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https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-07 21:59:49 -05:00
65 lines
1.7 KiB
Plaintext
65 lines
1.7 KiB
Plaintext
#include maps\mp\zombies\_zm_audio;
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#include common_scripts\utility;
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#include maps\mp\_utility;
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#include maps\mp\zombies\_zm_utility;
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#include maps\mp\zombies\_zm_weapons;
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#include maps\mp\zombies\_zm_audio_announcer;
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#include maps\mp\zombies\_zm_laststand;
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#include maps\mp\_music;
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#include maps\mp\zombies\_zm_spawner;
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create_and_play_dialog(category, type, response, force_variant, override)
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{
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waittime = 0.25;
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if (!isdefined(self.zmbvoxid))
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{
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return;
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}
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if (isdefined(self.dontspeak) && self.dontspeak)
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{
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return;
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}
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isresponse = 0;
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alias_suffix = undefined;
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index = undefined;
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prefix = undefined;
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if (!isdefined(level.vox.speaker[self.zmbvoxid].alias[category][type]))
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return;
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prefix = level.vox.speaker[self.zmbvoxid].prefix;
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alias_suffix = level.vox.speaker[self.zmbvoxid].alias[category][type];
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if (self is_player())
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{
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if (self.sessionstate != "playing")
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return;
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if (self maps\mp\zombies\_zm_laststand::player_is_in_laststand() && (type != "revive_down" || type != "revive_up"))
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return;
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index = maps\mp\zombies\_zm_weapons::get_player_index(self);
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prefix = prefix + index + "_";
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}
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if (isdefined(response))
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{
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if (isdefined(level.vox.speaker[self.zmbvoxid].response[category][type]))
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alias_suffix = response + level.vox.speaker[self.zmbvoxid].response[category][type];
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isresponse = 1;
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}
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sound_to_play = self zmbvoxgetlinevariant(prefix, alias_suffix, force_variant, override);
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if (isdefined(sound_to_play))
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{
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if (isdefined(level._audio_custom_player_playvox))
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self thread [[level._audio_custom_player_playvox]](prefix, index, sound_to_play, waittime, category, type, override);
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else
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self thread do_player_or_npc_playvox(prefix, index, sound_to_play, waittime, category, type, override, isresponse);
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}
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} |