update namespace and use RC event from log to set player rank
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vendored
@ -245,3 +245,5 @@ launchSettings.json
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/Tests/ApplicationTests/Files/replay.json
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/GameLogServer/game_log_server_env
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*.bak
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/TebexApiClient.cs
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/Models
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@ -3,7 +3,7 @@ using SharedLibraryCore.Database.Models;
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using SharedLibraryCore;
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using SharedLibraryCore.Interfaces;
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namespace ClanTagRankApi
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namespace ClanTagRankCommands
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{
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static class ExtensionMethods
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@ -10,7 +10,12 @@
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="RaidMax.IW4MAdmin.SharedLibraryCore" Version="2021.2.6.1" PrivateAssets="All" />
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<Compile Remove="TebexApiClient.cs" />
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<Compile Remove="unusedClanTag.cs" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="RaidMax.IW4MAdmin.SharedLibraryCore" Version="2021.3.19.1" PrivateAssets="All" />
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</ItemGroup>
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<Target Name="PostBuild" AfterTargets="PostBuildEvent">
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43
Commands/MuteClearCommand.cs
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43
Commands/MuteClearCommand.cs
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@ -0,0 +1,43 @@
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using SharedLibraryCore;
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using SharedLibraryCore.Commands;
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using SharedLibraryCore.Configuration;
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using SharedLibraryCore.Database.Models;
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using SharedLibraryCore.Interfaces;
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using System.Threading.Tasks;
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namespace ClanTagRankCommands.Commands
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{
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/// <summary>
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/// Example script command
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/// </summary>
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///
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public class MuteClearCommand : Command
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{
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public MuteClearCommand(CommandConfiguration config, ITranslationLookup lookup, IMetaService metaService, IConfigurationHandlerFactory configurationHandlerFactory) : base(config, lookup)
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{
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Name = "MuteClear";
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Description = "clears the muted player list for current server";
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Alias = "mc";
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Permission = EFClient.Permission.Administrator;
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RequiresTarget = false;
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}
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public override async Task ExecuteAsync(GameEvent E)
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{
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await E.Owner.ExecuteCommandAsync("muteclear");
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E.Origin.Tell("mute list cleared");
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}
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}
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}
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75
Commands/MuteCommand.cs
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75
Commands/MuteCommand.cs
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@ -0,0 +1,75 @@
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using SharedLibraryCore;
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using SharedLibraryCore.Commands;
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using SharedLibraryCore.Configuration;
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using SharedLibraryCore.Database.Models;
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using SharedLibraryCore.Interfaces;
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using System.Threading.Tasks;
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namespace ClanTagRankCommands.Commands
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{
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/// <summary>
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/// Example script command
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/// </summary>
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///
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public class MuteCommand : Command
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{
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public MuteCommand(CommandConfiguration config, ITranslationLookup lookup, IMetaService metaService, IConfigurationHandlerFactory configurationHandlerFactory) : base(config, lookup)
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{
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Name = "Mute";
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Description = "mutes a player's chat.";
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Alias = "mute";
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Permission = EFClient.Permission.Administrator;
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RequiresTarget = true;
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Arguments = new[]
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{
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new CommandArgument()
