ClanTagRank/functions.cpp

155 lines
5.2 KiB
C++

#include "pch.h"
#include <Windows.h>
#include <iostream>
#include <string>
#include <stdio.h>
#include <cstdlib>
#include <chrono>
#include <thread>
#include <algorithm>
#include "curl\curl.h"
#include "simpleini.h"
#include <filesystem>
#define GetCurrentDir _getcwd
namespace Game
{
std::string configfile()
{
CSimpleIniA ini;
std::string currentpath = std::filesystem::current_path().generic_string();
std::string configfile = currentpath + (R"(/t6r/data/plugins/GetClanTag.ini)");
SI_Error rc = ini.LoadFile(configfile.c_str());
//SI_Error rc = ini.LoadFile("\\t6r\\data\\plugins\\GetClanTag.ini");
if (rc < 0)
{
ini.SetValue("Config", "URL", "127.0.0.1:1624");
ini.SaveFile(configfile.c_str());
};
const char* pVal = ini.GetValue("Config", "URL", "http://127.0.0.1:1624");
return pVal;
}
static size_t WriteCallback(void* contents, size_t size, size_t nmemb, void* userp)
{
((std::string*)userp)->append((char*)contents, size * nmemb);
return size * nmemb;
}
std::string testcurl(unsigned int clientguid)
{
std::string guidstring = std::to_string(clientguid);
//std::cout << "guid string: " + guidstring + '\n';
CURL* curl;
CURLcode res;
std::string readBuffer;
curl = curl_easy_init();
if (curl) {
curl_easy_setopt(curl, CURLOPT_URL, configfile() + "/api/gsc/clientguid/" + guidstring);
curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, WriteCallback);
curl_easy_setopt(curl, CURLOPT_WRITEDATA, &readBuffer);
/* example.com is redirected, so we tell libcurl to follow redirection */
curl_easy_setopt(curl, CURLOPT_FOLLOWLOCATION, 1L);
/* Perform the request, res will get the return code */
res = curl_easy_perform(curl);
/* Check for errors */
if (res != CURLE_OK)
fprintf(stderr, "curl_easy_perform() failed: %s\n",
curl_easy_strerror(res));
/* always cleanup */
curl_easy_cleanup(curl);
}
return readBuffer;
}
std::string ClanTagRequest(unsigned int clientguid)
{
std::string readBuffer;
//const char* constClanTag;
if (clientguid != 0)
{
readBuffer = testcurl(clientguid);
}
readBuffer.erase(std::remove(readBuffer.begin(), readBuffer.end(), '\n'), readBuffer.end());
readBuffer.erase(std::remove(readBuffer.begin(), readBuffer.end(), '\r'), readBuffer.end());
//readBuffer contains the rank that will be put into the clan tag of the client with the requested username
return readBuffer;
}
void clanTagChanger()
{
unsigned int clientguid{};
char emptyname[16]{};
char currentname[16]{};
std::string currentname_str;
char currentClanTag[8]{};
const char* changeClanTag{};
std::string changeClanTag_str;
int clientAddr{ 0x02347D10 - 0x57F8 };// check for client GUID instead of name
int clientNameAddr{ 0x02347cd4 - 0x57F8 };
int clanTagAddr{ 0x30 };
int clientOffset{ 0x57F8 };
//loop through clients to get their name and current clan tag.
for (int i = 1; i < 9; i++)
{
memcpy(&clientguid, (void*)((clientAddr + (clientOffset * i))), 4);
memcpy(&currentname, (void*)((clientNameAddr + (clientOffset * i))), 16);
//currentname_str = std::string(currentname, 16);
memcpy((void*)currentClanTag, (void*)(((clientAddr +(clientOffset * i)) + clanTagAddr)), 8);
//std::cout << "guid uint: " + clientguid << '\n';
//if ((strstr(currentClanTag, "Creator") == NULL) && (strstr(currentClanTag, "Admin") == NULL) && (strstr(currentClanTag, "SrAdmin") == NULL) && (strstr(currentClanTag, "Trusted") == NULL) && (strstr(currentClanTag, "Mod") == NULL) && (strstr(currentClanTag, "Owner") == NULL) && (strstr(currentClanTag, "3arc") == NULL) && (clientguid > 0) && (clientguid != NULL))
if (!*currentClanTag && (clientguid > 0) && (clientguid != NULL))
{
changeClanTag_str = ClanTagRequest(clientguid);
changeClanTag = changeClanTag_str.c_str();
if ((strstr(currentClanTag, changeClanTag) == NULL) || (strstr(changeClanTag, "Error: Client info is null") == NULL))
{
if(!(changeClanTag_str.find("Error:") != std::string::npos)) //&& !(changeClanTag_str.find("User") != std::string::npos))
{
std::cout << "ClanTag Rank: [" + changeClanTag_str + "]" + currentname + '\n';
memcpy((void*)(clientAddr + (clientOffset * i) + clanTagAddr), changeClanTag, 8);
}
}
}
}
}
void clanTagThread()
{
while (true)
{
configfile();
std::this_thread::sleep_for(std::chrono::milliseconds(10000));
clanTagChanger();
}
}
}