1
0
mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-10 07:08:06 -05:00
Files
BO2-Reimagined/scripts/zm/replaced/_zm_weap_staff_air.gsc

65 lines
1.9 KiB
Plaintext

#include maps\mp\zombies\_zm_weap_staff_air;
#include common_scripts\utility;
#include maps\mp\_utility;
#include maps\mp\zombies\_zm_utility;
#include maps\mp\zombies\_zm_net;
#include maps\mp\zm_tomb_utility;
#include maps\mp\zombies\_zm_ai_basic;
#include maps\mp\zombies\_zm_spawner;
#include maps\mp\zombies\_zm_audio;
#include maps\mp\zombies\_zm_powerups;
#include maps\mp\animscripts\shared;
whirlwind_kill_zombies( n_level, str_weapon )
{
self endon( "death" );
n_range = get_air_blast_range( n_level );
self.n_charge_level = n_level;
while ( true )
{
a_zombies = staff_air_zombie_range( self.origin, n_range );
a_zombies = get_array_of_closest( self.origin, a_zombies );
for ( i = 0; i < a_zombies.size; i++ )
{
if ( !isdefined( a_zombies[i] ) )
continue;
if ( a_zombies[i].ai_state != "find_flesh" )
continue;
if ( is_true( self._whirlwind_attract_anim ) )
continue;
v_offset = ( 10, 10, 32 );
if ( !bullet_trace_throttled( self.origin + v_offset, a_zombies[i].origin + v_offset, undefined ) )
continue;
if ( !isdefined( a_zombies[i] ) || !isalive( a_zombies[i] ) )
continue;
v_offset = ( -10, -10, 64 );
if ( !bullet_trace_throttled( self.origin + v_offset, a_zombies[i].origin + v_offset, undefined ) )
continue;
if ( !isdefined( a_zombies[i] ) || !isalive( a_zombies[i] ) )
continue;
if ( is_true( a_zombies[i].is_mechz ) )
{
a_zombies[i] do_damage_network_safe( self.player_owner, 3300, str_weapon, "MOD_IMPACT" );
}
else
{
a_zombies[i] thread whirlwind_drag_zombie( self, str_weapon );
}
wait 0.5;
}
wait_network_frame();
}
}