Delete 'Header.h'
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Header.h
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Header.h
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#ifndef HEADER_H // To make sure you don't declare the function more than once by including the header multiple times.
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#define HEADER_H
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typedef void(__cdecl* Com_Printf_t)(int channel, const char* fmt, ...);
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Com_Printf_t Com_Printf;
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typedef void(__cdecl* SV_GameSendServerCommand_t)(int clientNum, /*svscmd_type*/int type, const char* text);
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SV_GameSendServerCommand_t SV_GameSendServerCommand;
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//void Scr_iPrintLn(int clientNum, const std::string& message);
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//typedef int (__cdcel *LogFunction)(char*, char);
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//typedef int (__cdecl *G_LogPrintf)(char *, char);
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//G_LogPrintf pG_LogPrintf;
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//typedef int (__cdecl *cod_printf)(const char*, ...);
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//cod_printf pcod_printf;
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typedef int (__cdecl* killserver_t)(int);
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killserver_t killserver;
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typedef void(__cdecl* Cbuf_AddText_t)(int localClientNum, const char* text);
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Cbuf_AddText_t Cbuf_AddText;
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#endif
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