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https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-08 06:12:17 -05:00
20 lines
666 B
Plaintext
20 lines
666 B
Plaintext
#include clientscripts\mp\_utility;
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#include clientscripts\mp\zombies\_zm_utility;
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main()
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{
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replaceFunc(clientscripts\mp\zombies\_zm::init_wallbuy_fx, scripts\zm\replaced\_zm::init_wallbuy_fx);
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replaceFunc(clientscripts\mp\zombies\_zm::entityspawned, scripts\zm\replaced\_zm::entityspawned);
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replaceFunc(clientscripts\mp\zombies\_zm_audio::sndmeleeswipe, scripts\zm\replaced\_zm_audio::sndmeleeswipe);
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replaceFunc(clientscripts\mp\zombies\_zm_weapons::init, scripts\zm\replaced\_zm_weapons::init);
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powerup_changes();
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}
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powerup_changes()
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{
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if (getDvar("mapname") == "zm_transit" || getDvar("mapname") == "zm_highrise")
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{
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include_powerup("fire_sale");
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}
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} |