mirror of
https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-10 07:08:06 -05:00
Meat weapon: add weapon name on HUD Meat weapon: change moveSpeedScale from weapon file Meat weapon: set clip ammo to 0 instead of disabling weapons when grabbed while fire button pressed Change every instance of "item_meat_zm" to level.item_meat_name
491 lines
10 KiB
Plaintext
491 lines
10 KiB
Plaintext
#include maps\mp\_utility;
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#include common_scripts\utility;
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#include maps\mp\zombies\_zm_utility;
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game_mode_spawn_player_logic()
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{
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if (isDefined(level.should_respawn_func) && [[level.should_respawn_func]]())
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{
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return 0;
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}
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if (flag("start_zombie_round_logic") && !isDefined(self.is_hotjoin))
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{
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self.is_hotjoin = 1;
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return 1;
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}
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return 0;
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}
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meat_bounce_override(pos, normal, ent, bounce)
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{
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if (isdefined(ent) && isplayer(ent) && is_player_valid(ent) && !ent hasWeapon(level.item_meat_name) && !is_true(ent.dont_touch_the_meat))
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{
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level thread meat_stink_player(ent);
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if (isdefined(self.owner))
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{
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maps\mp\_demo::bookmark("zm_player_meat_stink", gettime(), ent, self.owner, 0, self);
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self.owner maps\mp\zombies\_zm_stats::increment_client_stat("contaminations_given");
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}
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self delete();
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return;
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}
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else
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{
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players = getplayers();
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closest_player = undefined;
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closest_player_dist = 10000.0;
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foreach (player in players)
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{
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if (!is_player_valid(player))
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continue;
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if (player hasWeapon(level.item_meat_name))
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continue;
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if (is_true(player.dont_touch_the_meat))
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continue;
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distsq = distancesquared(pos, player.origin);
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if (distsq < closest_player_dist)
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{
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closest_player = player;
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closest_player_dist = distsq;
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}
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}
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if (isdefined(closest_player))
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{
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level thread meat_stink_player(closest_player);
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if (isdefined(self.owner))
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{
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maps\mp\_demo::bookmark("zm_player_meat_stink", gettime(), closest_player, self.owner, 0, self);
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self.owner maps\mp\zombies\_zm_stats::increment_client_stat("contaminations_given");
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}
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self delete();
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return;
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}
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}
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playfx(level._effect["meat_impact"], self.origin);
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if (is_true(bounce))
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{
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landed_on = self getgroundent();
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if (!isDefined(landed_on) || isAI(landed_on))
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{
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return;
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}
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}
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if (isDefined(level.object_touching_lava) && self [[level.object_touching_lava]]())
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{
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level notify("meat_inactive");
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self delete();
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return;
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}
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valid_drop = scripts\zm\replaced\_zm_utility::check_point_in_life_brush(pos) || (check_point_in_enabled_zone(pos) && !scripts\zm\replaced\_zm_utility::check_point_in_kill_brush(pos));
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if (valid_drop)
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{
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self hide();
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if (level.scr_zm_ui_gametype_obj == "zmeat")
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{
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level.meat_powerup = maps\mp\zombies\_zm_powerups::specific_powerup_drop("meat_stink", pos);
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}
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else
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{
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level thread meat_stink_on_ground(self.origin);
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}
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}
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else
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{
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level notify("meat_inactive");
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}
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self delete();
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}
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meat_stink(who)
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{
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if (who hasWeapon(level.item_meat_name))
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{
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return;
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}
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if (!is_player_valid(who))
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{
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if (level.scr_zm_ui_gametype_obj == "zmeat")
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{
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valid_drop = scripts\zm\replaced\_zm_utility::check_point_in_life_brush(who.origin) || (check_point_in_enabled_zone(who.origin) && !scripts\zm\replaced\_zm_utility::check_point_in_kill_brush(who.origin));
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if (valid_drop)
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{
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players = get_players();
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foreach (player in players)
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{
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player thread scripts\zm\zgrief\zgrief_reimagined::show_grief_hud_msg("Meat dropped!");
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}
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level.meat_powerup = maps\mp\zombies\_zm_powerups::specific_powerup_drop("meat_stink", who.origin);
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}
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else
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{
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level notify("meat_inactive");
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}
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}
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return;
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}
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who.pre_meat_weapon = who getcurrentweapon();
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level notify("meat_grabbed");
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who notify("meat_grabbed");
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who playsound("zmb_pickup_meat");
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who increment_is_drinking();
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who giveweapon(level.item_meat_name);
