mirror of
https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-07 21:59:49 -05:00
426 lines
10 KiB
Plaintext
426 lines
10 KiB
Plaintext
#include maps\mp\zm_alcatraz_traps;
|
|
#include common_scripts\utility;
|
|
#include maps\mp\_utility;
|
|
#include maps\mp\zombies\_zm_utility;
|
|
#include maps\mp\zombies\_zm_score;
|
|
#include maps\mp\zombies\_zm_laststand;
|
|
#include maps\mp\animscripts\zm_death;
|
|
#include maps\mp\zombies\_zm_audio;
|
|
#include maps\mp\zombies\_zm_stats;
|
|
#include maps\mp\zombies\_zm_ai_brutus;
|
|
|
|
init_fan_trap_trigs()
|
|
{
|
|
trap_trigs = getentarray("fan_trap_use_trigger", "targetname");
|
|
array_thread(trap_trigs, ::fan_trap_think);
|
|
init_fan_fxanim("wardens_office");
|
|
}
|
|
|
|
fan_trap_think()
|
|
{
|
|
triggers = getentarray(self.targetname, "targetname");
|
|
self.cost = 1000;
|
|
self.in_use = 0;
|
|
self.is_available = 1;
|
|
self.has_been_used = 0;
|
|
self.zombie_dmg_trig = getent(self.target, "targetname");
|
|
self.zombie_dmg_trig.script_string = self.script_string;
|
|
self.zombie_dmg_trig.in_use = 0;
|
|
self.rumble_trig = getent("fan_trap_rumble", "targetname");
|
|
light_name = self get_trap_light_name();
|
|
zapper_light_red(light_name);
|
|
self sethintstring(&"ZM_PRISON_FAN_TRAP_UNAVAILABLE");
|
|
flag_wait("activate_warden_office");
|
|
zapper_light_green(light_name);
|
|
self hint_string(&"ZM_PRISON_FAN_TRAP", self.cost);
|
|
|
|
while (true)
|
|
{
|
|
self waittill("trigger", who);
|
|
|
|
if (who in_revive_trigger())
|
|
continue;
|
|
|
|
if (!isdefined(self.is_available))
|
|
continue;
|
|
|
|
if (is_player_valid(who))
|
|
{
|
|
if (who.score >= self.cost)
|
|
{
|
|
if (!self.zombie_dmg_trig.in_use)
|
|
{
|
|
if (!self.has_been_used)
|
|
{
|
|
self.has_been_used = 1;
|
|
level thread maps\mp\zombies\_zm_audio::sndmusicstingerevent("trap");
|
|
who do_player_general_vox("general", "discover_trap");
|
|
}
|
|
else
|
|
who do_player_general_vox("general", "start_trap");
|
|
|
|
array_thread(triggers, ::hint_string, &"ZOMBIE_TRAP_ACTIVE");
|
|
self.zombie_dmg_trig.in_use = 1;
|
|
self.zombie_dmg_trig.active = 1;
|
|
self playsound("zmb_trap_activate");
|
|
self thread fan_trap_move_switch(self);
|
|
|
|
self waittill("switch_activated");
|
|
|
|
who minus_to_player_score(self.cost);
|
|
level.trapped_track["fan"] = 1;
|
|
level notify("trap_activated");
|
|
who maps\mp\zombies\_zm_stats::increment_client_stat("prison_fan_trap_used", 0);
|
|
self.zombie_dmg_trig setvisibletoall();
|
|
self thread activate_fan_trap();
|
|
|
|
self.zombie_dmg_trig waittill("trap_finished_" + self.script_string);
|
|
|
|
clientnotify(self.script_string + "off");
|
|
self.zombie_dmg_trig notify("fan_trap_finished");
|
|
self.zombie_dmg_trig.active = 0;
|
|
self.zombie_dmg_trig setinvisibletoall();
|
|
array_thread(triggers, ::hint_string, &"ZOMBIE_TRAP_COOLDOWN");
|
|
wait 25;
|
|
