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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-07 21:59:49 -05:00
BO2-Reimagined/ui_mp/t6/mainmenu.lua
2024-06-01 01:30:06 -07:00

797 lines
33 KiB
Lua

require("T6.MainLobby")
require("T6.Menus.MOTD")
if CoD.isWIIU then
require("T6.Menus.InvalidAccountPopup")
require("T6.WiiUControllerSettings")
end
if CoD.isZombie == false then
require("T6.Menus.EliteRegistrationPopup")
require("T6.Menus.EliteWelcomePopup")
require("T6.Menus.EliteMarketingOptInPopup")
require("T6.Menus.DLCPopup")
require("T6.Menus.VotingPopup")
require("T6.Menus.SPReminderPopup")
require("T6.Menus.DSPPromotionPopup")
end
CoD.MainMenu = {}
CoD.MainMenu.SystemLinkLastUsedButton = 0
CoD.MainMenu.ShowStoreButtonEvent = function(MainMenuWidget, ClientInstance)
if CoD.MainMenu.ShowStoreButton(ClientInstance.controller) == true and MainMenuWidget.ingameStoreButton == nil then
CoD.MainMenu.AddStoreButton(MainMenuWidget)
end
end
CoD.MainMenu.AddStoreButton = function(MainMenuWidget)
MainMenuWidget.ingameStoreButton = MainMenuWidget.buttonList:addButton(Engine.Localize("MENU_INGAMESTORE"), nil, 5)
MainMenuWidget.ingameStoreButton:setActionEventName("open_store")
end
CoD.MainMenu.ShowStoreButton = function(LocalClientIndex)
if not CoD.isPC and not CoD.isWIIU and UIExpression.IsFFOTDFetched(LocalClientIndex) == 1 and Dvar.ui_inGameStoreVisible:get() == true and (CoD.isPS3 ~= true or CoD.isZombie ~= true) then
return true
else
return false
end
end
CoD.MainMenu.InitCustomDvars = function(LocalClientIndex)
if UIExpression.DvarString(nil, "r_fog_settings") == "" then
Engine.Exec(LocalClientIndex, "seta r_fog_settings 1")
end
end
LUI.createMenu.MainMenu = function(LocalClientIndex)
CoD.MainMenu.InitCustomDvars(LocalClientIndex)
local MainMenuWidget = CoD.Menu.New("MainMenu")
MainMenuWidget.anyControllerAllowed = true
MainMenuWidget:registerEventHandler("open_main_lobby_requested", CoD.MainMenu.OpenMainLobbyRequested)
MainMenuWidget:registerEventHandler("open_system_link_flyout", CoD.MainMenu.OpenSystemLinkFlyout)
MainMenuWidget:registerEventHandler("open_system_link_lobby", CoD.MainMenu.OpenSystemLinkLobby)
MainMenuWidget:registerEventHandler("open_server_browser", CoD.MainMenu.OpenServerBrowser)
MainMenuWidget:registerEventHandler("open_local_match_lobby", CoD.MainMenu.OpenLocalMatchLobby)
if CoD.isWIIU then
MainMenuWidget:registerEventHandler("open_controls_menu", CoD.MainMenu.OpenControlsMenu)
end
MainMenuWidget:registerEventHandler("open_options_menu", CoD.MainMenu.OpenOptionsMenu)
MainMenuWidget:registerEventHandler("start_zombies", CoD.MainMenu.StartZombies)
MainMenuWidget:registerEventHandler("start_mp", CoD.MainMenu.StartMP)
MainMenuWidget:registerEventHandler("start_sp", CoD.MainMenu.StartSP)
MainMenuWidget:registerEventHandler("button_prompt_back", CoD.MainMenu.Back)
MainMenuWidget:registerEventHandler("first_signed_in", CoD.MainMenu.SignedIntoLive)
MainMenuWidget:registerEventHandler("last_signed_out", CoD.MainMenu.SignedOut)
MainMenuWidget:registerEventHandler("open_menu", CoD.Lobby.OpenMenu)
MainMenuWidget:registerEventHandler("reopen_serverbrowser", CoD.MainMenu.ReopenServerBrowser)
MainMenuWidget:registerEventHandler("invite_accepted", CoD.inviteAccepted)
MainMenuWidget:registerEventHandler("button_prompt_friends", CoD.MainMenu.ButtonPromptFriendsMenu)
MainMenuWidget:registerEventHandler("open_store", CoD.MainLobby.OpenStore)
MainMenuWidget:registerEventHandler("showstorebutton", CoD.MainMenu.ShowStoreButtonEvent)
if CoD.isPS3 then
MainMenuWidget:registerEventHandler("corrupt_install", CoD.MainMenu.CorruptInstall)
end
if CoD.isPC then
MainMenuWidget:registerEventHandler("open_quit_popup", CoD.MainMenu.OpenQuitPopup)
MainMenuWidget:registerEventHandler("open_sp_switch_popup", CoD.MainMenu.OpenConfirmSwitchToSP)
MainMenuWidget:registerEventHandler("open_mp_switch_popup", CoD.MainMenu.OpenConfirmSwitchToMP)
MainMenuWidget:registerEventHandler("open_zm_switch_popup", CoD.MainMenu.OpenConfirmSwitchToZM)
end
if CoD.isZombie == false then
MainMenuWidget:registerEventHandler("elite_registration_ended", CoD.MainMenu.elite_registration_ended)
