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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-07 13:49:33 -05:00
BO2-Reimagined/weapons/zm/raygun_mark2_zm
2024-03-15 00:19:38 -07:00

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19 KiB
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WEAPONFILE\displayName\ZMWEAPON_RAYGUN_MARK2\AIOverlayDescription\\modeName\\playerAnimType\default\gunModel\t6_wpn_zmb_raygun2_view\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\viewmodel_hands_no_model\hideTags\\notetrackSoundMap\ray_reload_open ray_reload_open
ray_reload_battery_out ray_reload_battery_out
ray_reload_battery_in ray_reload_battery_in
ray_reload_close ray_reload_close
knife_stab_plr knife_stab_plr
knife_pull_plr knife_pull_plr
knife_slash_plr knife_slash_plr
bowie_swing bowie_swing
bowie_stab bowie_stab
bowie_pull bowie_pull\idleAnim\viewmodel_raygun_mk2_idle\idleAnimLeft\\emptyIdleAnim\viewmodel_raygun_mk2_idle\emptyIdleAnimLeft\\fireIntroAnim\\fireAnim\viewmodel_raygun_mk2_fire\fireAnimLeft\\holdFireAnim\\lastShotAnim\viewmodel_raygun_mk2_fire\lastShotAnimLeft\\flourishAnim\\flourishAnimLeft\\detonateAnim\\rechamberAnim\\meleeAnim\\meleeAnimEmpty\\meleeAnim1\\meleeAnim2\\meleeAnim3\\meleeChargeAnim\\meleeChargeAnimEmpty\\reloadAnim\viewmodel_raygun_mk2_reload_empty\reloadAnimRight\\reloadAnimLeft\\reloadEmptyAnim\\reloadEmptyAnimLeft\\reloadStartAnim\\reloadEndAnim\\reloadQuickAnim\\reloadQuickEmptyAnim\\raiseAnim\viewmodel_raygun_mk2_pullout\dropAnim\viewmodel_raygun_mk2_putaway\firstRaiseAnim\viewmodel_raygun_mk2_first_raise\altRaiseAnim\viewmodel_raygun_mk2_pullout\altDropAnim\viewmodel_raygun_mk2_putaway\quickRaiseAnim\viewmodel_raygun_mk2_pullout_quick\quickDropAnim\viewmodel_raygun_mk2_putaway\emptyRaiseAnim\viewmodel_raygun_mk2_pullout\emptyDropAnim\viewmodel_raygun_mk2_putaway\sprintInAnim\viewmodel_raygun_mk2_sprint_in\sprintLoopAnim\viewmodel_raygun_mk2_sprint_loop\sprintOutAnim\viewmodel_raygun_mk2_sprint_out\sprintInEmptyAnim\\sprintLoopEmptyAnim\\sprintOutEmptyAnim\\lowReadyInAnim\\lowReadyLoopAnim\\lowReadyOutAnim\\contFireInAnim\\contFireLoopAnim\\contFireOutAnim\\crawlInAnim\viewmodel_raygun_mk2_crawl_in\crawlForwardAnim\viewmodel_raygun_mk2_crawl_forward\crawlBackAnim\viewmodel_raygun_mk2_crawl_back\crawlRightAnim\viewmodel_raygun_mk2_crawl_right\crawlLeftAnim\viewmodel_raygun_mk2_crawl_left\crawlOutAnim\viewmodel_raygun_mk2_crawl_out\crawlEmptyInAnim\viewmodel_raygun_mk2_crawl_in\crawlEmptyForwardAnim\\crawlEmptyBackAnim\\crawlEmptyRightAnim\\crawlEmptyLeftAnim\\crawlEmptyOutAnim\\deployAnim\\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_raygun_mk2_ads_fire\adsLastShotAnim\viewmodel_raygun_mk2_ads_fire\adsRechamberAnim\\adsUpAnim\viewmodel_raygun_mk2_ads_up\adsDownAnim\viewmodel_raygun_mk2_ads_down\adsUpOtherScopeAnim\\adsFireIntroAnim\\breakdownAnim\\dtp_in\viewmodel_raygun_mk2_d2p_in\dtp_loop\viewmodel_raygun_mk2_d2p_loop\dtp_out\viewmodel_raygun_mk2_d2p_out\dtp_empty_in\\dtp_empty_loop\\dtp_empty_out\\slide_in\\mantleAnim\\sprintCameraAnim\\dtpInCameraAnim\\dtpLoopCameraAnim\\dtpOutCameraAnim\\mantleCameraAnim\\script\\weaponType\projectile\weaponClass\pistol\penetrateType\none\impactType\none\inventoryType\primary\fireType\3-Round