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{
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Name = "player",
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Required = true
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},
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new CommandArgument()
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{
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Name = "reason",
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Required = false
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}
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};
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}
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public override async Task ExecuteAsync(GameEvent E)
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{
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//var S = E.Owner;
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var msg = E.Data;
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if (E.Data == null)
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{
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msg = "Muted";
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}
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else
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{
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msg = E.Data;
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}
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if(E.Target.IsIngame && E.Target is object && E.Target != E.Origin)
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{
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await E.Owner.ExecuteCommandAsync("mute_player" + " " + E.Target.ClientNumber.ToString());
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E.Target.Warn("muted", E.Origin);
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}
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if(E.Target == E.Origin)
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{
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E.Origin.Tell("Can't mute yourself");
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}
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}
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}
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}
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86
Commands/PermaperkCommand.cs
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86
Commands/PermaperkCommand.cs
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@ -0,0 +1,86 @@
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using SharedLibraryCore;
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using SharedLibraryCore.Commands;
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using SharedLibraryCore.Configuration;
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using SharedLibraryCore.Database.Models;
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using SharedLibraryCore.Interfaces;
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using System.Threading.Tasks;
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using ClanTagRankCommands;
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namespace ClanTagRankCommands.Commands
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{
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/// <summary>
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/// Example script command
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/// </summary>
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public class PermaperkCommand : Command
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{
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private readonly IMetaService _metaService;
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private readonly IConfigurationHandler<Configuration> _configurationHandler;
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private Configuration Config;
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public PermaperkCommand(CommandConfiguration config, ITranslationLookup lookup, IMetaService metaService, IConfigurationHandlerFactory configurationHandlerFactory) : base(config, lookup)
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{
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_metaService = metaService;
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_configurationHandler = configurationHandlerFactory.GetConfigurationHandler<Configuration>("ClanTagRankCommands");
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if (_configurationHandler.Configuration() == null)
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{
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_configurationHandler.Set((Configuration)new Configuration().Generate());
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_configurationHandler.Save();
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}
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Config = _configurationHandler.Configuration();
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Name = "Permaperk";
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Description = "force permaperks, clan tag, and speed if they don't set correctly.";
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Alias = "perma";
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Permission = EFClient.Permission.Trusted;
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RequiresTarget = false;
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Arguments = new[]
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{
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new CommandArgument()
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{
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}
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};
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}
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public override async Task ExecuteAsync(GameEvent E)
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{
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//await yadb.notifyYADB("Kicked player @{target} after a successful vote started from @{origin}", $"testing", E.Data,":pencil:", E.Owner, E.Origin, E.Origin);
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var speedtoggle = await _metaService.GetPersistentMeta("speedtoggle", E.Origin);
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if (speedtoggle == null)
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{
