mirror of
https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-10 07:08:06 -05:00
749 lines
26 KiB
Plaintext
749 lines
26 KiB
Plaintext
#include maps\mp\zm_transit_bus;
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#include common_scripts\utility;
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#include maps\mp\_utility;
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#include maps\mp\zombies\_zm_utility;
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#include maps\mp\zombies\_zm_weapons;
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#include maps\mp\zm_transit_utility;
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#include maps\mp\zm_transit_automaton;
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#include maps\mp\zm_transit_cling;
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#include maps\mp\zm_transit_openings;
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#include maps\mp\zombies\_zm_zonemgr;
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#include maps\mp\zm_transit_ambush;
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#include maps\mp\zombies\_zm;
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#include maps\mp\zombies\_zm_spawner;
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#include maps\mp\zombies\_zm_ai_basic;
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#include maps\mp\zombies\_zm_equipment;
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#include maps\mp\zombies\_zm_stats;
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#include maps\mp\zombies\_zm_laststand;
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#include maps\mp\zombies\_zm_powerups;
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#include maps\mp\zombies\_zm_buildables;
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#include maps\mp\zombies\_zm_weap_emp_bomb;
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#include maps\mp\zm_transit_lava;
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#include maps\mp\zombies\_zm_audio;
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#using_animtree("zombie_bus");
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bussetup()
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{
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flag_init( "ladder_attached" );
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flag_init( "catcher_attached" );
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flag_init( "hatch_attached" );
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self.immediatespeed = 0;
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self.currentspeed = 0;
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self.targetspeed = 0;
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self.ismoving = 0;
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self.isstopping = 0;
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self.gas = 100;
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self.accel = 20;
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self.decel = 60;
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self.radius = 88;
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self.height = 240;
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self.frontdist = 340;
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self.backdist = 55;
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self.floor = 36;
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self.frontlocal = ( self.frontdist - self.radius / 2.0, 0, 0 );
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self.backlocal = ( self.backdist * -1 + self.radius / 2.0, 0, 0 );
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self.drivepath = 0;
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self.zone = "zone_pri";
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self.roadzone = self.zone;
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self.zombiesinside = 0;
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self.zombiesatwindow = 0;
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self.zombiesonroof = 0;
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self.numplayers = 0;
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self.numplayerson = 0;
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self.numplayersonroof = 0;
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self.numplayersinsidebus = 0;
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self.numplayersnear = 0;
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self.numaliveplayersridingbus = 0;
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self.numflattires = 0;
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self.doorsclosed = 1;
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self.doorsdisabledfortime = 0;
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self.stalled = 0;
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self.issafe = 1;
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self.waittimeatdestination = 0;
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self.gracetimeatdestination = 10;
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self.path_blocking = 0;
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self.chase_pos = self.origin;
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self.chase_pos_time = 0;
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self.istouchingignorewindowsvolume = 0;
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level.zm_mantle_over_40_move_speed_override = ::zm_mantle_over_40_move_speed_override;
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self setmovingplatformenabled( 1 );
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self.supportsanimscripted = 1;
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self setvehmaxspeed( 50 );
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self useanimtree( #animtree );
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level.callbackactordamage = ::transit_actor_damage_override_wrapper;
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self maps\mp\zm_transit_automaton::main();