Burst\clipType\bottom\barrelType\Single\offhandClass\None\offhandSlot\None\viewFlashEffect\weapon/raygun2/fx_zm_raygun2_view\worldFlashEffect\weapon/raygun2/fx_zm_raygun2_world\barrelCooldownEffect\\barrelCooldownMinCount\0\viewFlashOffsetF\0\viewFlashOffsetR\0\viewFlashOffsetU\0\worldFlashOffsetF\0\worldFlashOffsetR\0\worldFlashOffsetU\0\pickupSound\wpn_weap_pickup_npc\pickupSoundPlayer\wpn_weap_pickup_plr\ammoPickupSound\wpn_ammo_pickup_npc\ammoPickupSoundPlayer\wpn_ammo_pickup_plr\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\wpn_rgunmk2_fire_npc\crackSound\\whizbySound\\fireSoundPlayer\wpn_rgunmk2_fire_plr\loopFireSound\\loopFireSoundPlayer\\loopFireEndSound\\loopFireEndSoundPlayer\\startFireSound\\stopFireSound\\killcamStartFireSound\\startFireSoundPlayer\\stopFireSoundPlayer\\killcamStartFireSoundPlayer\\lastShotSound\wpn_rgunmk2_fire_npc\lastShotSoundPlayer\wpn_rgunmk2_fire_plr\emptyFireSound\\emptyFireSoundPlayer\\meleeSwipeSound\\meleeSwipeSoundPlayer\\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\rotateLoopSound\\rotateLoopSoundPlayer\\rotateStopSound\\rotateStopSoundPlayer\\deploySound\\deploySoundPlayer\\finishDeploySound\\finishDeploySoundPlayer\\breakdownSound\\breakdownSoundPlayer\\finishBreakdownSound\\finishBreakdownSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\\raiseSoundPlayer\\firstRaiseSound\\firstRaiseSoundPlayer\\altSwitchSound\\altSwitchSoundPlayer\\adsRaiseSoundPlayer\fly_generic_ads_plr\adsLowerSoundPlayer\fly_generic_ads_lower_plr\putawaySound\\putawaySoundPlayer\wpn_weap_putaway_plr\overheatSound\\overheatSoundPlayer\\adsZoomSound\\shellCasing\\shellCasingPlayer\\bounceSound\\standMountedWeapdef\\crouchMountedWeapdef\\proneMountedWeapdef\\viewShellEjectEffect\\worldShellEjectEffect\\viewLastShotEjectEffect\\worldLastShotEjectEffect\\viewShellEjectOffsetF\0\viewShellEjectOffsetR\0\viewShellEjectOffsetU\0\worldShellEjectOffsetF\0\worldShellEjectOffsetR\0\worldShellEjectOffsetU\0\viewShellEjectRotationP\0\viewShellEjectRotationY\0\viewShellEjectRotationR\0\worldShellEjectRotationP\0\worldShellEjectRotationY\0\worldShellEjectRotationR\0\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\-0.3\standMoveR\0\standMoveU\0\standRotP\2.5\standRotY\0\standRotR\-2\duckedOfsF\-0.8\duckedOfsR\0.5\duckedOfsU\-0.5\duckedMoveF\-0.6\duckedMoveR\0\duckedMoveU\0\duckedSprintOfsF\0\duckedSprintOfsR\0\duckedSprintOfsU\0\duckedSprintRotP\0\duckedSprintRotY\0\duckedSprintRotR\0\duckedSprintBobH\0\duckedSprintBobV\0\duckedSprintScale\0\sprintOfsF\0\sprintOfsR\0\sprintOfsU\0\sprintRotP\5\sprintRotY\0\sprintRotR\5\sprintBobH\0\sprintBobV\0\sprintScale\0.9\lowReadyOfsF\0\lowReadyOfsR\0\lowReadyOfsU\0\lowReadyRotP\0\lowReadyRotY\0\lowReadyRotR\0\rideOfsF\0\rideOfsR\0\rideOfsU\0\rideRotP\0\rideRotY\0\rideRotR\0\dtpOfsF\0\dtpOfsR\0\dtpOfsU\0\dtpRotP\0\dtpRotY\0\dtpRotR\0\dtpBobH\1\dtpBobV\1\dtpScale\1\mantleOfsF\0\mantleOfsR\0\mantleOfsU\0\mantleRotP\0\mantleRotY\0\mantleRotR\0\slideOfsF\0\slideOfsR\0\slideOfsU\0\slideRotP\0\slideRotY\0\slideRotR\0\duckedRotP\2.5\duckedRotY\0\duckedRotR\-2\proneOfsF\0.5\proneOfsR\0\proneOfsU\-1\proneMoveF\0\proneMoveR\0\proneMoveU\0\proneRotP\0\proneRotY\2\proneRotR\-3\strafeMoveF\0\strafeMoveR\0\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\0\posMoveRate\5\posProneMoveRate\25\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\30\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\t6_wpn_zmb_raygun2_world\worldModel2\\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\attachViewModel1\\attachViewModel2\\attachViewModel3\\attachViewModel4\\attachViewModel5\\attachViewModel6\\attachViewModel7\\attachViewModel8\\attachWorldModel1\\attachWorldModel2\\attachWorldModel3\\attachWorldModel4\\attachWorldModel5\\attachWorldModel6\\attachWorldModel7\\attachWorldModel8\\attachViewModelTag1\\attachViewModelTag2\\attachViewModelTag3\\attachViewModelTag4\\attachViewModelTag5\\attachViewModelTag6\\attachViewModelTag7\\attachViewModelTag8\\attachWorldModelTag1\\attachWorldModelTag2\\attachWorldModelTag3\\attachWorldModelTag4\\attachWorldModelTag5\\attachWorldModelTag6\\attachWorldModelTag7\\attachWorldModelTag8\\worldClipModel\\rocketModel\\mountedModel\\AdditionalMeleeModel\\fireTypeIcon\\hudIcon\menu_zm_weapons_raygun_mark2\hudiconratio\2:1\indicatorIcon\\indicatorIconRatio\1:1\ammoCounterIcon\\ammoCounterIconRatio\4:1\ammoCounterClip\Magazine\startAmmo\162\ammoDisplayName\\ammoName\raygun_mark2\clipName\raygun_mark2\maxAmmo\162\clipSize\21\shotCount\0\sharedAmmoCapName\\sharedAmmoCap\0\unlimitedAmmo\0\ammoCountClipRelative\0\sharedAmmo\0\jamFireTime\0\overheatWeapon\0\overheatRate\60\cooldownRate\30\overheatEndVal\0\coolWhileFiring\0\fuelTankWeapon\0\tankLifeTime\0\damage\2000\minDamage\0\maxDamageRange\999999\minDamageRange\999999\damage2\0\damage3\0\damage4\0\damage5\0\damageRange2\0\damageRange3\0\damageRange4\0\damageRange5\0\damageDuration\0\damageInterval\0\playerDamage\30\meleeDamage\25\minPlayerDamage\0\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.25\meleeChargeDelay\0\spinUpTime\0\spinDownTime\0\spinRate\0\spinLoopSound\\spinLoopSoundPlayer\\startSpinSound\\startSpinSoundPlayer\\stopSpinSound\\stopSpinSoundPlayer\\applySpinPitch\0\introFireTime\0\introFireLength\0\fireTime\0.12\flourishTime\0.12\lastFireTime\0\rechamberTime\0.1\rechamberBoltTime\0\holdFireTime\0\burstFireDelay\0\detonateTime\0\detonateDelay\0\meleeTime\0.7\meleeChargeTime\0\reloadTime\3\reloadShowRocketTime\0\reloadEmptyTime\2\reloadAddTime\2.1\reloadEmptyAddTime\0\reloadQuickAddTime\0\reloadQuickEmptyAddTime\0\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\reloadQuickTime\0\reloadQuickEmptyTime\0\dropTime\0.5\raiseTime\0.6\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.45\firstRaiseTime\1.3\emptyRaiseTime\0.25\emptyDropTime\0.25\sprintInTime\0.2\sprintLoopTime\0.65\sprintOutTime\0.2\lowReadyInTime\0.5\lowReadyLoopTime\0.5\lowReadyOutTime\0.5\contFireInTime\0\contFireLoopTime\0\contFireOutTime\0\dtpInTime\0.15\dtpLoopTime\0.65\dtpOutTime\0.25\crawlInTime\0.3\crawlForwardTime\1.1\crawlBackTime\1\crawlRightTime\1.2\crawlLeftTime\1.1\crawlOutFireTime\0.064\crawlOutTime\0.3\slideInTime\0.5\deployTime\0\breakdownTime\0\nightVisionWearTime\0.5\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0.5\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockOnRadius\60\lockOnSpeed\2000\requireLockonToFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\stackFire\0\stackFireSpread\15\stackFireAccuracyDecay\0\stackSound\\autoAimRange\500\aimAssistRange\3200\aimAssistRangeAds\3200\mountableWeapon\0\aimPadding\0\enemyCrosshairRange\320\crosshairColorChange\1\moveSpeedScale\1.05\adsMoveSpeedScale\1.575\sprintDurationScale\1\idleCrouchFactor\0.8\idleProneFactor\0.4\gunMaxPitch\2\gunMaxYaw\8\swayMaxAngle\5\swayLerpSpeed\5\swayPitchScale\2\swayYawScale\0.25\swayHorizScale\0.16\swayVertScale\0.35\swayShellShockScale\5\adsSwayMaxAngle\6\adsSwayLerpSpeed\7\adsSwayPitchScale\0.06\adsSwayYawScale\0.045\adsSwayHorizScale\0.07\adsSwayVertScale\0.06\meleeChargeRange\0\rifleBullet\0\armorPiercing\0\boltAction\0\shotsBeforeRechamber\0\useAltTagFlash\0\useAntiLagRewind\0\isCarriedKillstreakWeapon\0\aimDownSight\1\rechamberWhileAds\0\reloadWhileAds\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\0\canUseInVehicle\0\noDropsOrRaises\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSight\0\laserSightDuringNightvision\0\bayonet\0\dualWield\0\hideThirdPerson\0\explodeOnGround\0\throwBack\0\retrievable\0\dieOnRespawn\0\noThirdPersonDropsOrRaises\0\continuousFire\0\useAsMelee\0\antiQuickScope\0\noPing\1\forceBounce\0\useDroppedModelAsStowed\0\noQuickDropWhenEmpty\0\keepCrosshairWhenADS\0\useOnlyAltWeaoponHideTagsInAltMode\0\altWeaponAdsOnly\0\altWeaponDisableSwitching\0\killIcon\menu_zm_weapons_raygun_mark2\killIconRatio\2:1\flipKillIcon\1\dpadIcon\\dpadIconRatio\4:1\noAmmoOnDpadIcon\1\noPartialReload\0\segmentedReload\0\noADSAutoReload\0\reloadAmmoAdd\0\reloadStartAdd\0\attachmentUnique\\altWeapon\\DualWieldWeapon\\grenadeWeapon\\dropAmmoMin\33\dropAmmoMax\48\dropClipAmmoMin\0\dropClipAmmoMax\0\blocksProne\0\silenced\0\dualMag\0\infrared\0\tvguided\0\airburstWeapon\0\perks1\0\perks0\0\isRollingGrenade\0\useBallisticPrediction\0\isValuable\0\isTacticalInsertion\0\isReviveWeapon\0\bUseRigidBodyOnVehicle\0\showIndicator\0\explosionRadius\0\explosionRadiusMin\0\indicatorRadius\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\180\projectileSpeed\3200\projectileSpeedRelativeUp\0\projectileSpeedUp\0\projectileSpeedForward\0\projectileTakeParentVel\0\projectileActivateDist\0\projectileLifetime\10\timeToAccelerate\0\projectileCurvature\0\projectileModel\tag_flash\projExplosionType\none\projExplosionEffect\weapon/raygun2/fx_zm_raygun2_impact\projExplosionEffectForceNormalUp\0\projExplosionEffect2\weapon/raygun2/fx_zm_raygun2_impact_flesh\projExplosionEffect2ForceNormalUp\0\projExplosionEffect3\\projExplosionEffect3ForceNormalUp\0\projExplosionEffect4\\projExplosionEffect4ForceNormalUp\0\projExplosionEffect5\\projExplosionEffect5ForceNormalUp\0\projExplosionSound\wpn_rgunmk2_exp\projDudEffect\\projDudSound\\projImpactExplode\0\sentientImpactExplode\0\explodeWhenStationary\0\bulletImpactExplode\0\mortarShellSound\\tankShellSound\\stickiness\Don't 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osionRumble\\tracerType\\enemyTracerType\\adsDofStart\0\adsDofEnd\9\scanSpeed\0\scanAccel\0\scanPauseTime\0\flameTableFirstPerson\\flameTableThirdPerson\\mmsWeapon\0\mmsInScope\0\mmsFOV\0\mmsAspect\0\mmsMaxDist\0\ikLeftHandIdlePosF\0\ikLeftHandIdlePosR\0\ikLeftHandIdlePosU\0\ikLeftHandOffsetF\0\ikLeftHandOffsetR\0\ikLeftHandOffsetU\0\ikLeftHandRotationP\0\ikLeftHandRotationY\0\ikLeftHandRotationR\0\usingLeftHandProneIK\0\ikLeftHandProneOffsetF\0\ikLeftHandProneOffsetR\0\ikLeftHandProneOffsetU\0\ikLeftHandProneRotationP\0\ikLeftHandProneRotationY\0\ikLeftHandProneRotationR\0\ikLeftHandUiViewerOffsetF\0\ikLeftHandUiViewerOffsetR\0\ikLeftHandUiViewerOffsetU\0\ikLeftHandUiViewerRotationP\0\ikLeftHandUiViewerRotationY\0\ikLeftHandUiViewerRotationR\0\parentWeaponName\raygun_mark2\doGibbing\0\maxGibDistance\0\altScopeADSTransInTime\0\altScopeADSTransOutTime\0\meleeSwipeEffect\\meleeImpactEffect\\meleeImpactNoBloodEffect\\throwBackType\\camo\camo_raygun_mark2\customFloat0\0\customFloat1\0\customFloat2\0\customBool0\1\customBool1\0\customBool2\0\attachments\\attachmentUniques\