mirror of
https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-07 21:59:49 -05:00
17 lines
592 B
Plaintext
17 lines
592 B
Plaintext
#include maps\mp\zm_nuked_standard;
|
|
#include maps\mp\_utility;
|
|
#include common_scripts\utility;
|
|
#include maps\mp\zombies\_zm_utility;
|
|
#include maps\mp\gametypes_zm\_zm_gametype;
|
|
#include maps\mp\zombies\_zm_game_module;
|
|
#include maps\mp\zombies\_zm_magicbox;
|
|
|
|
main()
|
|
{
|
|
maps\mp\gametypes_zm\_zm_gametype::setup_standard_objects("nuked");
|
|
maps\mp\zombies\_zm_game_module::set_current_game_module(level.game_module_standard_index);
|
|
level.enemy_location_override_func = ::enemy_location_override;
|
|
nuked_treasure_chest_init();
|
|
flag_wait("initial_blackscreen_passed");
|
|
flag_set("power_on");
|
|
} |