MainMenuWidget:registerEventHandler("elite_registration_email_popup_requested", CoD.EliteRegistrationEmailPopup.EliteRegistrationEmailPopupRequested)
MainMenuWidget:registerEventHandler("AutoFillPopup_Closed", CoD.EliteRegistrationEmailPopup.AutoFillPopup_Closed)
MainMenuWidget:registerEventHandler("motd_popup_closed", CoD.MainMenu.Popup_Closed)
MainMenuWidget:registerEventHandler("dlcpopup_closed", CoD.MainMenu.Popup_Closed)
MainMenuWidget:registerEventHandler("voting_popup_closed", CoD.MainMenu.Popup_Closed)
MainMenuWidget:registerEventHandler("spreminder_popup_closed", CoD.MainMenu.Popup_Closed)
MainMenuWidget:registerEventHandler("dsppromotion_popup_closed", CoD.MainMenu.Popup_Closed)
end
MainMenuWidget:addSelectButton()
if not CoD.isPC then
MainMenuWidget:addBackButton(Engine.Localize("MENU_MAIN_MENU"))
end
if UIExpression.AnySignedInToLive(LocalClientIndex) == 1 then
MainMenuWidget:addFriendsButton()
end
if CoD.isZombie == false then
local MainMenuBackgroundMP = LUI.UIImage.new()
MainMenuBackgroundMP:setLeftRight(false, false, -640, 640)
MainMenuBackgroundMP:setTopBottom(false, false, -360, 360)
MainMenuBackgroundMP:setImage(RegisterMaterial("menu_mp_soldiers"))
MainMenuBackgroundMP:setPriority(-1)
MainMenuWidget:addElement(MainMenuBackgroundMP)
local MainMenuBackgroundMP = LUI.UIImage.new()
MainMenuBackgroundMP:setLeftRight(false, false, -640, 640)
MainMenuBackgroundMP:setTopBottom(false, false, 180, 360)
MainMenuBackgroundMP:setImage(RegisterMaterial("ui_smoke"))
MainMenuBackgroundMP:setAlpha(0.1)
MainMenuWidget:addElement(MainMenuBackgroundMP)
end
if CoD.isZombie then
local f4_local1 = 192
local f4_local2 = f4_local1 * 2
local f4_local3 = 230
local MainMenuBackgroundZM = LUI.UIImage.new()
MainMenuBackgroundZM:setLeftRight(true, false, 0, f4_local2)
MainMenuBackgroundZM:setTopBottom(true, false, f4_local3 - f4_local1 / 2, f4_local3 + f4_local1 / 2)
MainMenuBackgroundZM:setImage(RegisterMaterial("menu_zm_title_screen"))
MainMenuWidget:addElement(MainMenuBackgroundZM)
CoD.GameGlobeZombie.gameGlobe.currentMenu = MainMenuWidget
else
local f4_local1 = 48
local f4_local2 = f4_local1 * 8
local f4_local3 = 210
local f4_local4 = LUI.UIImage.new()
f4_local4:setLeftRight(true, false, 0, f4_local2)
f4_local4:setTopBottom(true, false, f4_local3, f4_local3 + f4_local1)
f4_local4:setImage(RegisterMaterial("menu_mp_title_screen"))
MainMenuWidget:addElement(f4_local4)
local Language = Dvar.loc_language:get()
if Language == CoD.LANGUAGE_ENGLISH or Language == CoD.LANGUAGE_BRITISH then
local f4_local6 = 24
local f4_local7 = f4_local6 * 16
local f4_local8 = f4_local3 + f4_local1 + 2
local f4_local9 = LUI.UIImage.new()
f4_local9:setLeftRight(true, false, 0, f4_local7)
f4_local9:setTopBottom(true, false, f4_local8, f4_local8 + f4_local6)
f4_local9:setImage(RegisterMaterial("menu_mp_title_screen_mp"))
MainMenuWidget:addElement(f4_local9)
end
end
local f4_local1 = 8
if CoD.isWIIU then
f4_local1 = f4_local1 + 1
end
local HorizontalOffset = 6
local f4_local3 = CoD.CoD9Button.Height * f4_local1
local f4_local5 = -f4_local3 - CoD.ButtonPrompt.Height
MainMenuWidget.buttonList = CoD.ButtonList.new({
leftAnchor = true,
rightAnchor = false,
left = HorizontalOffset,
right = HorizontalOffset + CoD.ButtonList.DefaultWidth,
topAnchor = false,
bottomAnchor = true,
top = f4_local5,
bottom = -CoD.ButtonPrompt.Height,
alpha = 1,
})
MainMenuWidget.buttonList:setPriority(10)
MainMenuWidget.buttonList:registerAnimationState("disabled", {
alpha = 0.5,
})
MainMenuWidget:addElement(MainMenuWidget.buttonList)
MainMenuWidget.mainLobbyButton = MainMenuWidget.buttonList:addButton(Engine.Localize("PLATFORM_XBOXLIVE_INSTR"), nil, 1)
MainMenuWidget.mainLobbyButton:setActionEventName("open_main_lobby_requested")
local ShowServerBrowser
if not CoD.isPC or Dvar.developer:get() > 0 then
ShowServerBrowser = not Engine.IsBetaBuild()
else
ShowServerBrowser = false
end
local HorizontalOffset2 = 120
if ShowServerBrowser then
local SystemLinkTitle = Engine.Localize("PLATFORM_SYSTEM_LINK_CAPS")
