update namespace and use RC event from log to set player rank

This commit is contained in:
INSANEMODE 2022-02-11 02:02:32 -06:00
parent c066adc020
commit de41c6c20b
14 changed files with 487 additions and 45 deletions

2
.gitignore vendored
View File

@ -245,3 +245,5 @@ launchSettings.json
/Tests/ApplicationTests/Files/replay.json
/GameLogServer/game_log_server_env
*.bak
/TebexApiClient.cs
/Models

View File

@ -3,7 +3,7 @@ using SharedLibraryCore.Database.Models;
using SharedLibraryCore;
using SharedLibraryCore.Interfaces;
namespace ClanTagRankApi
namespace ClanTagRankCommands
{
static class ExtensionMethods

View File

@ -10,7 +10,12 @@
</PropertyGroup>
<ItemGroup>
<PackageReference Include="RaidMax.IW4MAdmin.SharedLibraryCore" Version="2021.2.6.1" PrivateAssets="All" />
<Compile Remove="TebexApiClient.cs" />
<Compile Remove="unusedClanTag.cs" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="RaidMax.IW4MAdmin.SharedLibraryCore" Version="2021.3.19.1" PrivateAssets="All" />
</ItemGroup>
<Target Name="PostBuild" AfterTargets="PostBuildEvent">

View File

@ -0,0 +1,43 @@
using SharedLibraryCore;
using SharedLibraryCore.Commands;
using SharedLibraryCore.Configuration;
using SharedLibraryCore.Database.Models;
using SharedLibraryCore.Interfaces;
using System.Threading.Tasks;
namespace ClanTagRankCommands.Commands
{
/// <summary>
/// Example script command
/// </summary>
///
public class MuteClearCommand : Command
{
public MuteClearCommand(CommandConfiguration config, ITranslationLookup lookup, IMetaService metaService, IConfigurationHandlerFactory configurationHandlerFactory) : base(config, lookup)
{
Name = "MuteClear";
Description = "clears the muted player list for current server";
Alias = "mc";
Permission = EFClient.Permission.Administrator;
RequiresTarget = false;
}
public override async Task ExecuteAsync(GameEvent E)
{
await E.Owner.ExecuteCommandAsync("muteclear");
E.Origin.Tell("mute list cleared");
}
}
}

75
Commands/MuteCommand.cs Normal file
View File

@ -0,0 +1,75 @@
using SharedLibraryCore;
using SharedLibraryCore.Commands;
using SharedLibraryCore.Configuration;
using SharedLibraryCore.Database.Models;
using SharedLibraryCore.Interfaces;
using System.Threading.Tasks;
namespace ClanTagRankCommands.Commands
{
/// <summary>
/// Example script command
/// </summary>
///
public class MuteCommand : Command
{
public MuteCommand(CommandConfiguration config, ITranslationLookup lookup, IMetaService metaService, IConfigurationHandlerFactory configurationHandlerFactory) : base(config, lookup)
{
Name = "Mute";
Description = "mutes a player's chat.";
Alias = "mute";
Permission = EFClient.Permission.Administrator;
RequiresTarget = true;
Arguments = new[]
{
new CommandArgument()
{
Name = "player",
Required = true
},
new CommandArgument()
{
Name = "reason",
Required = false
}
};
}
public override async Task ExecuteAsync(GameEvent E)
{
//var S = E.Owner;
var msg = E.Data;
if (E.Data == null)
{
msg = "Muted";
}
else
{
msg = E.Data;
}
if(E.Target.IsIngame && E.Target is object && E.Target != E.Origin)
{
await E.Owner.ExecuteCommandAsync("mute_player" + " " + E.Target.ClientNumber.ToString());
E.Target.Warn("muted", E.Origin);
}
if(E.Target == E.Origin)
{
E.Origin.Tell("Can't mute yourself");
}
}
}
}

