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18 KiB
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WEAPONFILE\displayName\\AIOverlayDescription\\modeName\\playerAnimType\default\gunModel\t6_wpn_none_view\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\\hideTags\\notetrackSoundMap\\idleAnim\viewmodel_bare_hands_falling\idleAnimLeft\\emptyIdleAnim\viewmodel_bare_hands_falling\emptyIdleAnimLeft\\fireIntroAnim\\fireAnim\viewmodel_bare_hands_falling\fireAnimLeft\\holdFireAnim\\lastShotAnim\\lastShotAnimLeft\\flourishAnim\\flourishAnimLeft\\detonateAnim\\rechamberAnim\\meleeAnim\\meleeAnimEmpty\\meleeAnim1\\meleeAnim2\\meleeAnim3\\meleeChargeAnim\\meleeChargeAnimEmpty\\reloadAnim\viewmodel_bare_hands_falling\reloadAnimRight\\reloadAnimLeft\\reloadEmptyAnim\viewmodel_bare_hands_falling\reloadEmptyAnimLeft\\reloadStartAnim\\reloadEndAnim\\reloadQuickAnim\\reloadQuickEmptyAnim\\raiseAnim\viewmodel_afterlife_pullout\dropAnim\viewmodel_afterlife_putaway\firstRaiseAnim\viewmodel_bare_hands_falling\altRaiseAnim\viewmodel_afterlife_pullout\altDropAnim\viewmodel_afterlife_putaway\quickRaiseAnim\viewmodel_afterlife_pullout\quickDropAnim\viewmodel_afterlife_putaway\emptyRaiseAnim\\emptyDropAnim\\sprintInAnim\viewmodel_bare_hands_falling\sprintLoopAnim\viewmodel_bare_hands_falling\sprintOutAnim\viewmodel_bare_hands_falling\sprintInEmptyAnim\\sprintLoopEmptyAnim\\sprintOutEmptyAnim\\lowReadyInAnim\\lowReadyLoopAnim\\lowReadyOutAnim\\contFireInAnim\\contFireLoopAnim\\contFireOutAnim\\crawlInAnim\\crawlForwardAnim\\crawlBackAnim\\crawlRightAnim\\crawlLeftAnim\\crawlOutAnim\\crawlEmptyInAnim\\crawlEmptyForwardAnim\\crawlEmptyBackAnim\\crawlEmptyRightAnim\\crawlEmptyLeftAnim\\crawlEmptyOutAnim\\deployAnim\\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_bare_hands_falling\adsLastShotAnim\\adsRechamberAnim\\adsUpAnim\viewmodel_afterlife_ads_up\adsDownAnim\viewmodel_afterlife_ads_down\adsUpOtherScopeAnim\\adsFireIntroAnim\\breakdownAnim\\dtp_in\\dtp_loop\\dtp_out\\dtp_empty_in\viewmodel_bare_hands_falling\dtp_empty_loop\viewmodel_bare_hands_falling\dtp_empty_out\viewmodel_bare_hands_falling\slide_in\\mantleAnim\\sprintCameraAnim\\dtpInCameraAnim\\dtpLoopCameraAnim\\dtpOutCameraAnim\\mantleCameraAnim\\script\\weaponType\bullet\weaponClass\rifle\penetrateType\none\impactType\none\inventoryType\primary\fireType\Full 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