1
0
mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-08 06:12:17 -05:00
BO2-Reimagined/scripts/zm/_zm_reimagined.csc
2024-04-19 16:09:11 -07:00

20 lines
666 B
Plaintext

#include clientscripts\mp\_utility;
#include clientscripts\mp\zombies\_zm_utility;
main()
{
replaceFunc(clientscripts\mp\zombies\_zm::init_wallbuy_fx, scripts\zm\replaced\_zm::init_wallbuy_fx);
replaceFunc(clientscripts\mp\zombies\_zm::entityspawned, scripts\zm\replaced\_zm::entityspawned);
replaceFunc(clientscripts\mp\zombies\_zm_audio::sndmeleeswipe, scripts\zm\replaced\_zm_audio::sndmeleeswipe);
replaceFunc(clientscripts\mp\zombies\_zm_weapons::init, scripts\zm\replaced\_zm_weapons::init);
powerup_changes();
}
powerup_changes()
{
if (getDvar("mapname") == "zm_transit" || getDvar("mapname") == "zm_highrise")
{
include_powerup("fire_sale");
}
}