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maps\mp\zm_transit_cling::initializecling();
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self maps\mp\zm_transit_openings::main();
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self bus_upgrades();
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self thread busplowsetup();
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self buslightssetup();
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self busdoorssetup();
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self buspathblockersetup();
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self bussetupbounds();
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self bus_roof_watch();
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self bus_set_nodes();
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self bus_set_exit_triggers();
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self thread bus_audio_setup();
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level thread init_bus_door_anims();
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level thread init_bus_props_anims();
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self thread bususeanimtree();
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self thread bususedoor( 0 );
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self thread busidledoor();
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self thread play_lava_audio();
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self thread busthink();
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self thread busopeningscene();
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busschedule();
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self thread busschedulethink();
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self thread bus_bridge_speedcontrol();
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self.door_nodes_linked = 1;
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self thread bussetdoornodes( 0 );
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}
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busscheduleadd( stopname, isambush, maxwaittimebeforeleaving, busspeedleaving, gasusage )
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{
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assert( isdefined( stopname ) );
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assert( isdefined( isambush ) );
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assert( isdefined( maxwaittimebeforeleaving ) );
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assert( isdefined( busspeedleaving ) );
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destinationindex = self.destinations.size;
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self.destinations[destinationindex] = spawnstruct();
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self.destinations[destinationindex].name = stopname;
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self.destinations[destinationindex].isambush = isambush;
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self.destinations[destinationindex].maxwaittimebeforeleaving = maxwaittimebeforeleaving;
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self.destinations[destinationindex].busspeedleaving = busspeedleaving * 2;
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self.destinations[destinationindex].gasusage = gasusage;
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}
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busschedulethink()
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{
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self endon( "death" );
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while ( true )
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{
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self waittill( "noteworthy", noteworthy, noteworthynode );
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zoneisempty = 1;
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shouldremovegas = 0;
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destinationindex = level.busschedule busschedulegetdestinationindex( noteworthy );
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if ( !isdefined( destinationindex ) || !isdefined( noteworthynode ) )
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{
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continue;
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}
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self.destinationindex = destinationindex;
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self.waittimeatdestination = level.busschedule busschedulegetmaxwaittimebeforeleaving( self.destinationindex );
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self.currentnode = noteworthynode;
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targetspeed = level.busschedule busschedulegetbusspeedleaving( self.destinationindex );
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foreach ( zone in level.zones )
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{
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if ( !isdefined( zone.volumes ) || zone.volumes.size == 0 )
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continue;
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zonename = zone.volumes[0].targetname;
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if ( self maps\mp\zombies\_zm_zonemgr::entity_in_zone( zonename ) )
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{
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self.zone = zonename;
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zonestocheck = [];
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zonestocheck[zonestocheck.size] = zonename;
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switch ( zonename )
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{
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case "zone_station_ext":
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zonestocheck[zonestocheck.size] = "zone_trans_1";