View File

@ -0,0 +1,86 @@
using SharedLibraryCore;
using SharedLibraryCore.Commands;
using SharedLibraryCore.Configuration;
using SharedLibraryCore.Database.Models;
using SharedLibraryCore.Interfaces;
using System.Threading.Tasks;
using ClanTagRankCommands;
namespace ClanTagRankCommands.Commands
{
/// <summary>
/// Example script command
/// </summary>
public class PermaperkCommand : Command
{
private readonly IMetaService _metaService;
private readonly IConfigurationHandler<Configuration> _configurationHandler;
private Configuration Config;
public PermaperkCommand(CommandConfiguration config, ITranslationLookup lookup, IMetaService metaService, IConfigurationHandlerFactory configurationHandlerFactory) : base(config, lookup)
{
_metaService = metaService;
_configurationHandler = configurationHandlerFactory.GetConfigurationHandler<Configuration>("ClanTagRankCommands");
if (_configurationHandler.Configuration() == null)
{
_configurationHandler.Set((Configuration)new Configuration().Generate());
_configurationHandler.Save();
}
Config = _configurationHandler.Configuration();
Name = "Permaperk";
Description = "force permaperks, clan tag, and speed if they don't set correctly.";
Alias = "perma";
Permission = EFClient.Permission.Trusted;
RequiresTarget = false;
Arguments = new[]
{
new CommandArgument()
{
}
};
}
public override async Task ExecuteAsync(GameEvent E)
{
//await yadb.notifyYADB("Kicked player @{target} after a successful vote started from @{origin}", $"testing", E.Data,":pencil:", E.Owner, E.Origin, E.Origin);
var speedtoggle = await _metaService.GetPersistentMeta("speedtoggle", E.Origin);
if (speedtoggle == null)
{
// speedtoggle == 1 means slower, unmodified speed)
await _metaService.AddPersistentMeta("speedtoggle", "0", E.Origin);
speedtoggle = await _metaService.GetPersistentMeta("speedtoggle", E.Origin);
}
await E.Owner.SetDvarAsync("sv_iw4madmin_options", "speedtoggle;" + E.Origin.ClientNumber.ToString() + ";" + speedtoggle.Value.ToString());
if (E.Origin.CurrentServer == E.Owner && E.Origin is object && E.Origin.ClientNumber != -1 && E.Origin.ClientNumber != 9)
{
var rank_player_var = await _metaService.GetPersistentMeta("rank", E.Origin);
var rankName = E.Origin.Level.ClanTag(Config);
rank_player_var = await _metaService.GetPersistentMeta("rank", E.Origin);
if (rank_player_var == null)
{
await _metaService.AddPersistentMeta("rank", "none", E.Origin);
rank_player_var = await _metaService.GetPersistentMeta("rank", E.Origin);
}
if (!(rank_player_var.Value.Contains("none")) && !(rank_player_var.Value.Contains("None")) && !(rank_player_var.Value.Contains("NONE")))
{
rankName = rank_player_var.Value;
}
if (E.Origin.CurrentServer == E.Owner && E.Origin is object && E.Origin.ClientNumber != -1 && E.Origin.ClientNumber != 9)// && (E.Origin.Level > EFClient.Permission.Trusted || rankName != Config.User))
{
await E.Owner.ExecuteCommandAsync("setclantag" + " " + E.Origin.ClientNumber.ToString() + " " + rankName.ToString());
await E.Owner.SetDvarAsync("sv_iw4madmin_role", "setRole;" + E.Origin.ClientNumber.ToString() + ";" + rankName.ToString());
}
}
}
}
}

View File

@ -8,7 +8,7 @@ using System.Threading.Tasks;
namespace ClanTagRankApi.Commands
namespace ClanTagRankCommands.Commands
{
/// <summary>
/// Example script command
@ -57,7 +57,11 @@ namespace ClanTagRankApi.Commands
rank_string = E.Target.Level.ClanTag(Config);
E.Origin.Tell(E.Target.Name + "'s rank has been reset to: " + rank_string);
if (E.Target.IsIngame && E.Target is object)
await E.Owner.ExecuteCommandAsync("setclantag" + " " + E.Target.ClientNumber + " " + rank_string);
{
await E.Owner.ExecuteCommandAsync("setclantag" + " " + E.Target.ClientNumber.ToString() + " " + rank_string.ToString());
await E.Owner.SetDvarAsync("sv_iw4madmin_role", "setRole;" + E.Target.ClientNumber.ToString() + ";" + rank_string.ToString());
}
}

