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BO2-Reimagined/scripts/zm/replaced/zm_buried_fountain.gsc

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#include maps\mp\zm_buried_fountain;
#include maps\mp\_utility;
#include common_scripts\utility;
#include maps\mp\zombies\_zm_utility;
#include maps\mp\zm_buried_classic;
#include maps\mp\zombies\_zm_ai_ghost;
#include maps\mp\zombies\_zm_stats;
transport_player_to_start_zone()
{
self endon( "death_or_disconnect" );
fountain_debug_print( "transport player!" );
if ( !isdefined( level._fountain_transporter ) )
{
level._fountain_transporter = spawnstruct();
level._fountain_transporter.index = 0;
level._fountain_transporter.end_points = getstructarray( "fountain_transport_end_location", "targetname" );
}
self playsoundtoplayer( "zmb_buried_teleport", self );
self play_teleport_fx();
self flash_screen_white();
wait_network_frame();
if ( level._fountain_transporter.index >= level._fountain_transporter.end_points.size )
level._fountain_transporter.index = 0;
tries = 0;
while ( positionwouldtelefrag( level._fountain_transporter.end_points[level._fountain_transporter.index].origin ) )
{
tries++;
if ( tries >= 4 )
{
tries = 0;
wait 0.05;
}
level._fountain_transporter.index++;
if ( level._fountain_transporter.index >= level._fountain_transporter.end_points.size )
level._fountain_transporter.index = 0;
}
self setorigin( level._fountain_transporter.end_points[level._fountain_transporter.index].origin );
self setplayerangles( level._fountain_transporter.end_points[level._fountain_transporter.index].angles );
self setvelocity( ( 0, 0, 0 ) );
level._fountain_transporter.index++;
wait_network_frame();
self play_teleport_fx();
self thread flash_screen_fade_out();
self maps\mp\zm_buried_classic::buried_set_start_area_lighting();
self thread maps\mp\zombies\_zm_ai_ghost::behave_after_fountain_transport( self );
self maps\mp\zombies\_zm_stats::increment_client_stat( "buried_fountain_transporter_used", 0 );
self maps\mp\zombies\_zm_stats::increment_player_stat( "buried_fountain_transporter_used" );
self notify( "player_used_fountain_teleporter" );
wait_network_frame();
wait_network_frame();
self.is_in_fountain_transport_trigger = 0;
}