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zonestocheck[zonestocheck.size] = "zone_pri";
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zonestocheck[zonestocheck.size] = "zone_pri2";
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zonestocheck[zonestocheck.size] = "zone_amb_bridge";
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zonestocheck[zonestocheck.size] = "zone_trans_2b";
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break;
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case "zone_gas":
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zonestocheck[zonestocheck.size] = "zone_trans_2";
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zonestocheck[zonestocheck.size] = "zone_amb_tunnel";
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zonestocheck[zonestocheck.size] = "zone_gar";
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zonestocheck[zonestocheck.size] = "zone_trans_diner";
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zonestocheck[zonestocheck.size] = "zone_trans_diner2";
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zonestocheck[zonestocheck.size] = "zone_diner_roof";
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zonestocheck[zonestocheck.size] = "zone_din";
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zonestocheck[zonestocheck.size] = "zone_roadside_west";
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zonestocheck[zonestocheck.size] = "zone_roadside_east";
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zonestocheck[zonestocheck.size] = "zone_trans_3";
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break;
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case "zone_far":
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zonestocheck[zonestocheck.size] = "zone_amb_forest";
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zonestocheck[zonestocheck.size] = "zone_far_ext";
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zonestocheck[zonestocheck.size] = "zone_farm_house";
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zonestocheck[zonestocheck.size] = "zone_brn";
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zonestocheck[zonestocheck.size] = "zone_trans_5";
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zonestocheck[zonestocheck.size] = "zone_trans_6";
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break;
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case "zone_pow":
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zonestocheck[zonestocheck.size] = "zone_trans_6";
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zonestocheck[zonestocheck.size] = "zone_amb_cornfield";
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zonestocheck[zonestocheck.size] = "zone_trans_7";
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zonestocheck[zonestocheck.size] = "zone_pow_ext1";
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zonestocheck[zonestocheck.size] = "zone_prr";
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zonestocheck[zonestocheck.size] = "zone_pcr";
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zonestocheck[zonestocheck.size] = "zone_pow_warehouse";
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break;
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case "zone_town_north":
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zonestocheck[zonestocheck.size] = "zone_trans_8";
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zonestocheck[zonestocheck.size] = "zone_amb_power2town";
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zonestocheck[zonestocheck.size] = "zone_tbu";
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zonestocheck[zonestocheck.size] = "zone_town_church";
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zonestocheck[zonestocheck.size] = "zone_bar";
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zonestocheck[zonestocheck.size] = "zone_town_east";
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zonestocheck[zonestocheck.size] = "zone_tow";
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zonestocheck[zonestocheck.size] = "zone_ban";
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zonestocheck[zonestocheck.size] = "zone_ban_vault";
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zonestocheck[zonestocheck.size] = "zone_town_west";
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zonestocheck[zonestocheck.size] = "zone_town_west2";
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zonestocheck[zonestocheck.size] = "zone_town_barber";
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zonestocheck[zonestocheck.size] = "zone_town_south";
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zonestocheck[zonestocheck.size] = "zone_trans_9";
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break;
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}
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foreach ( zone in zonestocheck )
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{
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if ( !( isdefined( zoneisempty ) && zoneisempty ) )
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continue;
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if ( maps\mp\zombies\_zm_zonemgr::player_in_zone( zone ) )
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{
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zoneisempty = 0;
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}
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}
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if ( isdefined( zoneisempty ) && zoneisempty )
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{
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continue;
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}
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}
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}
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if ( isdefined( shouldremovegas ) && shouldremovegas )
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self busgasremove( level.busschedule busschedulegetbusgasusage( self.destinationindex ) );
