mirror of
https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-09 23:02:53 -05:00
116 lines
2.5 KiB
Plaintext
116 lines
2.5 KiB
Plaintext
#include common_scripts\utility;
|
|
#include maps\mp\_utility;
|
|
#include maps\mp\zombies\_zm_utility;
|
|
|
|
navcomputer_waitfor_navcard()
|
|
{
|
|
trig_pos = getstruct("sq_common_key", "targetname");
|
|
navcomputer_use_trig = spawn("trigger_radius_use", trig_pos.origin, 0, 48, 48);
|
|
navcomputer_use_trig.cost = 100000;
|
|
navcomputer_use_trig setcursorhint("HINT_NOICON");
|
|
navcomputer_use_trig sethintstring(&"ZOMBIE_NAVCARD_USE", navcomputer_use_trig.cost);
|
|
navcomputer_use_trig triggerignoreteam();
|
|
|
|
while (true)
|
|
{
|
|
navcomputer_use_trig waittill("trigger", who);
|
|
|
|
if (isplayer(who) && is_player_valid(who))
|
|
{
|
|
if (who.score >= navcomputer_use_trig.cost)
|
|
{
|
|
who maps\mp\zombies\_zm_score::minus_to_player_score(navcomputer_use_trig.cost);
|
|
|
|
navcomputer_use_trig sethintstring(&"ZOMBIE_NAVCARD_SUCCESS");
|
|
navcomputer_use_trig playsound("zmb_sq_navcard_success");
|
|
|
|
players = get_players();
|
|
|
|
foreach (player in players)
|
|
{
|
|
player freezecontrols(1);
|
|
}
|
|
|
|
level notify("end_game");
|
|
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
navcomputer_use_trig playsound("zmb_sq_navcard_fail");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
sq_give_player_all_perks()
|
|
{
|
|
perks = [];
|
|
|
|
if (isDefined(level._random_perk_machine_perk_list))
|
|
{
|
|
perks = array_randomize(level._random_perk_machine_perk_list);
|
|
}
|
|
else
|
|
{
|
|
machines = array_randomize(getentarray("zombie_vending", "targetname"));
|
|
|
|
for (i = 0; i < machines.size; i++)
|
|
{
|
|
if (machines[i].script_noteworthy == "specialty_weapupgrade")
|
|
continue;
|
|
|
|
perks[perks.size] = machines[i].script_noteworthy;
|
|
}
|
|
}
|
|
|
|
foreach (perk in perks)
|
|
{
|
|
if (isdefined(self.perk_purchased) && self.perk_purchased == perk)
|
|
continue;
|
|
|
|
if (self hasperk(perk) || self maps\mp\zombies\_zm_perks::has_perk_paused(perk))
|
|
continue;
|
|
|
|
self maps\mp\zombies\_zm_perks::give_perk(perk, 0);
|
|
wait 0.25;
|
|
}
|
|
}
|
|
|
|
sq_complete_time_hud()
|
|
{
|
|
hud = newHudElem();
|
|
hud.alignx = "center";
|
|
hud.aligny = "top";
|
|
hud.horzalign = "user_center";
|
|
hud.vertalign = "user_top";
|
|
hud.y += 100;
|
|
hud.fontscale = 1.4;
|
|
hud.alpha = 0;
|
|
hud.color = (1, 1, 1);
|
|
hud.hidewheninmenu = 1;
|
|
hud.foreground = 1;
|
|
hud.label = &"ZOMBIE_HUD_QUEST_COMPLETE_TIME";
|
|
|
|
hud endon("death");
|
|
|
|
hud thread scripts\zm\_zm_reimagined::destroy_on_intermission();
|
|
|
|
fade_time = 0.5;
|
|
|
|
hud fadeOverTime(fade_time);
|
|
hud.alpha = 1;
|
|
|
|
time = int((getTime() - level.timer_hud_start_time) / 1000);
|
|
|
|
hud thread scripts\zm\_zm_reimagined::set_time_frozen(time, "forever");
|
|
|
|
wait 10;
|
|
|
|
hud fadeOverTime(fade_time);
|
|
hud.alpha = 0;
|
|
|
|
wait fade_time;
|
|
|
|
hud destroy();
|
|
} |