mirror of
https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-10 07:08:06 -05:00
62 lines
2.0 KiB
Plaintext
62 lines
2.0 KiB
Plaintext
#include maps\mp\zm_buried_fountain;
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#include maps\mp\_utility;
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#include common_scripts\utility;
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#include maps\mp\zombies\_zm_utility;
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#include maps\mp\zm_buried_classic;
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#include maps\mp\zombies\_zm_ai_ghost;
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#include maps\mp\zombies\_zm_stats;
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transport_player_to_start_zone()
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{
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self endon("death_or_disconnect");
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fountain_debug_print("transport player!");
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if (!isdefined(level._fountain_transporter))
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{
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level._fountain_transporter = spawnstruct();
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level._fountain_transporter.index = 0;
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level._fountain_transporter.end_points = getstructarray("fountain_transport_end_location", "targetname");
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}
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self playsoundtoplayer("zmb_buried_teleport", self);
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self play_teleport_fx();
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self flash_screen_white();
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wait_network_frame();
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if (level._fountain_transporter.index >= level._fountain_transporter.end_points.size)
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level._fountain_transporter.index = 0;
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tries = 0;
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while (positionwouldtelefrag(level._fountain_transporter.end_points[level._fountain_transporter.index].origin))
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{
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tries++;
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if (tries >= 4)
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{
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tries = 0;
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wait 0.05;
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}
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level._fountain_transporter.index++;
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if (level._fountain_transporter.index >= level._fountain_transporter.end_points.size)
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level._fountain_transporter.index = 0;
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}
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self setorigin(level._fountain_transporter.end_points[level._fountain_transporter.index].origin);
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self setplayerangles(level._fountain_transporter.end_points[level._fountain_transporter.index].angles);
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self setvelocity((0, 0, 0));
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level._fountain_transporter.index++;
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wait_network_frame();
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self play_teleport_fx();
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self thread flash_screen_fade_out();
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self maps\mp\zm_buried_classic::buried_set_start_area_lighting();
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self thread maps\mp\zombies\_zm_ai_ghost::behave_after_fountain_transport(self);
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self maps\mp\zombies\_zm_stats::increment_client_stat("buried_fountain_transporter_used", 0);
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self maps\mp\zombies\_zm_stats::increment_player_stat("buried_fountain_transporter_used");
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self notify("player_used_fountain_teleporter");
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wait_network_frame();
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wait_network_frame();
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self.is_in_fountain_transport_trigger = 0;
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} |