mirror of
https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-10 15:17:57 -05:00
51 lines
1.1 KiB
Plaintext
51 lines
1.1 KiB
Plaintext
#include maps\mp\zm_buried_ffotd;
|
|
#include maps\mp\_utility;
|
|
#include common_scripts\utility;
|
|
#include maps\mp\zombies\_zm_utility;
|
|
#include maps\mp\zombies\_zm_zonemgr;
|
|
#include maps\mp\zm_buried;
|
|
#include maps\mp\gametypes_zm\_zm_gametype;
|
|
#include maps\mp\zombies\_zm;
|
|
|
|
jail_traversal_fix()
|
|
{
|
|
self endon( "death" );
|
|
window_pos = ( -837, 496, 8 );
|
|
fix_dist = 64;
|
|
|
|
while ( true )
|
|
{
|
|
dist = distancesquared( self.origin, window_pos );
|
|
|
|
if ( dist < fix_dist )
|
|
{
|
|
node = self getnegotiationstartnode();
|
|
|
|
if ( isdefined( node ) )
|
|
{
|
|
if ( node.animscript == "zm_jump_down_48" && node.type == "Begin" )
|
|
{
|
|
self setphysparams( 25, 0, 60 );
|
|
wait 1;
|
|
|
|
if ( is_true( self.has_legs ) )
|
|
self setphysparams( 15, 0, 60 );
|
|
else
|
|
self setphysparams( 15, 0, 24 );
|
|
}
|
|
}
|
|
}
|
|
|
|
wait 0.25;
|
|
}
|
|
}
|
|
|
|
time_bomb_takeaway()
|
|
{
|
|
// remove
|
|
}
|
|
|
|
spawned_life_triggers()
|
|
{
|
|
// remove
|
|
} |