View File

@ -6,7 +6,7 @@ using SharedLibraryCore.Interfaces;
using System.Threading.Tasks;
namespace ClanTagRankApi.Commands
namespace ClanTagRankCommands.Commands
{
/// <summary>
@ -91,7 +91,12 @@ namespace ClanTagRankApi.Commands
}
if(E.Target.IsIngame && E.Target is object)
await E.Owner.ExecuteCommandAsync("setclantag" + " " + E.Target.ClientNumber + " " + rank_string);
{
await E.Owner.ExecuteCommandAsync("setclantag" + " " + E.Target.ClientNumber.ToString() + " " + rank_string.ToString());
await E.Owner.SetDvarAsync("sv_iw4madmin_role", "setRole;" + E.Target.ClientNumber.ToString() + ";" + rank_string.ToString());
}
}
}

59
Commands/UnMuteCommand.cs Normal file
View File

@ -0,0 +1,59 @@
using SharedLibraryCore;
using SharedLibraryCore.Commands;
using SharedLibraryCore.Configuration;
using SharedLibraryCore.Database.Models;
using SharedLibraryCore.Interfaces;
using System.Threading.Tasks;
namespace ClanTagRankCommands.Commands
{
/// <summary>
/// Example script command
/// </summary>
///
public class UnMuteCommand : Command
{
public UnMuteCommand(CommandConfiguration config, ITranslationLookup lookup, IMetaService metaService, IConfigurationHandlerFactory configurationHandlerFactory) : base(config, lookup)
{
Name = "Unmute";
Description = "Unmutes a player's chat.";
Alias = "Unmute";
Permission = EFClient.Permission.Administrator;
RequiresTarget = true;
Arguments = new[]
{
new CommandArgument()
{
Name = "player",
Required = true
}
};
}
public override async Task ExecuteAsync(GameEvent E)
{
//var S = E.Owner;
if(E.Target.IsIngame && E.Target is object)
{
await E.Owner.ExecuteCommandAsync("unmute_player" + " " + E.Target.ClientNumber.ToString());
E.Target.WarnClear(E.Origin);
E.Target.Tell("You have been Unmuted");
}
}
}
}

View File

@ -1,7 +1,7 @@

using SharedLibraryCore.Interfaces;
namespace ClanTagRankApi
namespace ClanTagRankCommands
{
public class Configuration : IBaseConfiguration
{

67
Events/Script.cs Normal file
View File

@ -0,0 +1,67 @@
using SharedLibraryCore;
using SharedLibraryCore.Database.Models;
using SharedLibraryCore.Interfaces;
using System.Collections.Generic;
using EventGeneratorCallback = System.ValueTuple<string, string,
System.Func<string, SharedLibraryCore.Interfaces.IEventParserConfiguration,
SharedLibraryCore.GameEvent,
SharedLibraryCore.GameEvent>>;
namespace IW4MAdmin.Plugins.ClanTagRankCommands.Events
{
public class Script : IRegisterEvent
{
private const string EVENT_RC = "RC";
/// <summary>
/// this is a custom event printed out by _clientids.gsc (used for recording highest personal round records)
/// </summary>
/// <returns></returns>
private EventGeneratorCallback RC()
{
return (EVENT_RC, EVENT_RC, (string eventLine, IEventParserConfiguration config, GameEvent autoEvent) =>
{
string[] lineSplit = eventLine.Split(";");
long originId = lineSplit[1].ConvertGuidToLong(config.GuidNumberStyle, 1);
autoEvent.Type = GameEvent.EventType.Other;
autoEvent.Origin = new EFClient() { NetworkId = originId };
autoEvent.RequiredEntity = GameEvent.EventRequiredEntity.Origin;
autoEvent.GameTime = autoEvent.GameTime;
autoEvent.Subtype = EVENT_RC;
return autoEvent;
}
);
}
//private const string EVENT_RoundNumber = "RoundNumber";
///// <summary>
///// this is a custom event printed out by _clientids.gsc (used for recording highest server round records)
///// </summary>
///// <returns></returns>
//private EventGeneratorCallback RoundNumber()
//{
// return (EVENT_RoundNumber, EVENT_RoundNumber, (string eventLine, IEventParserConfiguration config, GameEvent autoEvent) =>
// {
// string[] lineSplit = eventLine.Split(";");
// autoEvent.Type = GameEvent.EventType.RoundNumber;
// autoEvent.Origin = Utilities.IW4MAdminClient();
// autoEvent.GameTime = autoEvent.GameTime;
// return autoEvent;
// }
// );
//}
public IEnumerable<EventGeneratorCallback> Events =>
new[]
{
RC(),
};
}
}

