Add project files.
This commit is contained in:
commit
cf148bd558
63
.gitattributes
vendored
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63
.gitattributes
vendored
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@ -0,0 +1,63 @@
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###############################################################################
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# Set default behavior to automatically normalize line endings.
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###############################################################################
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* text=auto
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###############################################################################
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# Set default behavior for command prompt diff.
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#
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# This is need for earlier builds of msysgit that does not have it on by
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# default for csharp files.
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# Note: This is only used by command line
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###############################################################################
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#*.cs diff=csharp
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###############################################################################
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# Set the merge driver for project and solution files
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#
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# Merging from the command prompt will add diff markers to the files if there
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# are conflicts (Merging from VS is not affected by the settings below, in VS
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# the diff markers are never inserted). Diff markers may cause the following
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# file extensions to fail to load in VS. An alternative would be to treat
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# these files as binary and thus will always conflict and require user
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# intervention with every merge. To do so, just uncomment the entries below
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###############################################################################
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#*.sln merge=binary
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#*.csproj merge=binary
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#*.vbproj merge=binary
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#*.vcxproj merge=binary
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#*.vcproj merge=binary
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#*.dbproj merge=binary
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#*.fsproj merge=binary
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#*.lsproj merge=binary
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#*.wixproj merge=binary
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#*.modelproj merge=binary
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#*.sqlproj merge=binary
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#*.wwaproj merge=binary
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###############################################################################
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# behavior for image files
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#
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# image files are treated as binary by default.
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###############################################################################
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#*.jpg binary
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#*.png binary
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#*.gif binary
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###############################################################################
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# diff behavior for common document formats
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#
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# Convert binary document formats to text before diffing them. This feature
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# is only available from the command line. Turn it on by uncommenting the
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# entries below.
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###############################################################################
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#*.doc diff=astextplain
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#*.DOC diff=astextplain
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#*.docx diff=astextplain
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#*.DOCX diff=astextplain
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#*.dot diff=astextplain
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#*.DOT diff=astextplain
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#*.pdf diff=astextplain
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#*.PDF diff=astextplain
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#*.rtf diff=astextplain
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#*.RTF diff=astextplain
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246
.gitignore
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246
.gitignore
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_build/
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_site/
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Properties/
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# Use git add -f to force override .sln when required. Not needed in most cases.
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# git add -f myProj.sln
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*.sln
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Project_Readme.html
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## Ignore Visual Studio temporary files, build results, and
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## files generated by popular Visual Studio add-ons.
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# User-specific files
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*.suo
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*.user
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*.userosscache
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*.sln.docstates
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*.vscode/
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# User-specific files (MonoDevelop/Xamarin Studio)
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*.userprefs
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# Build results
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[Dd]ebug/
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[Dd]ebugPublic/
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[Rr]elease/
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[Rr]eleases/
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x64/
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x86/
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build/
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bld/
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[Bb]in/
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[Oo]bj/
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# Visual Studo 2015 cache/options directory
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.vs/
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# MSTest test Results
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[Tt]est[Rr]esult*/
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[Bb]uild[Ll]og.*
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# NUNIT
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*.VisualState.xml
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TestResult.xml
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# Build Results of an ATL Project
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[Dd]ebugPS/
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[Rr]eleasePS/
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dlldata.c
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*_i.c
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*_p.c
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*_i.h
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*.ilk
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*.meta
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*.obj
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*.pch
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*.pdb
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*.pgc
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*.pgd
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*.rsp
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*.sbr
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*.tlb
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*.tli
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*.tlh
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*.tmp
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*.tmp_proj
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*.log
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*.vspscc
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*.vssscc
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.builds
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*.pidb
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*.svclog
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*.scc
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# Chutzpah Test files
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_Chutzpah*
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# Visual C++ cache files
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ipch/
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*.aps
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*.ncb
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*.opensdf
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*.sdf
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*.cachefile
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# Visual Studio profiler
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*.psess
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*.vsp
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*.vspx
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# TFS 2012 Local Workspace
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$tf/
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# Guidance Automation Toolkit
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*.gpState
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# ReSharper is a .NET coding add-in
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_ReSharper*/
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*.[Rr]e[Ss]harper
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*.DotSettings.user
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# JustCode is a .NET coding addin-in
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.JustCode
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# TeamCity is a build add-in
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_TeamCity*
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# DotCover is a Code Coverage Tool
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*.dotCover
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# NCrunch
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_NCrunch_*
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.*crunch*.local.xml
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# MightyMoose
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*.mm.*
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AutoTest.Net/
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# Web workbench (sass)
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.sass-cache/
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# Installshield output folder
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[Ee]xpress/
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# DocProject is a documentation generator add-in
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DocProject/buildhelp/
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DocProject/Help/*.HxT
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DocProject/Help/*.HxC
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DocProject/Help/*.hhc
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DocProject/Help/*.hhk
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DocProject/Help/*.hhp
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DocProject/Help/Html2
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DocProject/Help/html
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# Click-Once directory
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publish/
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# Publish Web Output
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*.[Pp]ublish.xml
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*.azurePubxml
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# TODO: Comment the next line if you want to checkin your web deploy settings
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# but database connection strings (with potential passwords) will be unencrypted
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*.pubxml
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*.publishproj
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# NuGet Packages
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*.nupkg
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# The packages folder can be ignored because of Package Restore
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**/packages/*
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# except build/, which is used as an MSBuild target.
