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https://github.com/JezuzLizard/BO2-Reimagined.git
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42 lines
814 B
Plaintext
42 lines
814 B
Plaintext
#include maps\mp\_utility;
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#include common_scripts\utility;
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#include maps\mp\zombies\_zm_utility;
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lava_damage_depot()
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{
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trigs = getentarray( "lava_damage", "targetname" );
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volume = getent( "depot_lava_volume", "targetname" );
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exploder( 2 );
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foreach ( trigger in trigs )
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{
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if ( isDefined( trigger.script_string ) && trigger.script_string == "depot_lava" )
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{
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trig = trigger;
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}
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}
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if ( isDefined( trig ) )
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{
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trig.script_float = 0.05;
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}
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flag_wait( "power_on" );
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while ( !volume maps\mp\zm_transit::depot_lava_seen() )
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{
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wait 0.05;
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}
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if ( isDefined( trig ) )
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{
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trig.script_float = 0.4;
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earthquake( 0.5, 1.5, trig.origin, 1000 );
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level clientnotify( "earth_crack" );
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crust = getent( "depot_black_lava", "targetname" );
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crust delete();
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}
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stop_exploder( 2 );
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exploder( 3 );
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} |