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if ( isdefined( zoneisempty ) && zoneisempty )
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{
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self busstartmoving( targetspeed );
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continue;
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}
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if ( isdefined( self.skip_next_destination ) && self.skip_next_destination )
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{
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self notify( "skipping_destination" );
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self busstartmoving( targetspeed );
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continue;
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}
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if ( level.busschedule busschedulegetisambushstop( self.destinationindex ) )
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{
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if ( maps\mp\zm_transit_ambush::shouldstartambushround() && self.numplayersinsidebus != 0 )
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{
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self busstopmoving( 1 );
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level.nml_zone_name = "zone_amb_" + noteworthy;
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thread maps\mp\zm_transit_ambush::ambushstartround();
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thread automatonspeak( "inform", "out_of_gas" );
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flag_waitopen( "ambush_round" );
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shouldremovegas = 1;
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thread automatonspeak( "inform", "refueled_gas" );
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}
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else
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{
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continue;
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}
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}
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else
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{
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self notify( "reached_destination" );
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shouldremovegas = 1;
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thread do_automaton_arrival_vox( noteworthy );
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if ( noteworthy == "diner" || noteworthy == "town" || noteworthy == "power" )
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{
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self busstopmoving( 1 );
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if ( noteworthy == "diner" )
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self bussetdineropenings( 0 );
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else if ( noteworthy == "power" )
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self bussetpoweropenings( 0 );
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else if ( noteworthy == "town" )
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self bussettownopenings( 0 );
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}
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else
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self busstopmoving();
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self thread busscheduledepartearly();
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}
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waittimeatdestination = self.waittimeatdestination;
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self thread busshowleavinghud( waittimeatdestination );
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self waittill_any_timeout( waittimeatdestination, "depart_early" );
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self notify( "ready_to_depart" );
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self thread buslightsflash();
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self thread buslightsignal( "turn_signal_left" );
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thread automatonspeak( "inform", "leaving_warning" );
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self thread play_bus_audio( "grace" );
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wait( self.gracetimeatdestination );
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thread automatonspeak( "inform", "leaving" );
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self.accel = 2;
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self busstartmoving( targetspeed );
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self notify( "departing" );
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self setclientfield( "bus_flashing_lights", 0 );
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}
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}
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busshowleavinghud( time )
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{
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self endon("depart_early");
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self thread busshowleavinghud_destroy_on_depart_early();
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while (time > 0)
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{
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players = get_players();
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foreach (player in players)
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{
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if (!isDefined(player.busleavehud))
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{
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hud = newclienthudelem( player );
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hud.alignx = "center";
