#include maps\mp\zombies\_zm_challenges; #include common_scripts\utility; #include maps\mp\_utility; #include maps\mp\zombies\_zm_utility; #include maps\mp\zm_tomb_utility; #include maps\mp\zombies\_zm_unitrigger; #include maps\mp\zombies\_zm_laststand; #include maps\mp\zombies\_zm_score; init() { level._challenges = spawnstruct(); stats_init(); level.a_m_challenge_boards = []; level.a_uts_challenge_boxes = []; a_m_challenge_boxes = getentarray("challenge_box", "targetname"); array_thread(a_m_challenge_boxes, ::box_init); onplayerconnect_callback(::onplayerconnect); n_bits = getminbitcountfornum(14); registerclientfield("toplayer", "challenge_complete_1", 14000, 1, "int"); registerclientfield("toplayer", "challenge_complete_2", 14000, 1, "int"); registerclientfield("toplayer", "challenge_complete_3", 14000, 1, "int"); registerclientfield("toplayer", "challenge_complete_4", 14000, 1, "int"); } #using_animtree("fxanim_props_dlc4"); box_init() { self useanimtree(#animtree); s_unitrigger_stub = spawnstruct(); s_unitrigger_stub.origin = self.origin + (0, 0, 0); s_unitrigger_stub.angles = self.angles; s_unitrigger_stub.radius = 64; s_unitrigger_stub.script_length = 64; s_unitrigger_stub.script_width = 64; s_unitrigger_stub.script_height = 64; s_unitrigger_stub.cursor_hint = "HINT_NOICON"; s_unitrigger_stub.hint_string = &""; s_unitrigger_stub.script_unitrigger_type = "unitrigger_box_use"; s_unitrigger_stub.prompt_and_visibility_func = ::box_prompt_and_visiblity; s_unitrigger_stub ent_flag_init("waiting_for_grab"); s_unitrigger_stub ent_flag_init("reward_timeout"); s_unitrigger_stub.b_busy = 0; s_unitrigger_stub.m_box = self; s_unitrigger_stub.b_disable_trigger = 0; if (isdefined(self.script_string)) s_unitrigger_stub.str_location = self.script_string; if (isdefined(s_unitrigger_stub.m_box.target)) { s_unitrigger_stub.m_board = getent(s_unitrigger_stub.m_box.target, "targetname"); s_unitrigger_stub board_init(s_unitrigger_stub.m_board); } unitrigger_force_per_player_triggers(s_unitrigger_stub, 1); level.a_uts_challenge_boxes[level.a_uts_challenge_boxes.size] = s_unitrigger_stub; maps\mp\zombies\_zm_unitrigger::register_static_unitrigger(s_unitrigger_stub, ::box_think); } box_think() { self endon("kill_trigger"); s_team = level._challenges.s_team; while (true) { self waittill("trigger", player); if (!is_player_valid(player)) continue; if (self.stub.b_busy) { current_weapon = player getcurrentweapon(); if (isdefined(player.intermission) && player.intermission || is_melee_weapon(current_weapon) || is_placeable_mine(current_weapon) || is_equipment_that_blocks_purchase(current_weapon) || current_weapon == "none" || player maps\mp\zombies\_zm_laststand::player_is_in_laststand() || player isthrowinggrenade() || player in_revive_trigger() || player isswitchingweapons() || player.is_drinking > 0) { wait 0.1; continue; } if (self.stub ent_flag("waiting_for_grab")) { if (!isdefined(self.stub.player_using)) self.stub.player_using = player; if (player == self.stub.player_using) self.stub ent_flag_clear("waiting_for_grab"); } wait 0.05; continue; } if (self.b_can_open) { self.stub.hint_string = &""; self sethintstring(self.stub.hint_string); level thread open_box(player, self.stub); } } }