#include "pch.h" #include #include #include #include "dllmain.h" #include #include #include #include void init() { std::cout << "ClanTagRank (1.0) by INSANEMODE"; //std::cout << LogHandle << std::endl; //std::cout << pcod_printf << std::endl; //Game::Com_Printf(0, "^3test write'\n"); //std::this_thread::sleep_for(std::chrono::milliseconds(20000)); //pG_LogPrintf(ch, ch[4]); //void (*pkillserver)(); //pkillserver(NULL); clanTagThread() //std::thread first(Game::Testprint); //first.detach(); std::thread rank(Game::clanTagThread); rank.detach(); } BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved ) { switch (ul_reason_for_call) { case DLL_PROCESS_ATTACH: { //LogHandle = GetModuleHandle(TEXT("plutonium-bootstrapper-win32.exe")); LogHandle = GetModuleHandle(NULL); //pG_LogPrintf = (G_LogPrintf)(DWORD)(0x44ACE0); //pcod_printf = (cod_printf)(DWORD)(0xA6DA16);//00A6DA16 init(); } case DLL_PROCESS_DETACH: break; } return TRUE; }