View File

@ -1,4 +1,5 @@
using ClanTagRankApi;
using ClanTagRankCommands;
using Data.Models;
using Microsoft.AspNetCore.Mvc;
using SharedLibraryCore;
using SharedLibraryCore.Database.Models;

104
Plugin.cs
View File

@ -6,9 +6,11 @@ using SharedLibraryCore.Database.Models;
using System.Collections.Generic;
using Microsoft.Extensions.Logging;
using ILogger = Microsoft.Extensions.Logging.ILogger;
using Data.Models;
using System;
namespace ClanTagRankApi
namespace ClanTagRankCommands
{
public class Plugin : IPlugin
@ -29,7 +31,7 @@ namespace ClanTagRankApi
private readonly IMetaService _metaService;
public Plugin(IMetaService metaService, IConfigurationHandlerFactory configurationHandlerFactory, ILogger<Plugin> logger)
public Plugin(IMetaService metaService, IConfigurationHandlerFactory configurationHandlerFactory, ILogger<Plugin> logger)
{
_logger = logger;
_metaService = metaService;
@ -46,14 +48,18 @@ namespace ClanTagRankApi
string version = manager.Version;
string str = string.Format("Loaded {0} ({1}) by {2} in {3} ({4})!", (object)((IPlugin)this).Name, (object)((IPlugin)this).Version, (object)((IPlugin)this).Author, (object)"IW4MAdmin", (object)version);
_logger.LogInformation(str);
return Task.CompletedTask;
}
public async Task OnEventAsync(GameEvent E, Server S)// => Task.CompletedTask;
{
if (E.Type == GameEvent.EventType.Join ||E.Type == GameEvent.EventType.ChangePermission)
//if (E.Type == GameEvent.EventType.Join || E.Type == GameEvent.EventType.ChangePermission )
if ((E.Type == GameEvent.EventType.Other) && E.Subtype.Contains("RC"))
{
if(E.Origin.IsIngame && E.Origin is object)
//Console.WriteLine("RC: " + E.Origin.Name);
if (E.Origin.CurrentServer == S && E.Origin is object && E.Origin.ClientNumber != -1 && E.Origin.ClientNumber != 9)
{
var rank_player_var = await _metaService.GetPersistentMeta(rank, E.Origin);
rankName = E.Origin.Level.ClanTag(Config);
@ -61,6 +67,7 @@ namespace ClanTagRankApi
rank_player_var = await _metaService.GetPersistentMeta("rank", E.Origin);
if (rank_player_var == null)
{
await _metaService.AddPersistentMeta("rank", "none", E.Origin);
rank_player_var = await _metaService.GetPersistentMeta("rank", E.Origin);
}
@ -70,42 +77,54 @@ namespace ClanTagRankApi
rankName = rank_player_var.Value;
}
if (E.Origin.IsIngame && E.Origin is object)
await S.ExecuteCommandAsync("setclantag" + " " + E.Origin.ClientNumber + " " + rankName);
}
}
if (E.Type == GameEvent.EventType.Start || E.Type == GameEvent.EventType.MapEnd || E.Type == GameEvent.EventType.MapChange)
{
IList<EFClient> currentclients = E.Owner.Manager.GetActiveClients();
foreach(EFClient client in currentclients)
{
if (client.IsIngame && client is object)
if (E.Origin.CurrentServer == S && E.Origin is object && E.Origin.ClientNumber != -1 && E.Origin.ClientNumber != 9)// && (E.Origin.Level > EFClient.Permission.Trusted || rankName != Config.User))
{
var rank_player_var = await _metaService.GetPersistentMeta("rank", client);
rankName = client.Level.ClanTag(Config);
rank_player_var = await _metaService.GetPersistentMeta("rank", client);
if (rank_player_var == null)
{
await _metaService.AddPersistentMeta("rank", "none", client);
rank_player_var = await _metaService.GetPersistentMeta("rank", client);
}
if (!(rank_player_var.Value.Contains("none")) && !(rank_player_var.Value.Contains("None")) && !(rank_player_var.Value.Contains("NONE")))
{
rankName = rank_player_var.Value;
}
if (client.IsIngame && client is object)
await S.ExecuteCommandAsync("setclantag" + " " + client.ClientNumber + " " + rankName);
await S.ExecuteCommandAsync("setclantag" + " " + E.Origin.ClientNumber.ToString() + " " + rankName.ToString());
