support using Rcon for changing clan tag.

This commit is contained in:
INSANEMODE
2020-11-19 09:36:50 -06:00
parent 0557523482
commit 7b73331924
4 changed files with 132 additions and 78 deletions

View File

@ -1,6 +1,10 @@
using SharedLibraryCore;
using SharedLibraryCore.Interfaces;
using System.Diagnostics.Tracing;
using System.Threading.Tasks;
using System.Threading;
using SharedLibraryCore.Database.Models;
using System.Collections.Generic;
namespace ClanTagRankApi
@ -11,6 +15,7 @@ namespace ClanTagRankApi
private readonly IConfigurationHandler<Configuration> _configurationHandler;
private Configuration Config;
readonly string rank = "rank";
string rankName = "none";
@ -43,14 +48,53 @@ namespace ClanTagRankApi
}
public async Task OnEventAsync(GameEvent E, Server S)// => Task.CompletedTask;
{
if (E.Type == GameEvent.EventType.Join)
if (E.Type == GameEvent.EventType.Join ||E.Type == GameEvent.EventType.ChangePermission)
{
var rank_player_var = await _metaService.GetPersistentMeta(rank, E.Target);
Thread.Sleep(10000);
var rank_player_var = await _metaService.GetPersistentMeta(rank, E.Origin);
rankName = E.Origin.Level.ClanTag();
rank_player_var = await _metaService.GetPersistentMeta("rank", E.Origin);
if (rank_player_var == null)
{
await _metaService.AddPersistentMeta(rank, "none", E.Target);
rank_player_var = await _metaService.GetPersistentMeta(rank, E.Target);
await _metaService.AddPersistentMeta("rank", "none", E.Origin);
rank_player_var = await _metaService.GetPersistentMeta("rank", E.Origin);
}
if (!(rank_player_var.Value.Contains("none")) && !(rank_player_var.Value.Contains("None")) && !(rank_player_var.Value.Contains("NONE")))
{
rankName = rank_player_var.Value;
}
await S.ExecuteCommandAsync("setrank" + " " + E.Origin.ClientNumber + " " + rankName);
}
if (E.Type == GameEvent.EventType.Start || E.Type == GameEvent.EventType.MapEnd || E.Type == GameEvent.EventType.MapChange)
{
Thread.Sleep(10000);
IList<EFClient> currentclients = E.Owner.Manager.GetActiveClients();
foreach(EFClient client in currentclients)
{
var rank_player_var = await _metaService.GetPersistentMeta(rank, client);
rankName = client.Level.ClanTag();
rank_player_var = await _metaService.GetPersistentMeta("rank", client);
if (rank_player_var == null)
{
await _metaService.AddPersistentMeta("rank", "none", client);
rank_player_var = await _metaService.GetPersistentMeta("rank", client);
}
if (!(rank_player_var.Value.Contains("none")) && !(rank_player_var.Value.Contains("None")) && !(rank_player_var.Value.Contains("NONE")))
{
rankName = rank_player_var.Value;
}
await S.ExecuteCommandAsync("setrank" + " " + client.ClientNumber + " " + rankName);
}
}
//return Task.CompletedTask;
}