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who switchtoweapon(level.item_meat_name);
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who setweaponammoclip(level.item_meat_name, 1);
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who.ignoreme = 0;
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level.meat_player = who;
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level.meat_powerup = undefined;
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who thread meat_disable_fire();
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who thread meat_damage_over_time();
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if (level.scr_zm_ui_gametype_obj == "zmeat")
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{
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who.head_icon.alpha = 0;
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}
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players = get_players();
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foreach (player in players)
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{
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player thread maps\mp\gametypes_zm\zgrief::meat_stink_player_cleanup();
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if (player != who)
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{
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player.ignoreme = 1;
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}
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player thread print_meat_msg(who, "grabbed");
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if (level.scr_zm_ui_gametype_obj == "zmeat")
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{
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if (player == who)
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{
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player thread scripts\zm\zgrief\zgrief_reimagined::show_grief_hud_msg("You have the meat!");
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}
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else if (player.team == who.team)
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{
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player thread scripts\zm\zgrief\zgrief_reimagined::show_grief_hud_msg(&"ZOMBIE_YOUR_TEAM_MEAT");
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}
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else
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{
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player thread scripts\zm\zgrief\zgrief_reimagined::show_grief_hud_msg(&"ZOMBIE_OTHER_TEAM_MEAT");
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}
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}
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}
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who thread meat_stink_ignoreme_think();
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who thread meat_stink_player_create();
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who thread meat_stink_cleanup_on_downed();
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if (level.scr_zm_ui_gametype_obj == "zmeat")
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{
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who thread meat_powerup_reset_on_disconnect();
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}
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}
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meat_disable_fire()
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{
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level endon("meat_thrown");
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self endon("disconnect");
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self endon("player_downed");
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if (!self attackbuttonpressed())
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{
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return;
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}
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self setweaponammoclip(level.item_meat_name, 0);
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while (self attackbuttonpressed())
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{
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wait 0.05;
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}
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self setweaponammoclip(level.item_meat_name, 1);
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}
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meat_damage_over_time()
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{
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level endon("end_game");
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level endon("meat_thrown");
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self endon("disconnect");
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self endon("player_downed");
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time_zero_speed = 0;
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while (1)
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{
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velocity = self getVelocity() * (1, 1, 0);
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speed = length(velocity);
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if (speed == 0)
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{
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time_zero_speed++;
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}
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else
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{
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if (time_zero_speed > 0)
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{
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time_zero_speed--;
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}
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}
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if (time_zero_speed >= 20)
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{
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time_zero_speed = 0;
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radiusDamage(self.origin + (0, 0, 5), 10, 50, 50);
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}
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wait 0.05;
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}
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}
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meat_stink_ignoreme_think()
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{
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level endon("meat_thrown");
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level endon("meat_grabbed");
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self endon("disconnect");
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self endon("player_downed");
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self endon("bled_out");
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self endon("spawned_player");
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self endon("meat_stink_player_end");
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while (1)
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{
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zombies = get_round_enemy_array();
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players = get_players();
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foreach (player in players)
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{
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if (player == self)
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{
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continue;
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}
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if (!is_player_valid(player))
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{
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continue;
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}
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if (is_true(player.spawn_protection) || is_true(player.revive_protection))
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{
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continue;
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}
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close_zombies = get_array_of_closest(player.origin, zombies, undefined, 1, 64);
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player.ignoreme = close_zombies.size == 0;
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}
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wait 0.05;
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}
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}
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meat_stink_cleanup_on_downed()
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{
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level endon("meat_thrown");
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level endon("meat_grabbed");
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self endon("disconnect");
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self endon("bled_out");
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self waittill_any("player_downed", "spawned_player");
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self.lastactiveweapon = self.pre_meat_weapon;
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level.meat_player = undefined;
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players = get_players();
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foreach (player in players)
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{
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player thread maps\mp\gametypes_zm\zgrief::meat_stink_player_cleanup();
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if (is_player_valid(player) && !is_true(player.spawn_protection) && !is_true(player.revive_protection))