local f4_local10_1, f4_local10_2, SystemLinkTitleTextWidth, f4_local10_4 = GetTextDimensions(SystemLinkTitle, CoD.CoD9Button.Font, CoD.CoD9Button.TextHeight)
MainMenuWidget.systemLinkButton = MainMenuWidget.buttonList:addButton(SystemLinkTitle, nil, 2)
MainMenuWidget.systemLinkButton:setActionEventName("open_system_link_flyout")
HorizontalOffset2 = SystemLinkTitleTextWidth + 15
end
if not CoD.isPC and not Engine.IsBetaBuild() then
if CoD.isWIIU then
MainMenuWidget.localButton = MainMenuWidget.buttonList:addButton(Engine.Localize(CoD.MPZM("MENU_LOCAL_CAPS", "PLATFORM_UI_LOCAL_CAPS")), nil, 3)
else
MainMenuWidget.localButton = MainMenuWidget.buttonList:addButton(Engine.Localize(CoD.MPZM("MENU_LOCAL_CAPS", "ZMUI_LOCAL_CAPS")), nil, 3)
end
MainMenuWidget.localButton:setActionEventName("open_local_match_lobby")
end
if CoD.isWIIU then
MainMenuWidget.controlsButton = MainMenuWidget.buttonList:addButton(Engine.Localize("MENU_CONTROLLER_SETTINGS_CAPS"), nil, 4)
MainMenuWidget.controlsButton:setActionEventName("open_controls_menu")
end
MainMenuWidget.optionsButton = MainMenuWidget.buttonList:addButton(Engine.Localize("MENU_OPTIONS_CAPS"), nil, 4)
MainMenuWidget.optionsButton:setActionEventName("open_options_menu")
if CoD.MainMenu.ShowStoreButton(LocalClientIndex) == true and MainMenuWidget.ingameStoreButton == nil then
CoD.MainMenu.AddStoreButton(MainMenuWidget)
end
if CoD.isPC then
MainMenuWidget.buttonList:addSpacer(CoD.CoD9Button.Height / 2, 5)
MainMenuWidget.spButton = MainMenuWidget.buttonList:addButton(Engine.Localize("MENU_SINGLEPLAYER_CAPS"), nil, 6)
MainMenuWidget.spButton:setActionEventName("open_sp_switch_popup")
if CoD.isZombie then
MainMenuWidget.mpButton = MainMenuWidget.buttonList:addButton(Engine.Localize("MENU_MULTIPLAYER_CAPS"), nil, 7)
MainMenuWidget.mpButton:setActionEventName("open_mp_switch_popup")
else
MainMenuWidget.zombieButton = MainMenuWidget.buttonList:addButton(Engine.Localize("MENU_ZOMBIE_CAPS"), nil, 7)
MainMenuWidget.zombieButton:setActionEventName("open_zm_switch_popup")
end
MainMenuWidget.buttonList:addSpacer(CoD.CoD9Button.Height / 2, 8)
MainMenuWidget.quitButton = MainMenuWidget.buttonList:addButton(Engine.Localize("MENU_QUIT_CAPS"), nil, 9)
MainMenuWidget.quitButton:setActionEventName("open_quit_popup")
MainMenuWidget:addLeftButtonPrompt(CoD.ButtonPrompt.new("secondary", "", MainMenuWidget, "open_quit_popup", true))
MainMenuWidget.buttonList:setLeftRight(true, false, HorizontalOffset, HorizontalOffset + 120)
end
if ShowServerBrowser then
local VerticalOffset = f4_local5 + CoD.CoD9Button.Height + 2
local f4_local10 = CoD.CoD9Button.Height * 2 + 2
local MenuCreateGame = Engine.Localize("MENU_CREATE_GAME_CAPS")
local f4_local12_1, f4_local12_2, CreateGameTextWidth, f4_local12_4 = GetTextDimensions(MenuCreateGame, CoD.CoD9Button.Font, CoD.CoD9Button.TextHeight)
local MenuJoinGame = Engine.Localize("MENU_JOIN_GAME_CAPS")
local f4_local14_1, f4_local14_2, JoinGameTextWidth, f4_local14_4 = GetTextDimensions(MenuJoinGame, CoD.CoD9Button.Font, CoD.CoD9Button.TextHeight)
local HorizontalOffset3 = CreateGameTextWidth
if HorizontalOffset3 < JoinGameTextWidth then
HorizontalOffset3 = JoinGameTextWidth
end
MainMenuWidget.systemLinkFlyoutContainer = LUI.UIElement.new({
leftAnchor = true,
rightAnchor = false,
left = HorizontalOffset + HorizontalOffset2,
right = HorizontalOffset + HorizontalOffset2 + HorizontalOffset3 + 12,
topAnchor = false,
bottomAnchor = true,
top = VerticalOffset,
bottom = VerticalOffset + f4_local10,
alpha = 0,
})
MainMenuWidget.systemLinkFlyoutContainer:registerAnimationState("show", {
alpha = 1,
})
MainMenuWidget:addElement(MainMenuWidget.systemLinkFlyoutContainer)
MainMenuWidget.systemLinkFlyoutContainer:addElement(LUI.UIImage.new({
leftAnchor = true,
rightAnchor = false,
left = -HorizontalOffset2 - 4,
right = 0,
topAnchor = true,
bottomAnchor = false,
top = 0,
bottom = CoD.CoD9Button.Height,
red = 0,
green = 0,
blue = 0,
alpha = 0.8,
}))
MainMenuWidget.systemLinkFlyoutContainer:addElement(LUI.UIImage.new({
leftAnchor = true,
rightAnchor = true,
left = 0,
right = 0,
topAnchor = true,
bottomAnchor = true,
top = 0,
bottom = 0,