self playsound("zmb_trap_available");
|
|
self notify("available");
|
|
self.zombie_dmg_trig.in_use = 0;
|
|
array_thread(triggers, ::hint_string, &"ZM_PRISON_FAN_TRAP", self.cost);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
init_acid_trap_trigs()
|
|
{
|
|
trap_trigs = getentarray("acid_trap_trigger", "targetname");
|
|
array_thread(trap_trigs, ::acid_trap_think);
|
|
level thread acid_trap_host_migration_listener();
|
|
}
|
|
|
|
acid_trap_think()
|
|
{
|
|
triggers = getentarray(self.targetname, "targetname");
|
|
self.is_available = 1;
|
|
self.has_been_used = 0;
|
|
self.cost = 1000;
|
|
self.in_use = 0;
|
|
self.zombie_dmg_trig = getent(self.target, "targetname");
|
|
self.zombie_dmg_trig.in_use = 0;
|
|
light_name = self get_trap_light_name();
|
|
zapper_light_red(light_name);
|
|
self sethintstring(&"ZM_PRISON_ACID_TRAP_UNAVAILABLE");
|
|
flag_wait_any("activate_cafeteria", "activate_infirmary");
|
|
zapper_light_green(light_name);
|
|
self hint_string(&"ZM_PRISON_ACID_TRAP", self.cost);
|
|
|
|
while (true)
|
|
{
|
|
self waittill("trigger", who);
|
|
|
|
if (who in_revive_trigger())
|
|
continue;
|
|
|
|
if (!isdefined(self.is_available))
|
|
continue;
|
|
|
|
if (is_player_valid(who))
|
|
{
|
|
if (who.score >= self.cost)
|
|
{
|
|
if (!self.zombie_dmg_trig.in_use)
|
|
{
|
|
if (!self.has_been_used)
|
|
{
|
|
self.has_been_used = 1;
|
|
level thread maps\mp\zombies\_zm_audio::sndmusicstingerevent("trap");
|
|
who do_player_general_vox("general", "discover_trap");
|
|
}
|
|
else
|
|
who do_player_general_vox("general", "start_trap");
|
|
|
|
array_thread(triggers, ::hint_string, &"ZOMBIE_TRAP_ACTIVE");
|
|
self.zombie_dmg_trig.in_use = 1;
|
|
self.zombie_dmg_trig.active = 1;
|
|
self playsound("zmb_trap_activate");
|
|
self thread acid_trap_move_switch(self);
|
|
|
|
self waittill("switch_activated");
|
|
|
|
who minus_to_player_score(self.cost);
|
|
level.trapped_track["acid"] = 1;
|
|
level notify("trap_activated");
|
|
who maps\mp\zombies\_zm_stats::increment_client_stat("prison_acid_trap_used", 0);
|
|
self thread activate_acid_trap();
|
|
|
|
self.zombie_dmg_trig waittill("acid_trap_fx_done");
|
|
|
|
clientnotify(self.script_string + "off");
|
|
|
|
if (isdefined(self.fx_org))
|
|
self.fx_org delete();
|
|
|
|
if (isdefined(self.zapper_fx_org))
|
|
self.zapper_fx_org delete();
|
|
|
|
if (isdefined(self.zapper_fx_switch_org))
|
|
self.zapper_fx_switch_org delete();
|
|
|
|
self.zombie_dmg_trig notify("acid_trap_finished");
|
|
self.zombie_dmg_trig.active = 0;
|
|
array_thread(triggers, ::hint_string, &"ZOMBIE_TRAP_COOLDOWN");
|
|
wait 25;
|
|
self playsound("zmb_trap_available");
|
|
self notify("available");
|
|
self.zombie_dmg_trig.in_use = 0;
|
|
array_thread(triggers, ::hint_string, &"ZM_PRISON_ACID_TRAP", self.cost);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
zombie_acid_damage()
|
|
{
|
|
self endon("death");
|
|
