/zm/locs/zm_transit_loc_diner::precache, scripts/zm/locs/zm_transit_loc_diner::main ); add_map_location_gamemode( "zgrief", "power", scripts/zm/locs/zm_transit_loc_power::precache, scripts/zm/locs/zm_transit_loc_power::main ); scripts/zm/replaced/utility::add_struct_location_gamemode_func( "zstandard", "diner", scripts/zm/locs/zm_transit_loc_diner::struct_init ); scripts/zm/replaced/utility::add_struct_location_gamemode_func( "zgrief", "diner", scripts/zm/locs/zm_transit_loc_diner::struct_init ); scripts/zm/replaced/utility::add_struct_location_gamemode_func( "zstandard", "power", scripts/zm/locs/zm_transit_loc_power::struct_init ); scripts/zm/replaced/utility::add_struct_location_gamemode_func( "zgrief", "power", scripts/zm/locs/zm_transit_loc_power::struct_init ); }