red = 0,
green = 0,
blue = 0,
alpha = 0.8,
}))
MainMenuWidget.systemLinkFlyoutContainer.buttonList = CoD.ButtonList.new({
leftAnchor = true,
rightAnchor = true,
left = 4,
right = 0,
topAnchor = true,
bottomAnchor = true,
top = 0,
bottom = 0,
})
CoD.ButtonList.DisableInput(MainMenuWidget.systemLinkFlyoutContainer.buttonList)
MainMenuWidget.systemLinkFlyoutContainer:addElement(MainMenuWidget.systemLinkFlyoutContainer.buttonList)
MainMenuWidget.systemLinkFlyoutContainer.buttonList.hintText:close()
MainMenuWidget.systemLinkFlyoutContainer.buttonList.hintText = nil
if CoD.useMouse then
MainMenuWidget.systemLinkFlyoutContainer.buttonList:setHandleMouseButton(true)
MainMenuWidget.systemLinkFlyoutContainer.buttonList:registerEventHandler("leftmouseup_outside", CoD.MainMenu.FlyoutBack)
end
MainMenuWidget.systemLinkFlyoutContainer.openSystemLinkButton = MainMenuWidget.systemLinkFlyoutContainer.buttonList:addButton(MenuCreateGame, nil, 1)
MainMenuWidget.systemLinkFlyoutContainer.openSystemLinkButton:setActionEventName("open_system_link_lobby")
MainMenuWidget.systemLinkFlyoutContainer.openServerBrowserButton = MainMenuWidget.systemLinkFlyoutContainer.buttonList:addButton(MenuJoinGame, nil, 1)
MainMenuWidget.systemLinkFlyoutContainer.openServerBrowserButton:setActionEventName("open_server_browser")
end
if not MainMenuWidget.buttonList:restoreState() then
MainMenuWidget.buttonList:processEvent({
name = "gain_focus",
})
elseif ShowServerBrowser and MainMenuWidget.systemLinkButton:isInFocus() then
local ClientInstance = {
controller = LocalClientIndex,
}
if Engine.CheckNetConnection() == true and CoD.MainMenu.OfflinePlayAvailable(MainMenuWidget, ClientInstance, true) == 1 then
CoD.MainMenu.OpenSystemLinkFlyout(MainMenuWidget, ClientInstance)
if CoD.MainMenu.SystemLinkLastUsedButton == 1 then
MainMenuWidget.systemLinkFlyoutContainer.openSystemLinkButton:processEvent({
name = "lose_focus",
})
MainMenuWidget.systemLinkFlyoutContainer.openServerBrowserButton:processEvent({
name = "gain_focus",
})
end
end
end
HideGlobe()
if CoD.isWIIU then
Engine.ExecNow(0, "setclientbeingused")
end
if CoD.isPS3 then
Engine.ExecNow(LocalClientIndex, "onetimeinstallcorruptioncheck")
end
return MainMenuWidget
end
CoD.MainMenu.CorruptInstall = function(MainMenuWidget, ClientInstance)
local ErrorPopup = MainMenuWidget:openPopup("Error", ClientInstance.controller)
ErrorPopup.anyControllerAllowed = true
ErrorPopup:setMessage(Engine.Localize("MENU_PS3_INSTALL_INCOMPLETE"))
end
CoD.MainMenu.OpenPopup_EliteRegistration = function(MainMenuWidget, ClientInstance)
if Engine.IsCustomElementScrollLanguageOverrideActive() then
local EliteRegistrationScrollingTOSPopup = MainMenuWidget:openPopup("EliteRegistrationScrollingTOS", ClientInstance.controller)
else
local EliteRegistrationPopup = MainMenuWidget:openPopup("EliteRegistrationPopup", ClientInstance.controller)
end
end
CoD.MainMenu.OpenPopup_EliteWelcome = function(MainMenuWidget, ClientInstance)
if Engine.IsPlayerEliteFounder(ClientInstance.controller) then
local EliteWelcomePopup = MainMenuWidget:openPopup("EliteWelcomeFounderPopup", ClientInstance.controller)
else
local EliteWelcomePopup = MainMenuWidget:openPopup("EliteWelcomePopup", ClientInstance.controller)
end
end
CoD.MainMenu.elite_registration_ended = function(MainMenuWidget, ClientInstance)
CoD.MainMenu.OpenMainLobby(MainMenuWidget, ClientInstance)
end
CoD.MainMenu.Popup_Closed = function(MainMenuWidget, ClientInstance)
CoD.MainMenu.OpenMainLobbyRequested(MainMenuWidget, ClientInstance)
end
CoD.MainMenu.IsGuestRestricted = function(MainMenuWidget, ClientInstance)
if not (not CoD.isPS3 or ClientInstance.controller == 0) or CoD.isXBOX and UIExpression.IsGuest(ClientInstance.controller) == 1 then
local PopupGuestRestricted = MainMenuWidget:openPopup("popup_guest_contentrestricted", ClientInstance.controller)
PopupGuestRestricted.anyControllerAllowed = true
return true
else
return false
end
end
CoD.MainMenu.ShowDLC0Popup = function(LocalClientIndex)
if CoD.isXBOX == true and Engine.IsContentAvailableByPakName("dlc0") == false and UIExpression.DvarBool(nil, "ui_isDLCPopupEnabled") == 1 and CoD.perController[LocalClientIndex].IsDLCPopupViewed == nil then
