1
0
mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-10 15:17:57 -05:00
Files
BO2-Reimagined/scripts/zm/replaced/zm_tomb_tank.gsc

75 lines
1.8 KiB
Plaintext

#include maps\mp\zm_tomb_tank;
#include common_scripts\utility;
#include maps\mp\_utility;
#include maps\mp\zombies\_zm_craftables;
#include maps\mp\zombies\_zm_weapons;
#include maps\mp\zombies\_zm_utility;
#include maps\mp\zm_tomb_utility;
#include maps\mp\zm_tomb_vo;
#include maps\mp\zombies\_zm_audio;
#include maps\mp\zombies\_zm_powerups;
#include maps\mp\zm_tomb_amb;
#include maps\mp\zombies\_zm_score;
#include maps\mp\zombies\_zm_zonemgr;
#include maps\mp\gametypes_zm\_hud;
#include maps\mp\zombies\_zm_ai_basic;
#include maps\mp\zombies\_zm_weap_staff_fire;
#include maps\mp\zombies\_zm_spawner;
players_on_tank_update()
{
flag_wait("start_zombie_round_logic");
self thread tank_disconnect_paths();
while (true)
{
a_players = getplayers();
foreach (e_player in a_players)
{
if (is_player_valid(e_player))
{
if (isdefined(e_player.b_already_on_tank) && !e_player.b_already_on_tank && e_player entity_on_tank())
{
e_player.b_already_on_tank = 1;
self.n_players_on++;
if (self ent_flag("tank_cooldown"))
level notify("vo_tank_cooling", e_player);
e_player thread tank_rumble_update();
e_player thread tank_rides_around_map_achievement_watcher();
continue;
}
if (isdefined(e_player.b_already_on_tank) && e_player.b_already_on_tank && !e_player entity_on_tank())
{
e_player.b_already_on_tank = 0;
self.n_players_on--;
level notify("vo_tank_leave", e_player);
e_player notify("player_jumped_off_tank");
e_player setclientfieldtoplayer("player_rumble_and_shake", 0);
}
}
}
wait 0.05;
}
}
wait_for_tank_cooldown()
{
self thread snd_fuel();
self.n_cooldown_timer = 30;
wait(self.n_cooldown_timer);
level notify("stp_cd");
self playsound("zmb_tank_ready");
self playloopsound("zmb_tank_idle");
}
activate_tank_wait_with_no_cost()
{
// removed
}