#include clientscripts\mp\_utility; #include clientscripts\mp\zombies\_zm_utility; main() { replaceFunc(clientscripts\mp\gametypes\zgrief::onprecachegametype, scripts\zm\replaced\zgrief::onprecachegametype); enemy_powerup_hud(); } enemy_powerup_hud() { registerclientfield("toplayer", "powerup_instant_kill_enemy", 1, 2, "int", undefined, 0, 1); registerclientfield("toplayer", "powerup_double_points_enemy", 1, 2, "int", undefined, 0, 1); setupclientfieldcodecallbacks("toplayer", 1, "powerup_instant_kill_enemy"); setupclientfieldcodecallbacks("toplayer", 1, "powerup_double_points_enemy"); }