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// speedtoggle == 1 means slower, unmodified speed)
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await _metaService.AddPersistentMeta("speedtoggle", "0", E.Origin);
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speedtoggle = await _metaService.GetPersistentMeta("speedtoggle", E.Origin);
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}
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await E.Owner.SetDvarAsync("sv_iw4madmin_options", "speedtoggle;" + E.Origin.ClientNumber.ToString() + ";" + speedtoggle.Value.ToString());
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if (E.Origin.CurrentServer == E.Owner && E.Origin is object && E.Origin.ClientNumber != -1 && E.Origin.ClientNumber != 9)
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{
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var rank_player_var = await _metaService.GetPersistentMeta("rank", E.Origin);
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var rankName = E.Origin.Level.ClanTag(Config);
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rank_player_var = await _metaService.GetPersistentMeta("rank", E.Origin);
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if (rank_player_var == null)
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{
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await _metaService.AddPersistentMeta("rank", "none", E.Origin);
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rank_player_var = await _metaService.GetPersistentMeta("rank", E.Origin);
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}
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if (!(rank_player_var.Value.Contains("none")) && !(rank_player_var.Value.Contains("None")) && !(rank_player_var.Value.Contains("NONE")))
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{
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rankName = rank_player_var.Value;
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}
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if (E.Origin.CurrentServer == E.Owner && E.Origin is object && E.Origin.ClientNumber != -1 && E.Origin.ClientNumber != 9)// && (E.Origin.Level > EFClient.Permission.Trusted || rankName != Config.User))
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{
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await E.Owner.ExecuteCommandAsync("setclantag" + " " + E.Origin.ClientNumber.ToString() + " " + rankName.ToString());
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await E.Owner.SetDvarAsync("sv_iw4madmin_role", "setRole;" + E.Origin.ClientNumber.ToString() + ";" + rankName.ToString());
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}
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}
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}
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}
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}
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@ -8,7 +8,7 @@ using System.Threading.Tasks;
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namespace ClanTagRankApi.Commands
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namespace ClanTagRankCommands.Commands
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{
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/// <summary>
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/// Example script command
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@ -57,7 +57,11 @@ namespace ClanTagRankApi.Commands
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rank_string = E.Target.Level.ClanTag(Config);
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E.Origin.Tell(E.Target.Name + "'s rank has been reset to: " + rank_string);
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if (E.Target.IsIngame && E.Target is object)
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await E.Owner.ExecuteCommandAsync("setclantag" + " " + E.Target.ClientNumber + " " + rank_string);
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{
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await E.Owner.ExecuteCommandAsync("setclantag" + " " + E.Target.ClientNumber.ToString() + " " + rank_string.ToString());
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await E.Owner.SetDvarAsync("sv_iw4madmin_role", "setRole;" + E.Target.ClientNumber.ToString() + ";" + rank_string.ToString());
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}
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}
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@ -6,7 +6,7 @@ using SharedLibraryCore.Interfaces;
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using System.Threading.Tasks;
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namespace ClanTagRankApi.Commands
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namespace ClanTagRankCommands.Commands
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{
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/// <summary>
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@ -91,7 +91,12 @@ namespace ClanTagRankApi.Commands
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}
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if(E.Target.IsIngame && E.Target is object)
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await E.Owner.ExecuteCommandAsync("setclantag" + " " + E.Target.ClientNumber + " " + rank_string);
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{
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await E.Owner.ExecuteCommandAsync("setclantag" + " " + E.Target.ClientNumber.ToString() + " " + rank_string.ToString());
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await E.Owner.SetDvarAsync("sv_iw4madmin_role", "setRole;" + E.Target.ClientNumber.ToString() + ";" + rank_string.ToString());
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}
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}
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}
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59
Commands/UnMuteCommand.cs
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59
Commands/UnMuteCommand.cs
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@ -0,0 +1,59 @@
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using SharedLibraryCore;
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using SharedLibraryCore.Commands;
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using SharedLibraryCore.Configuration;
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using SharedLibraryCore.Database.Models;
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using SharedLibraryCore.Interfaces;