self setclientfield("acid_trap_death_fx", 1);
|
|
|
|
if (!isdefined(self.is_brutus))
|
|
{
|
|
self.a.gib_ref = random(array("right_arm", "left_arm", "head", "right_leg", "left_leg", "no_legs"));
|
|
self thread maps\mp\animscripts\zm_death::do_gib();
|
|
}
|
|
|
|
self dodamage(self.health + 1000, self.origin);
|
|
}
|
|
|
|
player_acid_damage(t_damage)
|
|
{
|
|
self endon("death");
|
|
self endon("disconnect");
|
|
t_damage endon("acid_trap_finished");
|
|
|
|
if (!isdefined(self.is_in_acid) && !self player_is_in_laststand())
|
|
{
|
|
self.is_in_acid = 1;
|
|
self thread player_acid_damage_cooldown();
|
|
|
|
self dodamage(self.maxhealth / 2, self.origin, t_damage, t_damage, "none", "MOD_UNKNOWN", 0, "none");
|
|
wait 1.5;
|
|
}
|
|
}
|
|
|
|
player_acid_damage_cooldown()
|
|
{
|
|
self endon("disconnect");
|
|
wait 1.5;
|
|
|
|
if (isdefined(self))
|
|
self.is_in_acid = undefined;
|
|
}
|
|
|
|
tower_trap_trigger_think()
|
|
{
|
|
self.range_trigger = getent(self.target, "targetname");
|
|
self.upgrade_trigger = getent(self.script_string, "script_noteworthy");
|
|
self.cost = 1000;
|
|
light_name = self get_trap_light_name();
|
|
zapper_light_green(light_name);
|
|
self.is_available = 1;
|
|
self.in_use = 0;
|
|
self.has_been_used = 0;
|
|
self.sndtowerent = spawn("script_origin", (-21, 5584, 356));
|
|
self tower_trap_weapon();
|
|
self.upgrade_trigger.cost = 1000;
|
|
self.upgrade_trigger.in_use = 0;
|
|
self.upgrade_trigger.is_available = 1;
|
|
|
|
if (is_gametype_active("zclassic"))
|
|
{
|
|
self thread tower_upgrade_trigger_think();
|
|
}
|
|
|
|
while (true)
|
|
{
|
|
self hint_string(&"ZM_PRISON_TOWER_TRAP", self.cost);
|
|
|
|
self waittill("trigger", who);
|
|
|
|
if (who in_revive_trigger())
|
|
continue;
|
|
|
|
if (!isdefined(self.is_available))
|
|
continue;
|
|
|
|
if (is_player_valid(who))
|
|
{
|
|
if (who.score >= self.cost)
|
|
{
|
|
if (!self.in_use)
|
|
{
|
|
if (!self.has_been_used)
|
|
{
|
|
self.has_been_used = 1;
|
|
who do_player_general_vox("general", "discover_trap");
|
|
}
|
|
else
|
|
who do_player_general_vox("general", "start_trap");
|
|
|
|
self hint_string(&"ZOMBIE_TRAP_ACTIVE");
|
|
self.in_use = 1;
|
|
self.active = 1;
|
|
play_sound_at_pos("purchase", who.origin);
|
|
self thread tower_trap_move_switch(self);
|
|
self playsound("zmb_trap_activate");
|
|
|
|
self waittill("switch_activated");
|
|
|
|
who minus_to_player_score(self.cost);
|
|
level.trapped_track["tower"] = 1;
|
|
level notify("trap_activated");
|
|
who maps\mp\zombies\_zm_stats::increment_client_stat("prison_sniper_tower_used", 0);
|
|
self.sndtowerent playsound("zmb_trap_tower_start");
|
|
self.sndtowerent playloopsound("zmb_trap_tower_loop", 1);
|
|
self thread activate_tower_trap();
|
|
self thread tower_trap_timer();
|
|
|
|
self waittill("tower_trap_off");
|
|
|
|
self.sndtowerent stoploopsound(1);
|
|
self.sndtowerent playsound("zmb_trap_tower_end");
