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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-07 21:59:49 -05:00
2023-12-16 21:11:47 -08:00

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#include maps\mp\animscripts\zm_shared;
#include maps\mp\animscripts\utility;
#include maps\mp\_utility;
#include common_scripts\utility;
#include maps\mp\animscripts\zm_run;
dotraverse(traversestate, traversealias, no_powerups)
{
self endon("killanimscript");
self traversemode("nogravity");
self traversemode("noclip");
old_powerups = 0;
if (isdefined(no_powerups) && no_powerups)
{
old_powerups = self.no_powerups;
self.no_powerups = 1;
}
self.is_traversing = 1;
self notify("zombie_start_traverse");
self.traversestartnode = self getnegotiationstartnode();
assert(isdefined(self.traversestartnode));
self orientmode("face angle", self.traversestartnode.angles[1]);
self.traversestartz = self.origin[2];
if (isdefined(self.pre_traverse))
self [[self.pre_traverse]]();
self setanimstatefromasd(traversestate, traversealias);
self maps\mp\animscripts\zm_shared::donotetracks("traverse_anim");
self traversemode("gravity");
self.a.nodeath = 0;
if (isdefined(self.post_traverse))
self [[self.post_traverse]]();
self maps\mp\animscripts\zm_run::needsupdate();
if (!self.isdog)
self maps\mp\animscripts\zm_run::moverun();
self.is_traversing = 0;
self notify("zombie_end_traverse");
if (isdefined(no_powerups) && no_powerups && is_true(self.no_powerups))
{
self.no_powerups = old_powerups;
}
}