return true
else
return false
end
end
CoD.MainMenu.AnyDLCMissing = function()
local TotalDLCReleased = Dvar.ui_totalDLCReleased:get()
for Index = 1, TotalDLCReleased, 1 do
if not Engine.IsContentAvailableByPakName("dlc" .. Index) then
return true
end
end
return false
end
CoD.MainMenu.ShowSPReminderPopup = function(LocalClientIndex)
if CoD.isPC then
return false
elseif Engine.ShouldShowSPReminder(LocalClientIndex) == true and Engine.OwnSeasonPass(LocalClientIndex) == true and CoD.MainMenu.AnyDLCMissing() == true then
return true
else
return false
end
end
CoD.MainMenu.ShowDSPPromotionPopup = function(LocalClientIndex)
if Engine.ShouldShowDSPPromotion(LocalClientIndex) == true and Engine.OwnSeasonPass(LocalClientIndex) == false and Engine.OwnDLC1Only(LocalClientIndex) == true then
return true
else
return false
end
end
CoD.MainMenu.OpenMainLobbyRequested = function(MainMenuWidget, ClientInstance)
if CoD.isZombie then
if Engine.IsFeatureBanned(CoD.FEATURE_BAN_LIVE_ZOMBIE) then
Engine.ExecNow(ClientInstance.controller, "banCheck " .. CoD.FEATURE_BAN_LIVE_ZOMBIE)
return
end
elseif Engine.IsFeatureBanned(CoD.FEATURE_BAN_LIVE_MP) then
Engine.ExecNow(ClientInstance.controller, "banCheck " .. CoD.FEATURE_BAN_LIVE_MP)
return
end
if CoD.MainMenu.IsGuestRestricted(MainMenuWidget, ClientInstance) == true then
return
elseif Engine.CheckNetConnection() == false then
local PopupNetConnection = MainMenuWidget:openPopup("popup_net_connection", ClientInstance.controller)
PopupNetConnection.callingMenu = MainMenuWidget
return
elseif CoD.isZombie == false then
if CoD.MainLobby.OnlinePlayAvailable(MainMenuWidget, ClientInstance) == 1 then
Engine.Exec(ClientInstance.controller, "setclientbeingusedandprimary")
if CoD.MainMenu.ShowDLC0Popup(ClientInstance.controller) == true then
local f15_local0 = Engine.GetDLC0PublisherOfferId(ClientInstance.controller)
if f15_local0 ~= nil then
CoD.perController[ClientInstance.controller].ContentPublisherOfferID = f15_local0
CoD.perController[ClientInstance.controller].ContentType = "0"
local DLCPopup = MainMenuWidget:openPopup("DLCPopup", ClientInstance.controller)
DLCPopup.callingMenu = MainMenuWidget
end
elseif Engine.ShouldShowMOTD(ClientInstance.controller) ~= nil and Engine.ShouldShowMOTD(ClientInstance.controller) == true then
local MOTDPopup = MainMenuWidget:openPopup("MOTD", ClientInstance.controller)
MOTDPopup.callingMenu = MainMenuWidget
elseif CoD.MainMenu.ShowSPReminderPopup(ClientInstance.controller) then
local SeasonPassReminder = MainMenuWidget:openPopup("SPReminderPopup", ClientInstance.controller)
SeasonPassReminder.callingMenu = MainMenuWidget
elseif CoD.MainMenu.ShowDSPPromotionPopup(ClientInstance.controller) then
local DeluxeSeasonPassReminder = MainMenuWidget:openPopup("DSPPromotionPopup", ClientInstance.controller)
DeluxeSeasonPassReminder.callingMenu = MainMenuWidget
elseif Engine.ShouldShowVoting(ClientInstance.controller) == true then
local VotingPopup = MainMenuWidget:openPopup("VotingPopup", ClientInstance.controller)
VotingPopup.callingMenu = MainMenuWidget
elseif Engine.ERegPopup_ShouldShow(ClientInstance.controller) == 1 then
CoD.MainMenu.OpenPopup_EliteRegistration(MainMenuWidget, ClientInstance)
elseif Engine.EWelcomePopup_ShouldShow(ClientInstance.controller) == 1 then
CoD.MainMenu.OpenPopup_EliteWelcome(MainMenuWidget, ClientInstance)
elseif Engine.EMarketingOptInPopup_ShouldShow(ClientInstance.controller) == true then
MainMenuWidget:openPopup("EliteMarketingOptInPopup", ClientInstance.controller)
elseif CoD.isPS3 and Engine.IsChatRestricted(ClientInstance.controller) then
local PopupChatRestricted = MainMenuWidget:openPopup("popup_chatrestricted", ClientInstance.controller)
PopupChatRestricted.callingMenu = MainMenuWidget
else
CoD.perController[ClientInstance.controller].IsDLCPopupViewed = nil
CoD.MainMenu.OpenMainLobby(MainMenuWidget, ClientInstance)
end
end
elseif CoD.MainLobby.OnlinePlayAvailable(MainMenuWidget, ClientInstance) == 1 then
Engine.Exec(ClientInstance.controller, "setclientbeingusedandprimary")