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!**/packages/build/
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# Uncomment if necessary however generally it will be regenerated when needed
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#!**/packages/repositories.config
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# Windows Azure Build Output
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csx/
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*.build.csdef
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# Windows Store app package directory
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AppPackages/
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# Others
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*.[Cc]ache
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ClientBin/
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[Ss]tyle[Cc]op.*
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~$*
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*~
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*.dbmdl
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*.dbproj.schemaview
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*.pfx
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*.publishsettings
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node_modules/
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bower_components/
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# RIA/Silverlight projects
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Generated_Code/
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# Backup & report files from converting an old project file
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# to a newer Visual Studio version. Backup files are not needed,
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# because we have git ;-)
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_UpgradeReport_Files/
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Backup*/
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UpgradeLog*.XML
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UpgradeLog*.htm
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# SQL Server files
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*.mdf
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*.ldf
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# Business Intelligence projects
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*.rdl.data
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*.bim.layout
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*.bim_*.settings
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# Microsoft Fakes
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FakesAssemblies/
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# Node.js Tools for Visual Studio
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.ntvs_analysis.dat
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# Visual Studio 6 build log
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*.plg
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# Visual Studio 6 workspace options file
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*.opt
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project.lock.json
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**/wwwroot/lib/
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**/wwwroot/lib/
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**/wwwroot/lib/*
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__pycache__/
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#Mac OSX
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.DS_Store
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# Windows thumbnail cache files
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Thumbs.db
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DEPLOY
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global.min.css
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global.min.js
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bootstrap-custom.min.css
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bootstrap-custom.css
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**/Master/static
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**/Master/dev_env
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/WebfrontCore/Views/Plugins/*
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/WebfrontCore/wwwroot/**/dds
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/WebfrontCore/wwwroot/images/radar/*
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/DiscordWebhook/env
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/DiscordWebhook/config.dev.json
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/GameLogServer/env
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launchSettings.json
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/VpnDetectionPrivate.js
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/Plugins/ScriptPlugins/VpnDetectionPrivate.js
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**/Master/env_master
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/GameLogServer/log_env
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**/*.css
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/Master/master/persistence
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/WebfrontCore/wwwroot/fonts
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/WebfrontCore/wwwroot/font
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/Plugins/Tests/TestSourceFiles
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/Tests/ApplicationTests/Files/GameEvents.json
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/Tests/ApplicationTests/Files/replay.json
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/GameLogServer/game_log_server_env
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20
ClanTagRankApi.csproj
Normal file
20
ClanTagRankApi.csproj
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@ -0,0 +1,20 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>Library</OutputType>
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<TargetFramework>netcoreapp3.1</TargetFramework>
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<ApplicationIcon />
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<StartupObject />
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<Configurations>Debug;Release;Prerelease</Configurations>
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<LangVersion>7.1</LangVersion>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="RaidMax.IW4MAdmin.SharedLibraryCore" Version="2.4.9" PrivateAssets="All" />
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</ItemGroup>
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<Target Name="PostBuild" AfterTargets="PostBuildEvent">
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<Exec Command="dotnet publish $(ProjectPath) -c $(ConfigurationName) -o $(ProjectDir)..\..\Build\Plugins --no-build --no-restore --no-dependencies" />
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</Target>
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</Project>
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20
Configuration.cs
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20
Configuration.cs
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@ -0,0 +1,20 @@
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using SharedLibraryCore.Interfaces;
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namespace ClanTagRankApi
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{
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internal class Configuration : IBaseConfiguration
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{
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internal const string _name = "IW4MAdmin";
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public int RestartTimerLength { get; set; }
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public IBaseConfiguration Generate()
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{
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//this.RestartTimerLength = Utilities.PromptInt("How long in seconds until a server is killed after it is empty?", (string)null, 60, 86400, new int?(43200));
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return (IBaseConfiguration)this;
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}
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string IBaseConfiguration.Name() => "ClanTagRankApi";
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}
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}
