mirror of
https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-10 15:17:57 -05:00
77 lines
1.6 KiB
Plaintext
77 lines
1.6 KiB
Plaintext
#include maps\mp\_utility;
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#include common_scripts\utility;
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#include maps\mp\zombies\_zm_utility;
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playleaderdialogonplayer( dialog, team, waittime )
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{
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self endon( "disconnect" );
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if ( level.allowzmbannouncer )
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{
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if ( !isDefined( game[ "zmbdialog" ][ dialog ] ) )
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{
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return;
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}
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}
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self.zmbdialogactive = 1;
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if ( isDefined( self.zmbdialoggroups[ dialog ] ) )
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{
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group = dialog;
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dialog = self.zmbdialoggroups[ group ];
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self.zmbdialoggroups[ group ] = undefined;
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self.zmbdialoggroup = group;
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}
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if ( level.allowzmbannouncer )
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{
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alias = game[ "zmbdialog" ][ "prefix" ] + "_" + game[ "zmbdialog" ][ dialog ];
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variant = self maps/mp/zombies/_zm_audio_announcer::getleaderdialogvariant( alias );
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if ( !isDefined( variant ) )
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{
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full_alias = alias + "_" + "0";
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if ( level.script == "zm_prison" )
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{
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dialogType = strtok( game[ "zmbdialog" ][ dialog ], "_" );
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switch ( dialogType[ 0 ] )
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{
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case "powerup":
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full_alias = alias;
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break;
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case "grief":
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full_alias = alias + "_" + "0";
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break;
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default:
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full_alias = alias;
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}
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}
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}
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else
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{
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full_alias = alias + "_" + variant;
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}
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self playlocalsound( full_alias );
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}
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/*
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if ( isDefined( waittime ) )
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{
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wait waittime;
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}
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else
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{
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wait 4;
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}
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*/
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self.zmbdialogactive = 0;
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self.zmbdialoggroup = "";
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if ( self.zmbdialogqueue.size > 0 && level.allowzmbannouncer )
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{
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nextdialog = self.zmbdialogqueue[0];
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for( i = 1; i < self.zmbdialogqueue.size; i++ )
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{
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self.zmbdialogqueue[ i - 1 ] = self.zmbdialogqueue[ i ];
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}
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self.zmbdialogqueue[ i - 1 ] = undefined;
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self thread playleaderdialogonplayer( nextdialog, team );
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}
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} |