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BO2-Reimagined/scripts/zm/replaced/zm_tomb_craftables.gsc
2023-03-02 04:23:37 -08:00

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#include common_scripts\utility;
#include maps\mp\_utility;
#include maps\mp\zombies\_zm_craftables;
#include maps\mp\zombies\_zm_utility;
#include maps\mp\zombies\_zm_weapons;
#include maps\mp\zm_tomb_utility;
#include maps\mp\zm_tomb_main_quest;
#include maps\mp\zm_tomb_vo;
#include maps\mp\zombies\_zm_unitrigger;
#include maps\mp\zombies\_zm_audio;
#include maps\mp\zombies\_zm_zonemgr;
#include maps\mp\zombies\_zm_ai_quadrotor;
#include maps\mp\zombies\_zm_equipment;
#include maps\mp\zm_tomb_craftables;
is_unclaimed_staff_weapon( str_weapon )
{
if ( !maps\mp\zombies\_zm_equipment::is_limited_equipment( str_weapon ) )
{
return true;
}
s_elemental_staff = get_staff_info_from_weapon_name( str_weapon, 0 );
players = get_players();
foreach ( player in players )
{
if ( isdefined( player ) && player has_weapon_or_upgrade( s_elemental_staff.weapname ) )
{
return false;
}
}
e_upgraded_staff = maps\mp\zm_tomb_craftables::get_staff_info_from_weapon_name( str_weapon );
if (is_true(e_upgraded_staff.ee_in_use))
{
return false;
}
return true;
}
quadrotor_control_thread()
{
self endon( "bled_out" );
self endon( "disconnect" );
while ( 1 )
{
if ( self actionslottwobuttonpressed() && self hasweapon( "equip_dieseldrone_zm" ) )
{
prev_wep = self getCurrentWeapon();
self waittill( "weapon_change_complete" );
self playsound( "veh_qrdrone_takeoff" );
if(self hasweapon(prev_wep) && prev_wep != "equip_dieseldrone_zm")
{
self switchtoweapon( prev_wep );
}
else
{
self switchtoweapon( self getweaponslistprimaries()[0] );
}
self waittill( "weapon_change_complete" );
if ( self hasweapon( "equip_dieseldrone_zm" ) )
{
self takeweapon( "equip_dieseldrone_zm" );
self setactionslot( 2, "" );
}
str_vehicle = "heli_quadrotor_zm";
if ( flag( "ee_maxis_drone_retrieved" ) )
{
str_vehicle = "heli_quadrotor_upgraded_zm";
}
qr = spawnvehicle( "veh_t6_dlc_zm_quadrotor", "quadrotor_ai", str_vehicle, self.origin + vectorScale( ( 0, 0, 1 ), 96 ), self.angles );
level thread maps\mp\zm_tomb_craftables::quadrotor_death_watcher( qr );
qr thread maps\mp\zm_tomb_craftables::quadrotor_instance_watcher( self );
return;
}
wait 0.05;
}
}