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https://github.com/JezuzLizard/BO2-Reimagined.git
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Meat weapon: add weapon name on HUD Meat weapon: change moveSpeedScale from weapon file Meat weapon: set clip ammo to 0 instead of disabling weapons when grabbed while fire button pressed Change every instance of "item_meat_zm" to level.item_meat_name
23 lines
539 B
Plaintext
23 lines
539 B
Plaintext
VERSION "1"
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CONFIG "C:/projects/cod/t6/bin/StringEd.cfg"
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FILENOTES ""
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REFERENCE ZMUI_CLASSIC_GAMEMODE_CAPS
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LANG_ENGLISH "CLASSIC"
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REFERENCE ZMUI_SNR_CAPS
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LANG_ENGLISH "SEARCH & REZURRECT"
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REFERENCE ZMUI_DOCKS_CAPS
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LANG_ENGLISH "DOCKS"
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REFERENCE ZMUI_MAZE_CAPS
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LANG_ENGLISH "MAZE"
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REFERENCE ZOMBIE_ITEM_MEAT
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LANG_ENGLISH "Meat"
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REFERENCE ZOMBIE_ITEM_HEAD
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LANG_ENGLISH "Richtofen's Head"
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ENDMARKER |