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hud.aligny = "middle";
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hud.horzalign = "center";
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hud.vertalign = "bottom";
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hud.y = -75;
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hud.foreground = 1;
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hud.hidewheninmenu = 1;
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hud.font = "default";
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hud.fontscale = 1;
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hud.alpha = 1;
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hud.color = ( 1, 1, 1 );
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hud.label = &"Bus departs in: ";
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hud setTimer( time );
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player.busleavehud = hud;
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}
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if (!is_true(player.isonbus))
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{
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player.busleavehud.alpha = 0;
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}
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else
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{
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player.busleavehud.alpha = 1;
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}
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}
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time -= 0.05;
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wait 0.05;
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}
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players = get_players();
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foreach (player in players)
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{
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if (isDefined(player.busleavehud))
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{
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player.busleavehud destroy();
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player.busleavehud = undefined;
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}
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}
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}
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busshowleavinghud_destroy_on_depart_early()
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{
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self waittill("depart_early");
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players = get_players();
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foreach (player in players)
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{
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if (isDefined(player.busleavehud))
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{
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player.busleavehud destroy();
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player.busleavehud = undefined;
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}
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}
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}
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bus_bridge_speedcontrol()
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{
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while ( true )
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{
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self waittill( "reached_node", nextpoint );
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if ( isdefined( nextpoint.script_string ) )
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{
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if (nextpoint.script_string == "map_out_tunnel" || nextpoint.script_string == "map_out_1forest" || nextpoint.script_string == "map_out_corn" || nextpoint.script_string == "map_out_2forest" || nextpoint.script_string == "map_out_bridge")
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{
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self setspeed( self.targetspeed / 2, 10, 10 );
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}
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}
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if ( isdefined( nextpoint.script_string ) )
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{
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if ( nextpoint.script_string == "arrival_slowdown" )
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self thread start_stopping_bus();
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if ( nextpoint.script_string == "arrival_slowdown_fast" )
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self thread start_stopping_bus( 1 );
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}
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if ( isdefined( nextpoint.script_noteworthy ) )
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{
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if ( nextpoint.script_noteworthy == "slow_down" )
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{
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self.targetspeed = 20;
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if ( isdefined( nextpoint.script_float ) )
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{
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self.targetspeed = nextpoint.script_float * 2;
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}
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self setspeed( self.targetspeed, 160, 10 );
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}
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else if ( nextpoint.script_noteworthy == "turn_signal_left" || nextpoint.script_noteworthy == "turn_signal_right" )
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self thread buslightsignal( nextpoint.script_noteworthy );
