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BO2-Reimagined/scripts/zm/replaced/zm_alcatraz_weap_quest.gsc

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#include maps\mp\zm_alcatraz_weap_quest;
#include maps\mp\_utility;
#include common_scripts\utility;
#include maps\mp\zombies\_zm_utility;
#using_animtree("fxanim_props");
grief_soul_catcher_state_manager()
{
wait 1;
if (is_true(level.scr_zm_ui_gametype_pro))
{
for (i = 0; i < level.soul_catchers.size; i++)
{
level.soul_catchers[i].is_charged = 1;
}
return;
}
while ( true )
{
level setclientfield( self.script_parameters, 0 );
self waittill( "first_zombie_killed_in_zone" );
if ( isdefined( level.soul_catcher_clip[self.script_noteworthy] ) )
level.soul_catcher_clip[self.script_noteworthy] setvisibletoall();
level setclientfield( self.script_parameters, 1 );
anim_length = getanimlength( %o_zombie_dreamcatcher_intro );
wait( anim_length );
while ( !self.is_charged )
{
level setclientfield( self.script_parameters, 2 );
self waittill_either( "fully_charged", "finished_eating" );
}
level setclientfield( self.script_parameters, 6 );
anim_length = getanimlength( %o_zombie_dreamcatcher_outtro );
wait( anim_length );
if ( isdefined( level.soul_catcher_clip[self.script_noteworthy] ) )
level.soul_catcher_clip[self.script_noteworthy] delete();
self.souls_received = 0;
level thread wolf_spit_out_powerup();
wait 20;
self thread soul_catcher_check();
}
}
wolf_spit_out_powerup()
{
if ( !( isdefined( level.enable_magic ) && level.enable_magic ) )
return;
power_origin_struct = getstruct( "wolf_puke_powerup_origin", "targetname" );
if ( level.scr_zm_ui_gametype_obj != "zmeat" && randomint( 100 ) < 20 )
{
for ( i = 0; i < level.zombie_powerup_array.size; i++ )
{
if ( level.zombie_powerup_array[i] == "meat_stink" )
{
level.zombie_powerup_index = i;
found = 1;
break;
}
}
}
else
{
while ( true )
{
level.zombie_powerup_index = randomint( level.zombie_powerup_array.size );
if ( level.zombie_powerup_array[level.zombie_powerup_index] == "nuke" )
{
wait 0.05;
continue;
}
if ( level.scr_zm_ui_gametype_obj == "zmeat" && level.zombie_powerup_array[level.zombie_powerup_index] == "meat_stink" )
{
wait 0.05;
continue;
}
break;
}
}
if (getDvar("ui_zm_mapstartlocation_fake") == "docks")
{
power_origin_struct = spawnStruct();
power_origin_struct.origin = ( 41.4695, 6096.17, -102.9326 );
}
spawn_infinite_powerup_drop( power_origin_struct.origin, level.zombie_powerup_array[level.zombie_powerup_index] );
power_ups = get_array_of_closest( power_origin_struct.origin, level.active_powerups, undefined, undefined, 100 );
if ( isdefined( power_ups[0] ) )
power_ups[0] movez( 120, 4 );
}