if Engine.ShouldShowMOTD(ClientInstance.controller) then
local MOTDPopup = MainMenuWidget:openPopup("MOTD", ClientInstance.controller)
MOTDPopup.callingMenu = MainMenuWidget
elseif CoD.isPS3 and Engine.IsChatRestricted(ClientInstance.controller) then
local PopupChatRestricted = MainMenuWidget:openPopup("popup_chatrestricted", ClientInstance.controller)
PopupChatRestricted.callingMenu = MainMenuWidget
else
CoD.MainMenu.OpenMainLobby(MainMenuWidget, ClientInstance)
end
end
end
CoD.MainMenu.OpenMainLobby = function(MainMenuWidget, ClientInstance)
if CoD.MainLobby.OnlinePlayAvailable(MainMenuWidget, ClientInstance) == 1 then
if CoD.isZombie then
if Engine.IsFeatureBanned(CoD.FEATURE_BAN_LIVE_ZOMBIE) then
Engine.ExecNow(ClientInstance.controller, "banCheck " .. CoD.FEATURE_BAN_LIVE_ZOMBIE)
return
end
elseif Engine.IsFeatureBanned(CoD.FEATURE_BAN_LIVE_MP) then
Engine.ExecNow(ClientInstance.controller, "banCheck " .. CoD.FEATURE_BAN_LIVE_MP)
return
end
MainMenuWidget.buttonList:saveState()
Engine.SessionModeSetOnlineGame(true)
Engine.Exec(ClientInstance.controller, "xstartprivateparty")
Engine.Exec(ClientInstance.controller, "party_statechanged")
CoD.MainMenu.InitializeLocalPlayers(ClientInstance.controller)
local MainLobbyMenu = MainMenuWidget:openMenu("MainLobby", ClientInstance.controller)
Engine.Exec(ClientInstance.controller, "session_rejoinsession " .. CoD.SESSION_REJOIN_CHECK_FOR_SESSION)
if CoD.isZombie then
CoD.GameGlobeZombie.gameGlobe.currentMenu = MainLobbyMenu
end
MainMenuWidget:close()
end
end
CoD.MainMenu.OpenControlsMenu = function(MainMenuWidget, ClientInstance)
if CoD.MainMenu.OfflinePlayAvailable(MainMenuWidget, ClientInstance) == 0 then
return
else
CoD.MainMenu.InitializeLocalPlayers(ClientInstance.controller)
MainMenuWidget:openPopup("WiiUControllerSettings", ClientInstance.controller, true)
Engine.PlaySound("cac_screen_fade")
end
end
CoD.MainMenu.OpenOptionsMenu = function(MainMenuWidget, ClientInstance)
if CoD.MainMenu.OfflinePlayAvailable(MainMenuWidget, ClientInstance) == 0 then
return
else
CoD.MainMenu.InitializeLocalPlayers(ClientInstance.controller)
MainMenuWidget:openPopup("OptionsMenu", ClientInstance.controller)
Engine.PlaySound("cac_screen_fade")
end
end
CoD.MainMenu.OpenLocalMatchLobby = function(MainMenuWidget, ClientInstance)
if CoD.MainMenu.IsGuestRestricted(MainMenuWidget, ClientInstance) == true then
return
elseif CoD.MainMenu.OfflinePlayAvailable(MainMenuWidget, ClientInstance) == 0 then
return
end
MainMenuWidget.buttonList:saveState()
CoD.MainMenu.InitializeLocalPlayers(ClientInstance.controller)
CoD.SwitchToLocalLobby(ClientInstance.controller)
if CoD.isZombie == true then
MainMenuWidget:openMenu("SelectMapZM", ClientInstance.controller)
ShowGlobe()
else
MainMenuWidget:openMenu("SplitscreenGameLobby", ClientInstance.controller)
end
MainMenuWidget:close()
end
CoD.MainMenu.OfflinePlayAvailable = function(MainMenuWidget, ClientInstance, f20_arg2)
if UIExpression.IsSignedIn(ClientInstance.controller) == 0 then
if f20_arg2 ~= nil and f20_arg2 == true then
return 0
elseif CoD.isPS3 then
if UIExpression.IsPrimaryLocalClient(ClientInstance.controller) == 1 then
Engine.Exec(ClientInstance.controller, "xsigninlive")
else
Engine.Exec(ClientInstance.controller, "signclientin")
end
else
Engine.Exec(ClientInstance.controller, "xsignin")
if CoD.isPC then
return 1
end
end
return 0
else
return 1
end
end
CoD.MainMenu.StartZombies = function(MainMenuWidget, ClientInstance)
Engine.Exec(ClientInstance.controller, "startZombies")
end
CoD.MainMenu.StartMP = function(MainMenuWidget, ClientInstance)
Engine.Exec(ClientInstance.controller, "startMultiplayer")
end
CoD.MainMenu.StartSP = function(MainMenuWidget, ClientInstance)
Engine.Exec(ClientInstance.controller, "startSingleplayer")
end
CoD.MainMenu.OpenQuitPopup = function(MainMenuWidget, ClientInstance)
MainMenuWidget:openPopup("QuitPopup", ClientInstance.controller)
end
CoD.MainMenu.OpenConfirmSwitchToSP = function(MainMenuWidget, ClientInstance)
MainMenuWidget:openPopup("SwitchToSPPopup", ClientInstance.controller)
end
