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BO2-Reimagined/scripts/zm/replaced/_zm_weapons.gsc
2022-01-25 02:45:16 -08:00

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#include maps\mp\_utility;
#include common_scripts\utility;
#include maps\mp\zombies\_zm_utility;
get_upgraded_ammo_cost( weapon_name )
{
if ( isDefined( level.zombie_weapons[ weapon_name ].upgraded_ammo_cost ) )
{
return level.zombie_weapons[ weapon_name ].upgraded_ammo_cost;
}
return 2500;
}
makegrenadedudanddestroy()
{
self endon( "death" );
self notify( "grenade_dud" );
self makegrenadedud();
if ( isDefined( self ) )
{
self delete();
}
}
createballisticknifewatcher_zm( name, weapon )
{
watcher = self maps/mp/gametypes_zm/_weaponobjects::createuseweaponobjectwatcher( name, weapon, self.team );
watcher.onspawn = scripts/zm/replaced/_zm_weap_ballistic_knife::on_spawn;
watcher.onspawnretrievetriggers = maps/mp/zombies/_zm_weap_ballistic_knife::on_spawn_retrieve_trigger;
watcher.storedifferentobject = 1;
watcher.headicon = 0;
}