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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-07 21:59:49 -05:00
2024-04-12 01:04:15 -07:00

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#include maps\mp\gametypes_zm\zgrief;
#include maps\mp\_utility;
#include common_scripts\utility;
#include maps\mp\zombies\_zm_utility;
postinit_func()
{
level.min_humans = 1;
level.zombie_ai_limit = 24;
level.prevent_player_damage = ::player_prevent_damage;
level.lock_player_on_team_score = 1;
level._zombiemode_powerup_grab = ::meat_stink_powerup_grab;
level.meat_bounce_override = ::meat_bounce_override;
level._zombie_spawning = 0;
level._get_game_module_players = undefined;
level.powerup_drop_count = 0;
level.is_zombie_level = 1;
setmatchtalkflag("DeadChatWithDead", 1);
setmatchtalkflag("DeadChatWithTeam", 1);
setmatchtalkflag("DeadHearTeamLiving", 1);
setmatchtalkflag("DeadHearAllLiving", 1);
setmatchtalkflag("EveryoneHearsEveryone", 1);
}
zgrief_main()
{
level thread maps\mp\zombies\_zm::round_start();
level thread maps\mp\gametypes_zm\_zm_gametype::kill_all_zombies();
flag_wait("initial_blackscreen_passed");
level thread maps\mp\zombies\_zm_game_module::wait_for_team_death_and_round_end();
players = get_players();
foreach (player in players)
player.is_hotjoin = 0;
wait 1;
postfix = "";
if (level.script == "zm_nuked")
{
postfix = "_rich";
}
playsoundatposition("vox_zmba_grief_intro" + postfix + "_0", (0, 0, 0));
}
game_mode_spawn_player_logic()
{
if (isDefined(level.should_respawn_func) && [[level.should_respawn_func]]())
{
return 0;
}
if (flag("start_zombie_round_logic") && !isDefined(self.is_hotjoin))
{
self.is_hotjoin = 1;
return 1;
}
return 0;
}
meat_bounce_override(pos, normal, ent, bounce)
{
if (isdefined(ent) && isplayer(ent) && is_player_valid(ent) && !ent hasWeapon(level.item_meat_name) && !is_true(ent.dont_touch_the_meat))
{
level thread meat_stink_player(ent, self.owner);
if (isdefined(self.owner))
{
maps\mp\_demo::bookmark("zm_player_meat_stink", gettime(), ent, self.owner, 0, self);
self.owner maps\mp\zombies\_zm_stats::increment_client_stat("contaminations_given");
}
self delete();
return;
}
else
{
players = getplayers();
closest_player = undefined;
closest_player_dist = 10000.0;
foreach (player in players)
{
if (!is_player_valid(player))
continue;
if (player hasWeapon(level.item_meat_name))
continue;
if (is_true(player.dont_touch_the_meat))
continue;
distsq = distancesquared(pos, player.origin);
if (distsq < closest_player_dist)
{
closest_player = player;
closest_player_dist = distsq;
}
}
if (isdefined(closest_player))
{
level thread meat_stink_player(closest_player, self.owner);
if (isdefined(self.owner))
{
maps\mp\_demo::bookmark("zm_player_meat_stink", gettime(), closest_player, self.owner, 0, self);
self.owner maps\mp\zombies\_zm_stats::increment_client_stat("contaminations_given");
}
self delete();
return;
}
}
playfx(level._effect["meat_impact"], self.origin);
if (is_true(bounce))
{
landed_on = self getgroundent();
if (isDefined(landed_on) && isAI(landed_on))
{
return;
}
if (!isDefined(landed_on))
{
if (isDefined(self.prev_bounce_pos) && distancesquared(self.prev_bounce_pos, pos) <= 400)
{
self meat_drop(pos);
}
return;
}
}
if (isDefined(level.object_touching_lava) && self [[level.object_touching_lava]]())
{
level notify("meat_inactive");
self delete();
return;
}
self meat_drop(pos);
}
meat_drop(pos)
{
valid_drop = scripts\zm\replaced\_zm_utility::check_point_in_life_brush(pos) || (check_point_in_enabled_zone(pos) && !scripts\zm\replaced\_zm_utility::check_point_in_kill_brush(pos));
if (valid_drop)
{
self hide();
players = get_players();
foreach (player in players)
{
player thread print_meat_msg(self.owner, "dropped");
}
if (level.scr_zm_ui_gametype_obj == "zmeat")
{
level.meat_powerup = maps\mp\zombies\_zm_powerups::specific_powerup_drop("meat_stink", pos);
}
else
{
level thread meat_stink_on_ground(self.origin);
}
}
else
{
level notify("meat_inactive");
}
self delete();
}
meat_stink(who, owner)
{
if (who hasWeapon(level.item_meat_name))
{
return;
}
if (!is_player_valid(who))
{