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else if ( nextpoint.script_noteworthy == "resume_speed" )
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{
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self.targetspeed = 24;
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if ( isdefined( nextpoint.script_float ) )
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{
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self.targetspeed = nextpoint.script_float * 2;
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}
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self setspeed( self.targetspeed, 120, 120 );
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}
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else if ( nextpoint.script_noteworthy == "emp_stop_point" )
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self notify( "reached_emp_stop_point" );
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else if ( nextpoint.script_noteworthy == "start_lava" )
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playfxontag( level._effect["bus_lava_driving"], self, "tag_origin" );
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else if ( nextpoint.script_noteworthy == "stop_lava" )
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{
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}
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else if ( nextpoint.script_noteworthy == "bus_scrape" )
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self playsound( "zmb_bus_car_scrape" );
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else if ( nextpoint.script_noteworthy == "arriving" )
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{
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self thread begin_arrival_slowdown();
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self thread play_bus_audio( "arriving" );
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level thread do_player_bus_zombie_vox( "bus_stop", 10 );
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self thread buslightsignal( "turn_signal_right" );
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}
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else if ( nextpoint.script_noteworthy == "enter_transition" )
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playfxontag( level._effect["fx_zbus_trans_fog"], self, "tag_headlights" );
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else if ( nextpoint.script_noteworthy == "bridge" )
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{
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level thread do_automaton_arrival_vox( "bridge" );
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player_near = 0;
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node = getvehiclenode( "bridge_accel_point", "script_noteworthy" );
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if ( isdefined( node ) )
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{
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players = get_players();
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foreach ( player in players )
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{
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if ( player.isonbus )
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continue;
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if ( distancesquared( player.origin, node.origin ) < 6760000 )
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player_near = 1;
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}
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}
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if ( player_near )
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{
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trig = getent( "bridge_trig", "targetname" );
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trig notify( "trigger" );
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}
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}
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else if ( nextpoint.script_noteworthy == "depot" )
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{
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volume = getent( "depot_lava_pit", "targetname" );
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traverse_volume = getent( "depot_pit_traverse", "targetname" );
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if ( isdefined( volume ) )
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{
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zombies = getaiarray( level.zombie_team );
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for ( i = 0; i < zombies.size; i++ )
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{
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if ( isdefined( zombies[i].depot_lava_pit ) )
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{
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if ( zombies[i] istouching( volume ) )
|
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zombies[i] thread [[ zombies[i].depot_lava_pit ]]();
|
|
|
|
continue;
|
|
}
|
|
|
|
if ( zombies[i] istouching( volume ) )
|
|
{
|
|
zombies[i] dodamage( zombies[i].health + 100, zombies[i].origin );
|
|
continue;
|
|
}
|
|
|
|
if ( zombies[i] istouching( traverse_volume ) )
|
|
zombies[i] dodamage( zombies[i].health + 100, zombies[i].origin );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
waittillframeend;
|
|
}
|
|
}
|
|
|
|
start_stopping_bus( stop_fast )
|
|
{
|
|
if ( isdefined( stop_fast ) && stop_fast )
|
|
self setspeed( 4, 30 );
|
|
else
|
|
self setspeed( 4, 10 );
|
|
}
|
|
|
|
begin_arrival_slowdown()
|
|
{
|
|
self setspeed( 10, 10, 10 );
|
|
}
|
|
|
|
buspathblockersetup()
|
|
{
|
|
self.path_blockers = getentarray( "bus_path_blocker", "targetname" );
|
|
|
|
for ( i = 0; i < self.path_blockers.size; i++ )
|
|
self.path_blockers[i] linkto( self, "", self worldtolocalcoords( self.path_blockers[i].origin ), self.path_blockers[i].angles + self.angles );
|
|
|
|
cow_catcher_blocker = getent( "cow_catcher_path_blocker", "targetname" );