CoD.MainMenu.OpenConfirmSwitchToMP = function(MainMenuWidget, ClientInstance)
MainMenuWidget:openPopup("SwitchToMPPopup", ClientInstance.controller)
end
CoD.MainMenu.OpenConfirmSwitchToZM = function(MainMenuWidget, ClientInstance)
MainMenuWidget:openPopup("SwitchToZMPopup", ClientInstance.controller)
end
CoD.MainMenu.OpenSystemLinkFlyout = function(MainMenuWidget, ClientInstance)
if CoD.MainMenu.IsGuestRestricted(MainMenuWidget, ClientInstance) == true then
return
elseif Engine.CheckNetConnection() == false then
local PopupNetConnection = MainMenuWidget:openPopup("popup_net_connection", ClientInstance.controller)
PopupNetConnection.callingMenu = MainMenuWidget
return
elseif CoD.MainMenu.OfflinePlayAvailable(MainMenuWidget, ClientInstance) == 0 then
return
end
MainMenuWidget.systemLinkFlyoutContainer:animateToState("show")
CoD.ButtonList.DisableInput(MainMenuWidget.buttonList)
MainMenuWidget.buttonList:animateToState("disabled")
CoD.ButtonList.EnableInput(MainMenuWidget.systemLinkFlyoutContainer.buttonList)
MainMenuWidget.systemLinkFlyoutContainer.openSystemLinkButton:processEvent({
name = "gain_focus",
})
if MainMenuWidget.backButton ~= nil then
MainMenuWidget.backButton:close()
end
MainMenuWidget:addBackButton()
MainMenuWidget:registerEventHandler("button_prompt_back", CoD.MainMenu.CloseSystemLinkFlyout)
end
CoD.MainMenu.CloseSystemLinkFlyout = function(MainMenuWidget, f29_arg1)
MainMenuWidget.systemLinkFlyoutContainer:animateToState("default")
CoD.ButtonList.EnableInput(MainMenuWidget.buttonList)
MainMenuWidget.buttonList:animateToState("default")
MainMenuWidget.systemLinkFlyoutContainer.openSystemLinkButton:processEvent({
name = "lose_focus",
})
MainMenuWidget.systemLinkFlyoutContainer.openServerBrowserButton:processEvent({
name = "lose_focus",
})
CoD.ButtonList.DisableInput(MainMenuWidget.systemLinkFlyoutContainer.buttonList)
if MainMenuWidget.backButton ~= nil then
MainMenuWidget.backButton:close()
end
Engine.PlaySound("cac_cmn_backout")
MainMenuWidget:addBackButton(Engine.Localize("MENU_MAIN_MENU"))
MainMenuWidget:registerEventHandler("button_prompt_back", CoD.MainMenu.Back)
end
CoD.MainMenu.FlyoutBack = function(FlyoutButtonList, ClientInstance)
if FlyoutButtonList.m_backReady then
FlyoutButtonList:dispatchEventToParent({
name = "button_prompt_back",
controller = ClientInstance.controller,
})
FlyoutButtonList.m_backReady = nil
else
FlyoutButtonList.m_backReady = true
end
end
CoD.MainMenu.OpenSystemLinkLobby = function(MainMenuWidget, ClientInstance)
if CoD.MainMenu.IsGuestRestricted(MainMenuWidget, ClientInstance) == true then
return
elseif Engine.CheckNetConnection() == false then
local PopupNetConnection = MainMenuWidget:openPopup("popup_net_connection", ClientInstance.controller)
PopupNetConnection.callingMenu = MainMenuWidget
return
elseif CoD.MainMenu.OfflinePlayAvailable(MainMenuWidget, ClientInstance) == 0 then
return
end
MainMenuWidget.buttonList:saveState()
CoD.MainMenu.SystemLinkLastUsedButton = 0
CoD.MainMenu.InitializeLocalPlayers(ClientInstance.controller)
CoD.SwitchToSystemLinkLobby(ClientInstance.controller)
if CoD.isZombie == true then
MainMenuWidget:openMenu("SelectMapZM", ClientInstance.controller)
ShowGlobe()
else
MainMenuWidget:openMenu("PrivateLocalGameLobby", ClientInstance.controller)
end
MainMenuWidget:close()
end
CoD.MainMenu.OpenServerBrowser = function(MainMenuWidget, ClientInstance)
if CoD.MainMenu.IsGuestRestricted(MainMenuWidget, ClientInstance) == true then
return
else
Engine.Exec(ClientInstance.controller, "loadcommonff")
if Engine.CheckNetConnection() == false then
local PopupNetConnection = MainMenuWidget:openPopup("popup_net_connection", ClientInstance.controller)
PopupNetConnection.callingMenu = MainMenuWidget
return
elseif CoD.MainMenu.OfflinePlayAvailable(MainMenuWidget, ClientInstance) == 0 then
return
else
MainMenuWidget.buttonList:saveState()
CoD.MainMenu.SystemLinkLastUsedButton = 1
CoD.MainMenu.InitializeLocalPlayers(ClientInstance.controller)
Engine.ServerListUpdateFilter(ClientInstance.controller)
MainMenuWidget:openPopup("ServerBrowser", ClientInstance.controller)
end
end
end
