#include #include #include #include "functions.h" #include #include #include #include HMODULE LogHandle; void init() { std::cout << "ClanTagRank (1.3) by INSANEMODE\n"; std::thread addcommands(Game::addCommands); addcommands.detach(); } BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved ) { switch (ul_reason_for_call) { case DLL_PROCESS_ATTACH: { LogHandle = GetModuleHandle(NULL); init(); } case DLL_PROCESS_DETACH: break; } return TRUE; }