|
|
|
|
if ( isdefined( cow_catcher_blocker ) )
|
|
cow_catcher_blocker linkto( self, "", self worldtolocalcoords( cow_catcher_blocker.origin ), cow_catcher_blocker.angles + self.angles );
|
|
|
|
trig = getent( "bus_buyable_weapon1", "script_noteworthy" );
|
|
trig enablelinkto();
|
|
trig linkto( self, "", self worldtolocalcoords( trig.origin ), ( 0, 0, 0 ) );
|
|
trig setinvisibletoall();
|
|
self.buyable_weapon = trig;
|
|
level._spawned_wallbuys[level._spawned_wallbuys.size] = trig;
|
|
weapon_model = getent( trig.target, "targetname" );
|
|
weapon_model.origin += (0, 0, 1);
|
|
weapon_model linkto( self, "", self worldtolocalcoords( weapon_model.origin ), weapon_model.angles + self.angles );
|
|
weapon_model setmovingplatformenabled( 1 );
|
|
weapon_model._linked_ent = trig;
|
|
weapon_model hide();
|
|
|
|
self thread bus_buyable_weapon_unitrigger_setup(trig);
|
|
}
|
|
|
|
bus_buyable_weapon_unitrigger_setup(trig)
|
|
{
|
|
unitrigger = undefined;
|
|
while (!isDefined(unitrigger))
|
|
{
|
|
for(i = 0; i < level._unitriggers.trigger_stubs.size; i++)
|
|
{
|
|
if(IsDefined(level._unitriggers.trigger_stubs[i].zombie_weapon_upgrade) && level._unitriggers.trigger_stubs[i].zombie_weapon_upgrade == "beretta93r_zm")
|
|
{
|
|
unitrigger = level._unitriggers.trigger_stubs[i];
|
|
break;
|
|
}
|
|
}
|
|
|
|
wait 1;
|
|
}
|
|
|
|
unitrigger.target = trig.target;
|
|
unitrigger.origin_parent = trig;
|
|
unitrigger.link_parent = trig;
|
|
unitrigger.originfunc = ::bus_buyable_weapon_get_unitrigger_origin;
|
|
unitrigger.onspawnfunc = ::bus_buyable_weapon_on_spawn_trigger;
|
|
}
|
|
|
|
bus_buyable_weapon_get_unitrigger_origin()
|
|
{
|
|
return self.origin_parent.origin + (0, 0, -32);
|
|
}
|
|
|
|
bus_buyable_weapon_on_spawn_trigger(trigger)
|
|
{
|
|
trigger enablelinkto();
|
|
trigger linkto(self.link_parent);
|
|
trigger setmovingplatformenabled(1);
|
|
}
|
|
|
|
busthink()
|
|
{
|
|
no_danger = 0;
|
|
self thread busupdatechasers();
|
|
self thread busupdateplayers();
|
|
self thread busupdatenearzombies();
|
|
|
|
while ( true )
|
|
{
|
|
waittillframeend;
|
|
self busupdatespeed();
|
|
self busupdateignorewindows();
|
|
|
|
if ( self.ismoving )
|
|
self busupdatenearequipment();
|
|
|
|
if ( !( isdefined( level.bus_zombie_danger ) && level.bus_zombie_danger ) && ( self.numplayersonroof || self.numplayersinsidebus ) )
|
|
{
|
|
no_danger++;
|
|
|
|
if ( no_danger > 40 )
|
|
{
|
|
level thread do_player_bus_zombie_vox( "bus_zom_none", 40, 60 );
|
|
no_danger = 0;
|
|
}
|
|
}
|
|
else
|
|
no_danger = 0;
|
|
|
|
wait 0.1;
|
|
}
|
|
}
|
|
|
|
busupdateplayers()
|
|
{
|
|
level endon( "end_game" );
|
|
|
|
while ( true )
|
|
{
|
|
self.numplayers = 0;
|
|
self.numplayerson = 0;
|
|
self.numplayersonroof = 0;
|
|
self.numplayersinsidebus = 0;
|
|
self.numplayersnear = 0;
|
|
self.numaliveplayersridingbus = 0;
|
|
self.frontworld = self localtoworldcoords( self.frontlocal );
|
|
self.backworld = self localtoworldcoords( self.backlocal );
|
|
self.bus_riders_alive = [];
|
|
|
|
players = get_players();
|
|
|
|
foreach ( player in players )
|
|
{
|
|
if ( !isalive( player ) )
|
|
continue;
|
|
|
|
self.numplayers++;
|
|
|
|
if ( distance2d( player.origin, self.origin ) < 1700 )
|
|
self.numplayersnear++;
|
|
|
|
playerisinbus = 0;
|
|
mover = player getmoverent();
|
|
|
|
if ( isdefined( mover ) )
|
|
{
|
|
if ( isdefined( mover.targetname ) )
|
|
{
|
|
if ( mover.targetname == "the_bus" || mover.targetname == "bus_path_blocker" || mover.targetname == "hatch_clip" || mover.targetname == "ladder_mantle" )
|
|
playerisinbus = 1;
|
|
}
|
|
|
|
if ( isdefined( mover.equipname ) )
|
|
{
|
|
if ( mover.equipname == "riotshield_zm" )
|
|
{
|
|
if ( isdefined( mover.isonbus ) && mover.isonbus )
|
|
playerisinbus = 1;
|
|
}
|
|
}
|
|
|
|
if ( isdefined( mover.is_zombie ) && mover.is_zombie && ( isdefined( mover.isonbus ) && mover.isonbus ) )
|
|
playerisinbus = 1;
|
|
}
|
|
|
|
if ( playerisinbus )
|
|
{
|
|
self.numplayerson++;
|
|
|
|
if ( is_player_valid( player ) )
|
|
{
|
|
self.numaliveplayersridingbus++;
|
|
self.bus_riders_alive[self.bus_riders_alive.size] = player;
|
|
}
|
|
}
|
|
|
|
ground_ent = player getgroundent();
|
|
|
|
if ( player isonladder() )
|
|
ground_ent = mover;
|
|
|
|
if ( isdefined( ground_ent ) )
|
|
{
|
|
if ( isdefined( ground_ent.is_zombie ) && ground_ent.is_zombie )
|
|
player thread zombie_surf( ground_ent );
|
|
else
|
|
{
|
|
if ( playerisinbus && !( isdefined( player.isonbus ) && player.isonbus ) )
|
|
{
|
|
bbprint( "zombie_events", "category %s type %s round %d playername %s", "BUS", "player_enter", level.round_number, player.name );
|
|
player thread bus_audio_interior_loop( self );
|
|
player clientnotify( "OBS" );
|
|
player setclientplayerpushamount( 0 );
|
|
|
|
if ( randomint( 100 ) > 80 && level.automaton.greeting_timer == 0 )
|
|
{
|
|
thread automatonspeak( "convo", "player_enter" );
|
|
level.automaton thread greeting_timer();
|
|
}
|
|
}
|
|
|
|
if ( !playerisinbus && ( isdefined( player.isonbus ) && player.isonbus ) )
|
|
{
|
|
bbprint( "zombie_events", "category %s type %s round %d playername %s", "BUS", "player_exit", level.round_number, player.name );
|
|
player setclientplayerpushamount( 1 );
|
|
player notify( "left bus" );
|
|
player clientnotify( "LBS" );
|
|
|
|
if ( randomint( 100 ) > 80 && level.automaton.greeting_timer == 0 )
|
|
{
|
|
thread automatonspeak( "convo", "player_leave" );
|
|
level.automaton thread greeting_timer();
|
|
}
|
|
}
|
|
|
|
player.isonbus = playerisinbus;
|
|
player.isonbusroof = player _entityisonroof();
|
|
}
|
|
}
|
|
|
|
if ( isdefined( player.isonbusroof ) && player.isonbusroof )
|
|
{
|
|
self.numplayersonroof++;
|
|
}
|
|
else if ( isdefined( player.isonbus ) && player.isonbus )
|
|
{
|
|
self.numplayersinsidebus++;
|
|
}
|
|
|
|
wait 0.05;
|
|
}
|
|
|
|
wait 0.05;
|
|
}
|
|
}
|
|
|
|
busplowkillzombieuntildeath()
|
|
{
|
|
self endon( "death" );
|
|
|
|
while ( isdefined( self ) && isalive( self ) )
|
|
{
|
|
if ( isdefined( self.health ) )
|
|
{
|
|
self dodamage( self.health + 666, self.origin, self, self, "none", "MOD_SUICIDE" );
|
|
}
|
|
|
|
wait 1;
|
|
}
|
|
} |