#include maps\mp\zombies\_zm_stats; #include common_scripts\utility; #include maps\mp\_utility; #include maps\mp\zombies\_zm_utility; #include maps\mp\gametypes_zm\_globallogic_score; #include maps\mp\zombies\_zm_pers_upgrades; #include maps\mp\zombies\_zm_weapons; #include maps\mp\gametypes_zm\_globallogic; set_global_stat( stat_name, value ) { if ( is_true( level.zm_disable_recording_stats ) ) return; if ( issubstr( tolower( stat_name ), "sq_" ) || issubstr( tolower( stat_name ), "navcard_" ) ) value = 0; self setdstat( "PlayerStatsList", stat_name, "StatValue", value ); }