if (isDefined(owner))
{
players = get_players();
foreach (player in players)
{
player thread print_meat_msg(owner, "dropped");
}
}
if (level.scr_zm_ui_gametype_obj == "zmeat")
{
valid_drop = scripts\zm\replaced\_zm_utility::check_point_in_life_brush(who.origin) || (check_point_in_enabled_zone(who.origin) && !scripts\zm\replaced\_zm_utility::check_point_in_kill_brush(who.origin));
if (valid_drop)
{
level.meat_powerup = maps\mp\zombies\_zm_powerups::specific_powerup_drop("meat_stink", who.origin);
}
else
{
level notify("meat_inactive");
}
}
return;
}
who.pre_meat_weapon = who getcurrentweapon();
level notify("meat_grabbed");
who notify("meat_grabbed");
who playsound("zmb_pickup_meat");
who increment_is_drinking();
who giveweapon(level.item_meat_name);
who switchtoweapon(level.item_meat_name);
who setweaponammoclip(level.item_meat_name, 1);
who.ignoreme = 0;
level.meat_player = who;
level.meat_powerup = undefined;
who.statusicon = level.item_meat_status_icon_name;
who thread meat_disable_fire();
who thread meat_damage_over_time();
if (level.scr_zm_ui_gametype_obj == "zmeat")
{
who.head_icon.alpha = 0;
who thread [[level.show_grief_hud_msg_func]](&"ZOMBIE_PLAYER_HAS_MEAT");
}
players = get_players();
foreach (player in players)
{
player thread maps\mp\gametypes_zm\zgrief::meat_stink_player_cleanup();
if (player != who)
{
player.ignoreme = 1;
}
player thread print_meat_msg(who, "grabbed");
}
who thread meat_stink_ignoreme_think(0);
who thread meat_stink_player_create();
who thread meat_stink_cleanup_on_downed();
if (level.scr_zm_ui_gametype_obj == "zmeat")
{
who thread meat_powerup_reset_on_disconnect();
}
}
meat_disable_fire()
{
level endon("meat_thrown");
self endon("disconnect");
self endon("player_downed");
if (!self attackbuttonpressed())
{
return;
}
self setweaponammoclip(level.item_meat_name, 0);
while (self attackbuttonpressed())
{
wait 0.05;
}
self setweaponammoclip(level.item_meat_name, 1);
}
meat_damage_over_time()
{
level endon("end_game");
level endon("meat_thrown");
level endon("meat_grabbed");
self endon("disconnect");
self endon("player_downed");
self endon("bled_out");
self endon("spawned_player");
self endon("meat_stink_player_end");
time_zero_speed = 0;
while (1)
{
velocity = self getVelocity() * (1, 1, 0);
speed = length(velocity);
if (speed == 0)
{
time_zero_speed++;
}
else
{
if (time_zero_speed > 0)
{
time_zero_speed--;
}
}
if (time_zero_speed >= 20)
{
time_zero_speed = 0;
radiusDamage(self.origin + (0, 0, 5), 10, 50, 50);
}
wait 0.05;
}
}
meat_stink_ignoreme_think(check_meat_player_dist)
{
level endon("meat_thrown");
level endon("meat_grabbed");
self endon("disconnect");
self endon("player_downed");
self endon("bled_out");
self endon("spawned_player");
self endon("meat_stink_player_end");
while (1)
{
zombies = get_round_enemy_array();
players = get_players();
foreach (player in players)
{
if (player == self)
{
continue;
}
if (!is_player_valid(player))
{
continue;
}
if (is_true(player.spawn_protection) || is_true(player.revive_protection))
{
continue;
}
close_zombies = get_array_of_closest(player.origin, zombies, undefined, 1, 64);
close_meat_player = 1;
if (check_meat_player_dist)
{
meat_player_dist = distanceSquared(player.origin, self.origin);
max_dist = 768 * 768;
close_meat_player = meat_player_dist <= max_dist;
}
player.ignoreme = close_zombies.size == 0 && close_meat_player;
}
wait 0.05;
}
}
meat_stink_cleanup_on_downed()
{
level endon("meat_thrown");
level endon("meat_grabbed");
self endon("disconnect");
self endon("bled_out");
self waittill_any("player_downed", "spawned_player");
self.lastactiveweapon = self.pre_meat_weapon;
level.meat_player = undefined;
players = get_players();
foreach (player in players)
{
player thread maps\mp\gametypes_zm\zgrief::meat_stink_player_cleanup();
if (is_player_valid(player) && !is_true(player.spawn_protection) && !is_true(player.revive_protection))
{
player.ignoreme = 0;
}
}
if (level.scr_zm_ui_gametype_obj == "zmeat")
{
valid_drop = scripts\zm\replaced\_zm_utility::check_point_in_life_brush(self.origin) || (check_point_in_enabled_zone(self.origin) && !scripts\zm\replaced\_zm_utility::check_point_in_kill_brush(self.origin));