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using System.Threading.Tasks;
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namespace ClanTagRankCommands.Commands
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{
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/// <summary>
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/// Example script command
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/// </summary>
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///
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public class UnMuteCommand : Command
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{
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public UnMuteCommand(CommandConfiguration config, ITranslationLookup lookup, IMetaService metaService, IConfigurationHandlerFactory configurationHandlerFactory) : base(config, lookup)
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{
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Name = "Unmute";
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Description = "Unmutes a player's chat.";
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Alias = "Unmute";
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Permission = EFClient.Permission.Administrator;
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RequiresTarget = true;
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Arguments = new[]
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{
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new CommandArgument()
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{
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Name = "player",
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Required = true
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}
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};
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}
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public override async Task ExecuteAsync(GameEvent E)
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{
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//var S = E.Owner;
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if(E.Target.IsIngame && E.Target is object)
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{
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await E.Owner.ExecuteCommandAsync("unmute_player" + " " + E.Target.ClientNumber.ToString());
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E.Target.WarnClear(E.Origin);
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E.Target.Tell("You have been Unmuted");
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}
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}
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}
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}
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@ -1,7 +1,7 @@
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using SharedLibraryCore.Interfaces;
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namespace ClanTagRankApi
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namespace ClanTagRankCommands
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{
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public class Configuration : IBaseConfiguration
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{
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67
Events/Script.cs
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67
Events/Script.cs
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using SharedLibraryCore;
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using SharedLibraryCore.Database.Models;
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using SharedLibraryCore.Interfaces;
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using System.Collections.Generic;
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using EventGeneratorCallback = System.ValueTuple<string, string,
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System.Func<string, SharedLibraryCore.Interfaces.IEventParserConfiguration,
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SharedLibraryCore.GameEvent,
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SharedLibraryCore.GameEvent>>;
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namespace IW4MAdmin.Plugins.ClanTagRankCommands.Events
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{
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public class Script : IRegisterEvent
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{
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private const string EVENT_RC = "RC";
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/// <summary>
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/// this is a custom event printed out by _clientids.gsc (used for recording highest personal round records)
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/// </summary>
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/// <returns></returns>
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private EventGeneratorCallback RC()
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{
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return (EVENT_RC, EVENT_RC, (string eventLine, IEventParserConfiguration config, GameEvent autoEvent) =>
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{
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string[] lineSplit = eventLine.Split(";");
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long originId = lineSplit[1].ConvertGuidToLong(config.GuidNumberStyle, 1);
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autoEvent.Type = GameEvent.EventType.Other;
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autoEvent.Origin = new EFClient() { NetworkId = originId };
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autoEvent.RequiredEntity = GameEvent.EventRequiredEntity.Origin;
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autoEvent.GameTime = autoEvent.GameTime;
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autoEvent.Subtype = EVENT_RC;
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return autoEvent;
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}
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);
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}
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//private const string EVENT_RoundNumber = "RoundNumber";
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///// <summary>
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///// this is a custom event printed out by _clientids.gsc (used for recording highest server round records)