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{
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player.ignoreme = 0;
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}
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}
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if (level.scr_zm_ui_gametype_obj == "zmeat")
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{
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valid_drop = scripts\zm\replaced\_zm_utility::check_point_in_life_brush(self.origin) || (check_point_in_enabled_zone(self.origin) && !scripts\zm\replaced\_zm_utility::check_point_in_kill_brush(self.origin));
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if (valid_drop)
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{
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players = get_players();
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foreach (player in players)
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{
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player thread scripts\zm\zgrief\zgrief_reimagined::show_grief_hud_msg("Meat dropped!");
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}
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level.meat_powerup = maps\mp\zombies\_zm_powerups::specific_powerup_drop("meat_stink", self.origin);
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}
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else
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{
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level notify("meat_inactive");
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}
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}
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}
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meat_powerup_reset_on_disconnect()
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{
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level endon("meat_thrown");
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level endon("meat_grabbed");
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self endon("player_downed");
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self endon("bled_out");
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self waittill("disconnect");
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level.meat_player = undefined;
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players = get_players();
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foreach (player in players)
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{
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if (is_player_valid(player) && !is_true(player.spawn_protection) && !is_true(player.revive_protection))
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{
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player.ignoreme = 0;
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}
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}
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level notify("meat_inactive");
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}
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meat_stink_on_ground(position_to_play)
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{
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level.meat_on_ground = 1;
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attractor_point = spawn("script_model", position_to_play);
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attractor_point setmodel("tag_origin");
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attractor_point playsound("zmb_land_meat");
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wait 0.2;
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playfxontag(level._effect["meat_stink_torso"], attractor_point, "tag_origin");
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attractor_point playloopsound("zmb_meat_flies");
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attractor_point create_zombie_point_of_interest(768, 48, 10000);
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attractor_point.attract_to_origin = 1;
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attractor_point thread create_zombie_point_of_interest_attractor_positions(4, 45);
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attractor_point thread maps\mp\zombies\_zm_weap_cymbal_monkey::wait_for_attractor_positions_complete();
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attractor_point delay_thread(10, ::self_delete);
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wait 10;
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level.meat_on_ground = undefined;
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}
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meat_stink_player(who)
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{
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level notify("new_meat_stink_player");
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level endon("new_meat_stink_player");
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if (level.scr_zm_ui_gametype_obj == "zmeat")
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{
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level thread meat_stink(who);
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return;
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}
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who notify("meat_stink_player_start");
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level.meat_player = who;
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who.ignoreme = 0;
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players = get_players();
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foreach (player in players)
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{
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player thread maps\mp\gametypes_zm\zgrief::meat_stink_player_cleanup();
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if (player != who)
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{
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player.ignoreme = 1;
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}
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player thread print_meat_msg(who, "has");
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}
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who thread meat_stink_ignoreme_think();
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who thread meat_stink_player_create();
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who waittill_any_or_timeout(30, "disconnect", "player_downed", "bled_out", "spawned_player");
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who notify("meat_stink_player_end");
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players = get_players();
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foreach (player in players)
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{
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player thread maps\mp\gametypes_zm\zgrief::meat_stink_player_cleanup();
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if (is_player_valid(player) && !is_true(player.spawn_protection) && !is_true(player.revive_protection))
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{
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player.ignoreme = 0;
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}
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}
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level.meat_player = undefined;
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}
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meat_stink_player_create()
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{
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self maps\mp\zombies\_zm_stats::increment_client_stat("contaminations_received");
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self endon("disconnect");
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self endon("death");
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tagname = "J_SpineLower";
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self.meat_stink_3p = spawn("script_model", self gettagorigin(tagname));
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self.meat_stink_3p setmodel("tag_origin");
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self.meat_stink_3p linkto(self, tagname);
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playfxontag(level._effect["meat_stink_torso"], self.meat_stink_3p, "tag_origin");
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self setclientfieldtoplayer("meat_stink", 1);
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}
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print_meat_msg(meat_player, verb)
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{
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self endon("disconnect");
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meat_player endon("disconnect");
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if (verb == "grabbed" || verb == "has")
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{
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wait 0.05; // must wait to show after any obituaries that happened on the same frame
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}
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color = "";
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if (self.team == meat_player.team)
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{
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color = "^8";
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}
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else
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{
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color = "^9";
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}
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self iprintln(color + meat_player.name + " " + verb + " the meat");
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} |