1
0
mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-10 15:17:57 -05:00
Files
BO2-Reimagined/scripts/zm/replaced/zm_buried_buildables.gsc

31 lines
811 B
Plaintext

#include maps\mp\zm_buried_buildables;
#include common_scripts\utility;
#include maps\mp\_utility;
#include maps\mp\zombies\_zm_buildables;
#include maps\mp\zombies\_zm_utility;
#include maps\mp\zombies\_zm_weapons;
#include maps\mp\zombies\_zm_magicbox;
#include maps\mp\zombies\_zm_sidequests;
#include maps\mp\zombies\_zm_buildables_pooled;
#include maps\mp\zombies\_zm_score;
#include maps\mp\zombies\_zm_stats;
#include maps\mp\zombies\_zm_audio;
#include maps\mp\zombies\_zm_melee_weapon;
#include maps\mp\zombies\_zm_weap_claymore;
#include maps\mp\zombies\_zm_unitrigger;
watch_cell_open_close( door )
{
level.cell_open = 0;
while ( true )
{
level waittill( "cell_open" );
level.cell_open = 1;
level waittill( "cell_close" );
level.cell_open = 0;
}
}