mirror of
https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-07 21:59:49 -05:00
66 lines
2.5 KiB
Plaintext
66 lines
2.5 KiB
Plaintext
#include clientscripts\mp\_utility;
|
|
#include clientscripts\mp\zombies\_zm_utility;
|
|
|
|
main()
|
|
{
|
|
replaceFunc(clientscripts\mp\zm_buried::init_gamemodes, scripts\zm\replaced\zm_buried::init_gamemodes);
|
|
replaceFunc(clientscripts\mp\zm_buried::start_zombie_stuff, scripts\zm\replaced\zm_buried::start_zombie_stuff);
|
|
}
|
|
|
|
init()
|
|
{
|
|
prepare_chalk_weapon_list();
|
|
}
|
|
|
|
prepare_chalk_weapon_list()
|
|
{
|
|
level.buildable_wallbuy_weapons = [];
|
|
level.buildable_wallbuy_weapon_models = [];
|
|
level.buildable_wallbuy_weapon_angles = [];
|
|
level.buildable_wallbuy_weapon_offsets = [];
|
|
|
|
if (getdvar("ui_zm_mapstartlocation") == "maze")
|
|
{
|
|
level.buildable_wallbuy_weapons[0] = "saritch_zm";
|
|
level.buildable_wallbuy_weapons[1] = "ballista_zm";
|
|
level.buildable_wallbuy_weapons[2] = "beretta93r_zm";
|
|
level.buildable_wallbuy_weapons[3] = "pdw57_zm";
|
|
level.buildable_wallbuy_weapons[4] = "an94_zm";
|
|
level.buildable_wallbuy_weapons[5] = "lsat_zm";
|
|
}
|
|
else if (getdvar("ui_zm_mapstartlocation") == "street")
|
|
{
|
|
level.buildable_wallbuy_weapons[0] = "vector_zm";
|
|
level.buildable_wallbuy_weapons[1] = "an94_zm";
|
|
level.buildable_wallbuy_weapons[2] = "pdw57_zm";
|
|
level.buildable_wallbuy_weapons[3] = "svu_zm";
|
|
level.buildable_wallbuy_weapons[4] = "ballista_zm";
|
|
level.buildable_wallbuy_weapons[5] = "870mcs_zm";
|
|
}
|
|
else
|
|
{
|
|
level.buildable_wallbuy_weapons[0] = "vector_zm";
|
|
level.buildable_wallbuy_weapons[1] = "an94_zm";
|
|
level.buildable_wallbuy_weapons[2] = "pdw57_zm";
|
|
level.buildable_wallbuy_weapons[3] = "svu_zm";
|
|
level.buildable_wallbuy_weapons[4] = "tazer_knuckles_zm";
|
|
level.buildable_wallbuy_weapons[5] = "870mcs_zm";
|
|
}
|
|
|
|
level.buildable_wallbuy_weapon_offsets["vector_zm"] = (2, 0, 0);
|
|
level.buildable_wallbuy_weapon_offsets["an94_zm"] = (4, 0, 0);
|
|
level.buildable_wallbuy_weapon_offsets["pdw57_zm"] = (10, 0, 0);
|
|
level.buildable_wallbuy_weapon_offsets["svu_zm"] = (8, 0, 0);
|
|
level.buildable_wallbuy_weapon_offsets["tazer_knuckles_zm"] = (0, 0, 0);
|
|
level.buildable_wallbuy_weapon_offsets["870mcs_zm"] = (3, 0, 0);
|
|
level.buildable_wallbuy_weapon_offsets["saritch_zm"] = (3, 0, 0);
|
|
level.buildable_wallbuy_weapon_offsets["ballista_zm"] = (0, 0, 0);
|
|
level.buildable_wallbuy_weapon_offsets["beretta93r_zm"] = (8, 0, 0);
|
|
level.buildable_wallbuy_weapon_offsets["lsat_zm"] = (8, 0, 0);
|
|
|
|
foreach (buildable_wallbuy_weapon in level.buildable_wallbuy_weapons)
|
|
{
|
|
level.buildable_wallbuy_weapon_models[buildable_wallbuy_weapon] = undefined;
|
|
level.buildable_wallbuy_weapon_angles[buildable_wallbuy_weapon] = undefined;
|
|
}
|
|
} |