if (valid_drop)
{
foreach (player in players)
{
player thread print_meat_msg(self, "dropped", 1);
}
level.meat_powerup = maps\mp\zombies\_zm_powerups::specific_powerup_drop("meat_stink", self.origin);
}
else
{
level notify("meat_inactive");
}
}
}
meat_powerup_reset_on_disconnect()
{
level endon("meat_thrown");
level endon("meat_grabbed");
self endon("player_downed");
self endon("bled_out");
self waittill("disconnect");
level.meat_player = undefined;
players = get_players();
foreach (player in players)
{
if (is_player_valid(player) && !is_true(player.spawn_protection) && !is_true(player.revive_protection))
{
player.ignoreme = 0;
}
}
level notify("meat_inactive");
}
meat_stink_on_ground(position_to_play)
{
level.meat_on_ground = 1;
attractor_point = spawn("script_model", position_to_play);
attractor_point setmodel("tag_origin");
attractor_point playsound("zmb_land_meat");
wait 0.2;
playfxontag(level._effect["meat_stink_torso"], attractor_point, "tag_origin");
attractor_point playloopsound("zmb_meat_flies");
attractor_point create_zombie_point_of_interest(768, 48, 10000);
attractor_point.attract_to_origin = 1;
attractor_point thread create_zombie_point_of_interest_attractor_positions(4, 45);
attractor_point thread maps\mp\zombies\_zm_weap_cymbal_monkey::wait_for_attractor_positions_complete();
attractor_point delay_thread(10, ::self_delete);
wait 10;
level.meat_on_ground = undefined;
}
meat_stink_player(who, owner)
{
level notify("new_meat_stink_player");
level endon("new_meat_stink_player");
if (level.scr_zm_ui_gametype_obj == "zmeat")
{
level thread meat_stink(who, owner);
return;
}
who.statusicon = level.item_meat_status_icon_name;
if (who.team != owner.team)
{
who.last_meated_by = spawnStruct();
who.last_meated_by.attacker = owner;
who.player_damage_callback_score_only = 1;
who [[level._game_module_player_damage_callback]](owner, owner, 0, 0, "MOD_UNKNOWN", level.item_meat_name);
who.player_damage_callback_score_only = undefined;
}
else
{
who.last_meated_by = undefined;
}
who notify("meat_stink_player_start");
level.meat_player = who;
who.ignoreme = 0;
players = get_players();
foreach (player in players)
{
player thread maps\mp\gametypes_zm\zgrief::meat_stink_player_cleanup();
if (player != who)
{
player.ignoreme = 1;
}
player thread print_meat_msg(who, "has");
}
who thread meat_stink_ignoreme_think(1);
who thread meat_stink_player_create();
who waittill_any_or_timeout(15, "disconnect", "player_downed", "bled_out", "spawned_player");
if (is_player_valid(who))
{
who.statusicon = "";
}
who notify("meat_stink_player_end");
players = get_players();
foreach (player in players)
{
player thread maps\mp\gametypes_zm\zgrief::meat_stink_player_cleanup();
if (is_player_valid(player) && !is_true(player.spawn_protection) && !is_true(player.revive_protection))
{
player.ignoreme = 0;
}
}
level.meat_player = undefined;
who thread wait_and_reset_last_meated_by();
}
wait_and_reset_last_meated_by()
{
self endon("disconnect");
wait 0.05;
self.last_meated_by = undefined;
}
meat_stink_player_create()
{
self maps\mp\zombies\_zm_stats::increment_client_stat("contaminations_received");
self endon("disconnect");
self endon("death");
tagname = "J_SpineLower";
self.meat_stink_3p = spawn("script_model", self gettagorigin(tagname));
self.meat_stink_3p setmodel("tag_origin");
self.meat_stink_3p linkto(self, tagname);
playfxontag(level._effect["meat_stink_torso"], self.meat_stink_3p, "tag_origin");
self setclientfieldtoplayer("meat_stink", 1);
}
print_meat_msg(meat_player, verb, show_after_obituaries = 0)
{
self endon("disconnect");
meat_player endon("disconnect");
while (is_true(self.printing_meat_msg))
{
self waittill("meat_msg_printed");
}
self.printing_meat_msg = 1;
if (show_after_obituaries)
{
wait 0.05;
}
meat = "_MEAT";
if (self.team != meat_player.team)
{
meat = "_MEAT_ENEMY";
}
hint_string = istring(toupper("ZOMBIE_" + verb + meat));
self iprintln(hint_string, meat_player.name);
self.printing_meat_msg = undefined;
self notify("meat_msg_printed");
}