CoD.MainMenu.ReopenServerBrowser = function(MainMenuWidget, ClientInstance)
CoD.resetGameModes()
if MainMenuWidget.systemLinkButton:isInFocus() then
return
else
MainMenuWidget.buttonList:processEvent({
name = "lose_focus",
})
MainMenuWidget.systemLinkButton:processEvent({
name = "gain_focus",
})
CoD.MainMenu.OpenSystemLinkFlyout(MainMenuWidget, ClientInstance)
MainMenuWidget.systemLinkFlyoutContainer.openSystemLinkButton:processEvent({
name = "lose_focus",
})
MainMenuWidget.systemLinkFlyoutContainer.openServerBrowserButton:processEvent({
name = "gain_focus",
})
CoD.MainMenu.OpenServerBrowser(MainMenuWidget, ClientInstance)
end
end
CoD.MainMenu.Leave = function(f34_arg0, ClientInstance)
Dvar.ui_changed_exe:set(1)
Engine.Exec(ClientInstance.controller, "wait;wait;wait")
Engine.Exec(ClientInstance.controller, "startSingleplayer")
end
CoD.MainMenu.Back = function(MainMenuWidget, ClientInstance)
local MainMenuQuit = {
params = {},
titleText = Engine.Localize("MENU_MAIN_MENU_CAPS"),
}
if not CoD.isZombie then
table.insert(MainMenuQuit.params, {
leaveHandler = CoD.MainMenu.StartSP,
leaveEvent = "start_sp",
leaveText = Engine.Localize("MENU_CAMPAIGN"),
})
table.insert(MainMenuQuit.params, {
leaveHandler = CoD.MainMenu.StartZombies,
leaveEvent = "start_zombies",
leaveText = Engine.Localize("MENU_ZOMBIE"),
})
else
table.insert(MainMenuQuit.params, {
leaveHandler = CoD.MainMenu.StartSP,
leaveEvent = "start_sp",
leaveText = Engine.Localize("MENU_CAMPAIGN"),
})
table.insert(MainMenuQuit.params, {
leaveHandler = CoD.MainMenu.StartMP,
leaveEvent = "start_mp",
leaveText = Engine.Localize("MENU_MULTIPLAYER"),
})
end
local LeavePopup = MainMenuWidget:openPopup("ConfirmLeave", ClientInstance.controller, MainMenuQuit)
LeavePopup.anyControllerAllowed = true
end
CoD.MainMenu.ButtonPromptFriendsMenu = function(MainMenuWidget, ClientInstance)
if UIExpression.IsGuest(ClientInstance.controller) == 1 then
local FriendsMenuPopup = MainMenuWidget:openPopup("popup_guest_contentrestricted", ClientInstance.controller)
FriendsMenuPopup.anyControllerAllowed = true
FriendsMenuPopup:setOwner(ClientInstance.controller)
return
elseif UIExpression.IsSignedInToLive(ClientInstance.controller) == 0 then
local FriendsMenuPopup = MainMenuWidget:openPopup("Error", ClientInstance.controller)
FriendsMenuPopup:setMessage(Engine.Localize("XBOXLIVE_FRIENDS_UNAVAILABLE"))
FriendsMenuPopup.anyControllerAllowed = true
return
elseif UIExpression.IsContentRatingAllowed(ClientInstance.controller) == 0 or UIExpression.IsAnyControllerMPRestricted() == 1 or not Engine.HasMPPrivileges(ClientInstance.controller) then
local FriendsMenuPopup = MainMenuWidget:openPopup("Error", ClientInstance.controller)
FriendsMenuPopup:setMessage(Engine.Localize("XBOXLIVE_MPNOTALLOWED"))
FriendsMenuPopup.anyControllerAllowed = true
return
elseif UIExpression.AreStatsFetched(ClientInstance.controller) == 0 then
return
elseif not CoD.isPS3 or UIExpression.IsSubUser(ClientInstance.controller) ~= 1 then
local FriendsMenuPopup = MainMenuWidget:openPopup("FriendsList", ClientInstance.controller)
CoD.MainMenu.InitializeLocalPlayers(ClientInstance.controller)
FriendsMenuPopup:setOwner(ClientInstance.controller)
end
end
CoD.MainMenu.SignedIntoLive = function(MainMenuWidget, f37_arg1)
if MainMenuWidget.friendsButton == nil then
MainMenuWidget:addFriendsButton()
end
end
CoD.MainMenu.SignedOut = function(MainMenuWidget, f38_arg1)
if MainMenuWidget.friendsButton ~= nil then
MainMenuWidget.friendsButton:close()
MainMenuWidget.friendsButton = nil
end
end
CoD.MainMenu.InitializeLocalPlayers = function(LocalClientIndex)
Engine.ExecNow(LocalClientIndex, "disableallclients")
Engine.ExecNow(LocalClientIndex, "setclientbeingusedandprimary")
end
LUI.createMenu.VCS = function(f40_arg0)
local f40_local0 = CoD.Menu.New("VCS")
f40_local0.anyControllerAllowed = true
f40_local0:addElement(LUI.UIImage.new({
left = 0,
top = 0,
right = 1080,
bottom = 600,
leftAnchor = true,
topAnchor = true,
rightAnchor = false,
bottomAnchor = false,
red = 1,
green = 1,
blue = 1,
alpha = 1,
material = RegisterMaterial("vcs_0"),
}))
return f40_local0
end