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///// </summary>
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///// <returns></returns>
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//private EventGeneratorCallback RoundNumber()
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//{
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// return (EVENT_RoundNumber, EVENT_RoundNumber, (string eventLine, IEventParserConfiguration config, GameEvent autoEvent) =>
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// {
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// string[] lineSplit = eventLine.Split(";");
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// autoEvent.Type = GameEvent.EventType.RoundNumber;
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// autoEvent.Origin = Utilities.IW4MAdminClient();
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// autoEvent.GameTime = autoEvent.GameTime;
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// return autoEvent;
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// }
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// );
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//}
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public IEnumerable<EventGeneratorCallback> Events =>
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new[]
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{
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RC(),
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};
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}
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}
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@ -1,4 +1,5 @@
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using ClanTagRankApi;
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using ClanTagRankCommands;
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using Data.Models;
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using Microsoft.AspNetCore.Mvc;
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using SharedLibraryCore;
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using SharedLibraryCore.Database.Models;
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104
Plugin.cs
104
Plugin.cs
@ -6,9 +6,11 @@ using SharedLibraryCore.Database.Models;
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using System.Collections.Generic;
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using Microsoft.Extensions.Logging;
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using ILogger = Microsoft.Extensions.Logging.ILogger;
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using Data.Models;
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using System;
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namespace ClanTagRankApi
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namespace ClanTagRankCommands
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{
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public class Plugin : IPlugin
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@ -29,7 +31,7 @@ namespace ClanTagRankApi
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private readonly IMetaService _metaService;
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public Plugin(IMetaService metaService, IConfigurationHandlerFactory configurationHandlerFactory, ILogger<Plugin> logger)
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public Plugin(IMetaService metaService, IConfigurationHandlerFactory configurationHandlerFactory, ILogger<Plugin> logger)
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{
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_logger = logger;
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_metaService = metaService;
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@ -46,14 +48,18 @@ namespace ClanTagRankApi
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string version = manager.Version;
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string str = string.Format("Loaded {0} ({1}) by {2} in {3} ({4})!", (object)((IPlugin)this).Name, (object)((IPlugin)this).Version, (object)((IPlugin)this).Author, (object)"IW4MAdmin", (object)version);
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_logger.LogInformation(str);
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return Task.CompletedTask;
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}
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public async Task OnEventAsync(GameEvent E, Server S)// => Task.CompletedTask;
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{
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if (E.Type == GameEvent.EventType.Join ||E.Type == GameEvent.EventType.ChangePermission)
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//if (E.Type == GameEvent.EventType.Join || E.Type == GameEvent.EventType.ChangePermission )
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if ((E.Type == GameEvent.EventType.Other) && E.Subtype.Contains("RC"))
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{
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if(E.Origin.IsIngame && E.Origin is object)
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//Console.WriteLine("RC: " + E.Origin.Name);
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if (E.Origin.CurrentServer == S && E.Origin is object && E.Origin.ClientNumber != -1 && E.Origin.ClientNumber != 9)
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{
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var rank_player_var = await _metaService.GetPersistentMeta(rank, E.Origin);
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rankName = E.Origin.Level.ClanTag(Config);
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@ -61,6 +67,7 @@ namespace ClanTagRankApi
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rank_player_var = await _metaService.GetPersistentMeta("rank", E.Origin);
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if (rank_player_var == null)
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{
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await _metaService.AddPersistentMeta("rank", "none", E.Origin);
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rank_player_var = await _metaService.GetPersistentMeta("rank", E.Origin);
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}
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@ -70,42 +77,54 @@ namespace ClanTagRankApi
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rankName = rank_player_var.Value;
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}