|
|
self.active = 0;
|
|
self sethintstring(&"ZOMBIE_TRAP_COOLDOWN");
|
|
zapper_light_red(light_name);
|
|
wait 25;
|
|
self playsound("zmb_trap_available");
|
|
self notify("available");
|
|
self.in_use = 0;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
tower_upgrade_trigger_think()
|
|
{
|
|
while (1)
|
|
{
|
|
level thread open_tower_trap_upgrade_panel();
|
|
|
|
level waittill(self.upgrade_trigger.script_string);
|
|
|
|
self.upgrade_trigger.in_use = 1;
|
|
self.upgrade_trigger.is_available = 0;
|
|
|
|
level.trapped_track["tower_upgrade"] = 1;
|
|
level notify("tower_trap_upgraded");
|
|
level notify("close_tower_trap_upgrade_panel");
|
|
self upgrade_tower_trap_weapon();
|
|
|
|
level waittill("end_of_round");
|
|
|
|
self tower_trap_weapon();
|
|
self.upgrade_trigger notify("afterlife_interact_reset");
|
|
self.upgrade_trigger notify("available");
|
|
self.upgrade_trigger.in_use = 0;
|
|
self.upgrade_trigger.is_available = 1;
|
|
}
|
|
}
|
|
|
|
tower_trap_weapon()
|
|
{
|
|
self.weapon_name = "tower_trap_zm";
|
|
self.tag_to_target = "J_Head";
|
|
self.trap_reload_time = 0.75;
|
|
}
|
|
|
|
activate_tower_trap()
|
|
{
|
|
self endon("tower_trap_off");
|
|
|
|
while (true)
|
|
{
|
|
zombies = getaiarray(level.zombie_team);
|
|
|
|
if (is_gametype_active("zgrief"))
|
|
{
|
|
zombies = arraycombine(zombies, get_players(), 1, 0);
|
|
}
|
|
|
|
zombies_sorted = [];
|
|
|
|
foreach (zombie in zombies)
|
|
{
|
|
if (zombie istouching(self.range_trigger))
|
|
{
|
|
zombies_sorted[zombies_sorted.size] = zombie;
|
|
}
|
|
}
|
|
|
|
if (zombies_sorted.size <= 0)
|
|
{
|
|
wait 0.05;
|
|
continue;
|
|
}
|
|
|
|
self tower_trap_fires(zombies_sorted);
|
|
}
|
|
}
|
|
|
|
tower_trap_fires(a_zombies)
|
|
{
|
|
if (isdefined(level.custom_tower_trap_fires_func))
|
|
{
|
|
self thread [[level.custom_tower_trap_fires_func]](a_zombies);
|
|
return;
|
|
}
|
|
|
|
if (a_zombies.size <= 0)
|
|
{
|
|
return;
|
|
}
|
|
|
|
self endon("tower_trap_off");
|
|
e_org = getstruct(self.range_trigger.target, "targetname");
|
|
|
|
while (1)
|
|
{
|
|
if (a_zombies.size <= 0)
|
|
{
|
|
wait 0.05;
|
|
return;
|
|
}
|
|
|
|
n_index = randomintrange(0, a_zombies.size);
|
|
e_target = a_zombies[n_index];
|
|
|
|
if (!isalive(e_target))
|
|
{
|
|
arrayremovevalue(a_zombies, e_target, 0);
|
|
continue;
|
|
}
|
|
|
|
if (isplayer(e_target) && e_target maps\mp\zombies\_zm_laststand::player_is_in_laststand())
|
|
{
|
|
arrayremovevalue(a_zombies, e_target, 0);
|
|
continue;
|
|
}
|
|
|
|
v_zombietarget = e_target gettagorigin(self.tag_to_target);
|
|
|
|
if (sighttracepassed(e_org.origin, v_zombietarget, 1, undefined))
|
|
{
|
|
magicbullet(self.weapon_name, e_org.origin, v_zombietarget);
|
|
|
|
wait(self.trap_reload_time);
|
|
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
arrayremovevalue(a_zombies, e_target, 0);
|
|
continue;
|
|
}
|
|
}
|
|
} |