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78
GscApiController.cs
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78
GscApiController.cs
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@ -0,0 +1,78 @@
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using Microsoft.AspNetCore.Mvc;
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using SharedLibraryCore;
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using SharedLibraryCore.Interfaces;
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using System.Linq;
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using System.Text;
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namespace WebfrontCore.Controllers.API
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{
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[Route("api/gsc/[action]")]
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public class GscApiController : BaseController
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{
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string rankName;
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public GscApiController(IManager manager) : base(manager)
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{
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}
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/// <summary>
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/// grabs basic info about the client from IW4MAdmin
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/// </summary>
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/// <param name="clientname"></param>
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/// <returns></returns>
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[HttpGet("{clientname}")]
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public IActionResult Clientname(string clientname)
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{
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var clientInfo = Manager.GetActiveClients()
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.FirstOrDefault(c => c.Name == clientname);
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if (clientInfo != null)
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{
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switch((int)clientInfo.Level)
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{
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case 0:
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rankName = "User";
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break;
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case 1:
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rankName = "User";
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break;
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case 2:
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rankName = "Trusted";
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break;
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case 3:
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rankName = "Mod";
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break;
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case 4:
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rankName = "Admin";
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break;
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case 5:
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rankName = "Sr.Admin";
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break;
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case 6:
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rankName = "Owner";
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break;
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case 7:
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rankName = "Creator";
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break;
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case 8:
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rankName = "Console";
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break;
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default:
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break;
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}
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var sb = new StringBuilder();
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sb.AppendLine(rankName);
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return Content(sb.ToString());
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}
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return Content("Error: Client info is null");
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}
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}
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}
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58
Plugin.cs
Normal file
58
Plugin.cs
Normal file
@ -0,0 +1,58 @@
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using SharedLibraryCore;
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using SharedLibraryCore.Interfaces;
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using System.Threading.Tasks;
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||||
namespace ClanTagRankApi
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{
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public class Plugin : IPlugin
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{
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private readonly IConfigurationHandler<Configuration> _configurationHandler;
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private Configuration Config;
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||||
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public string Name => "ClanTagRankApi";
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public float Version => 1.0f;
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public string Author => "INSANEMODE";
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||||
private readonly IMetaService _metaService;
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public Plugin(IMetaService metaService, IConfigurationHandlerFactory configurationHandlerFactory)
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{
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_metaService = metaService;
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_configurationHandler = (IConfigurationHandler<Configuration>)configurationHandlerFactory.GetConfigurationHandler<Configuration>("ClanTagRankApi");
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}
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public Task OnLoadAsync(IManager manager)// => Task.CompletedTask;
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||||
{
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if (_configurationHandler.Configuration() == null)
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||||
{
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_configurationHandler.Set((Configuration)new Configuration().Generate());
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_configurationHandler.Save();
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}
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Config = _configurationHandler.Configuration();
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string version = manager.Version;
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string str = string.Format("Loaded {0} ({1}) by {2} in {3} ({4})!", (object)((IPlugin)this).Name, (object)((IPlugin)this).Version, (object)((IPlugin)this).Author, (object)"IW4MAdmin", (object)version);
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manager.GetLogger(0L).WriteVerbose(str);
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return Task.CompletedTask;
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}
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public Task OnEventAsync(GameEvent E, Server S) => Task.CompletedTask;
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||||
|
||||
public Task OnTickAsync(Server S)// =>
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||||
{
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||||
|
||||
return Task.CompletedTask;
|
||||
|
||||
}
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||||
|
||||
public Task OnUnloadAsync() => Task.CompletedTask;
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||||
|
||||
|
||||
|
||||
}
|
||||
}
|
Loading…
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Reference in New Issue
Block a user