mirror of
https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-07 21:59:49 -05:00
59 lines
2.3 KiB
Plaintext
59 lines
2.3 KiB
Plaintext
#include clientscripts\mp\zm_prison;
|
|
#include clientscripts\mp\_utility;
|
|
#include clientscripts\mp\_filter;
|
|
#include clientscripts\mp\zombies\_zm_weapons;
|
|
#include clientscripts\mp\zombies\_zm_utility;
|
|
#include clientscripts\mp\zm_prison_ffotd;
|
|
#include clientscripts\mp\zombies\_zm_perk_electric_cherry;
|
|
#include clientscripts\mp\zombies\_zm_perk_divetonuke;
|
|
#include clientscripts\mp\zm_alcatraz_classic;
|
|
#include clientscripts\mp\_visionset_mgr;
|
|
#include clientscripts\mp\zm_prison_fx;
|
|
#include clientscripts\mp\zm_alcatraz_amb;
|
|
#include clientscripts\mp\zombies\_zm_ai_brutus;
|
|
#include clientscripts\mp\zm_alcatraz_grief_cellblock;
|
|
#include clientscripts\mp\zombies\_zm;
|
|
#include clientscripts\mp\zombies\_zm_craftables;
|
|
#include clientscripts\mp\zombies\_zm_magicbox_prison;
|
|
#include clientscripts\mp\zombies\_zm_weap_riotshield_prison;
|
|
#include clientscripts\mp\zombies\_zm_weap_blundersplat;
|
|
#include clientscripts\mp\zombies\_zm_weap_tomahawk;
|
|
#include clientscripts\mp\zm_prison_spoon;
|
|
#include clientscripts\mp\zm_prison_weap_quest;
|
|
#include clientscripts\mp\zombies\_zm_equipment;
|
|
|
|
init_gamemodes()
|
|
{
|
|
add_map_gamemode("zclassic", undefined, undefined);
|
|
add_map_gamemode("zstandard", undefined, undefined);
|
|
add_map_gamemode("zgrief", undefined, undefined);
|
|
add_map_location_gamemode("zclassic", "prison", clientscripts\mp\zm_alcatraz_classic::precache, clientscripts\mp\zm_alcatraz_classic::premain, clientscripts\mp\zm_alcatraz_classic::main);
|
|
add_map_location_gamemode("zstandard", "cellblock", clientscripts\mp\zm_alcatraz_grief_cellblock::precache, undefined, clientscripts\mp\zm_alcatraz_grief_cellblock::main);
|
|
add_map_location_gamemode("zgrief", "cellblock", clientscripts\mp\zm_alcatraz_grief_cellblock::precache, undefined, clientscripts\mp\zm_alcatraz_grief_cellblock::main);
|
|
}
|
|
|
|
entityspawned_alcatraz(localclientnum)
|
|
{
|
|
if (!isdefined(self.type))
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (self.type == "player")
|
|
self thread playerspawned(localclientnum);
|
|
|
|
if (self.type == "missile")
|
|
{
|
|
switch (self.weapon)
|
|
{
|
|
case "sticky_grenade_zm":
|
|
self thread clientscripts\mp\_sticky_grenade::spawned(localclientnum);
|
|
break;
|
|
|
|
case "blundersplat_explosive_dart_zm":
|
|
case "blundersplat_explosive_dart_upgraded_zm":
|
|
self thread clientscripts\mp\zombies\_zm_weap_blundersplat::spawned(localclientnum);
|
|
break;
|
|
}
|
|
}
|
|
} |