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if (E.Origin.IsIngame && E.Origin is object)
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await S.ExecuteCommandAsync("setclantag" + " " + E.Origin.ClientNumber + " " + rankName);
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}
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}
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if (E.Type == GameEvent.EventType.Start || E.Type == GameEvent.EventType.MapEnd || E.Type == GameEvent.EventType.MapChange)
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{
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IList<EFClient> currentclients = E.Owner.Manager.GetActiveClients();
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foreach(EFClient client in currentclients)
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||||
{
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||||
if (client.IsIngame && client is object)
|
||||
if (E.Origin.CurrentServer == S && E.Origin is object && E.Origin.ClientNumber != -1 && E.Origin.ClientNumber != 9)// && (E.Origin.Level > EFClient.Permission.Trusted || rankName != Config.User))
|
||||
{
|
||||
var rank_player_var = await _metaService.GetPersistentMeta("rank", client);
|
||||
rankName = client.Level.ClanTag(Config);
|
||||
|
||||
rank_player_var = await _metaService.GetPersistentMeta("rank", client);
|
||||
if (rank_player_var == null)
|
||||
{
|
||||
await _metaService.AddPersistentMeta("rank", "none", client);
|
||||
rank_player_var = await _metaService.GetPersistentMeta("rank", client);
|
||||
}
|
||||
|
||||
if (!(rank_player_var.Value.Contains("none")) && !(rank_player_var.Value.Contains("None")) && !(rank_player_var.Value.Contains("NONE")))
|
||||
{
|
||||
rankName = rank_player_var.Value;
|
||||
|
||||
}
|
||||
if (client.IsIngame && client is object)
|
||||
await S.ExecuteCommandAsync("setclantag" + " " + client.ClientNumber + " " + rankName);
|
||||
await S.ExecuteCommandAsync("setclantag" + " " + E.Origin.ClientNumber.ToString() + " " + rankName.ToString());
|
||||
await S.SetDvarAsync("sv_iw4madmin_role", "setRole;" + E.Origin.ClientNumber.ToString() + ";" + rankName.ToString());
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
//return Task.CompletedTask;
|
||||
//if ((E.Type == GameEvent.EventType.Other) && E.Subtype.Contains("YADB-Embed"))
|
||||
//{
|
||||
// Console.WriteLine(E.Extra);
|
||||
// Console.WriteLine(E.Origin.Name);
|
||||
//}
|
||||
//if (E.Type == GameEvent.EventType.Start || E.Type == GameEvent.EventType.MapChange)
|
||||
//{
|
||||
// var currentclients = S.GetClientsAsList(); //GetActiveClients();
|
||||
// foreach (EFClient client in currentclients)
|
||||
// {
|
||||
// if (client.CurrentServer == S && client is object && client.ClientNumber != -1 && client.ClientNumber != 9)
|
||||
// {
|
||||
// var rank_player_var = await _metaService.GetPersistentMeta("rank", client);
|
||||
// rankName = client.Level.ClanTag(Config);
|
||||
|
||||
// rank_player_var = await _metaService.GetPersistentMeta("rank", client);
|
||||
// if (rank_player_var == null)
|
||||
// {
|
||||
// await _metaService.AddPersistentMeta("rank", "none", client);
|
||||
// rank_player_var = await _metaService.GetPersistentMeta("rank", client);
|
||||
// }
|
||||
|
||||
// if (!(rank_player_var.Value.Contains("none")) && !(rank_player_var.Value.Contains("None")) && !(rank_player_var.Value.Contains("NONE")))
|
||||
// {
|
||||
// rankName = rank_player_var.Value;
|
||||
|
||||
// }
|
||||
// if (client.CurrentServer == S && client is object && client.ClientNumber != -1 && client.ClientNumber != 9)
|
||||
// {
|
||||
// await S.SetDvarAsync("sv_iw4madmin_role", "setRole;" + client.ClientNumber.ToString() + ";" + rankName.ToString());
|
||||
// await S.ExecuteCommandAsync("setclantag" + " " + client.ClientNumber.ToString() + " " + rankName.ToString());
|
||||
// }
|
||||
|
||||
// }
|
||||
|
||||
|
||||
// }
|
||||
|
||||
//}
|
||||
//return Task.CompletedTask;
|
||||
}
|
||||
public Task OnTickAsync(Server S)// =>
|
||||
{
|
||||
@ -116,7 +135,11 @@ namespace ClanTagRankApi
|
||||
|
||||
public Task OnUnloadAsync() => Task.CompletedTask;
|
||||
|
||||
public Task notifyYADB(string message, string title, string reason, string icon, Server S, EFClient OriginClient, EFClient TargetClient)
|
||||
|
||||
}
|
||||
public static class yadb
|
||||
{
|
||||
public static Task notifyYADB(string message, string title, string reason, string icon, Server S, EFClient OriginClient, EFClient TargetClient)
|
||||
{
|
||||
string json = "";
|
||||
using (var stream = new System.IO.MemoryStream())
|
||||
@ -144,9 +167,16 @@ namespace ClanTagRankApi
|
||||
};
|
||||
|
||||
S.ExecuteEvent(e);
|
||||
Console.WriteLine("event triggered!" + message);
|
||||
return Task.CompletedTask;
|
||||
|
||||
|
||||
|
||||
//notifyYADB("Kicked player @{target} after a successful vote started from @{origin}", $"Vote kicked {target.Name}", gameEvent.Data,":pencil:", Server, origin, target);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
65
unusedClanTag.cs
Normal file
65
unusedClanTag.cs
Normal file
@ -0,0 +1,65 @@
|
||||
|
||||
using SharedLibraryCore.Database.Models;
|
||||
using SharedLibraryCore;
|
||||
using SharedLibraryCore.Interfaces;
|
||||
|
||||
namespace Tebex_IW4M_Admin
|
||||
{
|
||||
|
||||
static class ExtensionMethods
|
||||
{
|
||||
public static string Truncate(this string input, int strLength)
|
||||
{
|
||||
if (string.IsNullOrEmpty(input)) return input;
|
||||
return input.Length <= strLength ? input : input.Substring(0, strLength);
|
||||
}
|
||||
public static string ClanTag(this EFClient.Permission level, Configuration Config)
|
||||
{
|
||||
string rankName;
|
||||
|
||||
switch ((int)level)
|
||||
{
|
||||
case -1:
|
||||
rankName = "Banned"; //this typically won't be seen.
|
||||
break;
|
||||
case 0:
|
||||
rankName = Config.User;
|
||||
break;
|
||||
case 1:
|
||||
rankName = Config.User; //1 = flagged, but don't want to show this in game.
|
||||
break;
|
||||
case 2:
|
||||
rankName = Config.Trusted;
|
||||
break;
|
||||
case 3:
|
||||
rankName = Config.Moderator;
|
||||
break;
|
||||
case 4:
|
||||
rankName = Config.Admin;
|
||||
break;
|
||||
case 5:
|
||||
rankName = Config.SeniorAdmin;
|
||||
break;
|
||||
case 6:
|
||||
rankName = Config.Owner;
|
||||
break;
|
||||
case 7:
|
||||
rankName = Config.Creator;
|
||||
break;
|
||||
case 8:
|
||||
rankName = Config.Console;
|
||||
break;
|
||||
default:
|
||||
rankName = Config.User;
|
||||
break;
|
||||
}
|
||||
return rankName.Truncate(8);
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user