await S.SetDvarAsync("sv_iw4madmin_role", "setRole;" + E.Origin.ClientNumber.ToString() + ";" + rankName.ToString());
}
}
}
//return Task.CompletedTask;
//if ((E.Type == GameEvent.EventType.Other) && E.Subtype.Contains("YADB-Embed"))
//{
// Console.WriteLine(E.Extra);
// Console.WriteLine(E.Origin.Name);
//}
//if (E.Type == GameEvent.EventType.Start || E.Type == GameEvent.EventType.MapChange)
//{
// var currentclients = S.GetClientsAsList(); //GetActiveClients();
// foreach (EFClient client in currentclients)
// {
// if (client.CurrentServer == S && client is object && client.ClientNumber != -1 && client.ClientNumber != 9)
// {
// var rank_player_var = await _metaService.GetPersistentMeta("rank", client);
// rankName = client.Level.ClanTag(Config);
// rank_player_var = await _metaService.GetPersistentMeta("rank", client);
// if (rank_player_var == null)
// {
// await _metaService.AddPersistentMeta("rank", "none", client);
// rank_player_var = await _metaService.GetPersistentMeta("rank", client);
// }
// if (!(rank_player_var.Value.Contains("none")) && !(rank_player_var.Value.Contains("None")) && !(rank_player_var.Value.Contains("NONE")))
// {
// rankName = rank_player_var.Value;
// }
// if (client.CurrentServer == S && client is object && client.ClientNumber != -1 && client.ClientNumber != 9)
// {
// await S.SetDvarAsync("sv_iw4madmin_role", "setRole;" + client.ClientNumber.ToString() + ";" + rankName.ToString());
// await S.ExecuteCommandAsync("setclantag" + " " + client.ClientNumber.ToString() + " " + rankName.ToString());
// }
// }
// }
//}
//return Task.CompletedTask;
}
public Task OnTickAsync(Server S)// =>
{
@ -116,7 +135,11 @@ namespace ClanTagRankApi
public Task OnUnloadAsync() => Task.CompletedTask;
public Task notifyYADB(string message, string title, string reason, string icon, Server S, EFClient OriginClient, EFClient TargetClient)
}
public static class yadb
{
public static Task notifyYADB(string message, string title, string reason, string icon, Server S, EFClient OriginClient, EFClient TargetClient)
{
string json = "";
using (var stream = new System.IO.MemoryStream())
@ -144,9 +167,16 @@ namespace ClanTagRankApi
};
S.ExecuteEvent(e);
Console.WriteLine("event triggered!" + message);
return Task.CompletedTask;
//notifyYADB("Kicked player @{target} after a successful vote started from @{origin}", $"Vote kicked {target.Name}", gameEvent.Data,":pencil:", Server, origin, target);
}
}
}

65
unusedClanTag.cs Normal file
View File

@ -0,0 +1,65 @@

using SharedLibraryCore.Database.Models;
using SharedLibraryCore;
using SharedLibraryCore.Interfaces;
namespace Tebex_IW4M_Admin
{
static class ExtensionMethods
{
public static string Truncate(this string input, int strLength)
{
if (string.IsNullOrEmpty(input)) return input;
return input.Length <= strLength ? input : input.Substring(0, strLength);
}
public static string ClanTag(this EFClient.Permission level, Configuration Config)
{
string rankName;
switch ((int)level)
{
case -1:
rankName = "Banned"; //this typically won't be seen.
break;
case 0:
rankName = Config.User;
break;
case 1:
rankName = Config.User; //1 = flagged, but don't want to show this in game.
break;
case 2:
rankName = Config.Trusted;
break;
case 3:
rankName = Config.Moderator;
break;
case 4:
rankName = Config.Admin;
break;
case 5:
rankName = Config.SeniorAdmin;
break;
case 6:
rankName = Config.Owner;
break;
case 7:
rankName = Config.Creator;
break;
case 8:
rankName = Config.Console;
break;
default:
rankName = Config.User;
break;
}
return rankName.Truncate(8);
}
}
}