using SharedLibraryCore.Interfaces; namespace ClanTagRankApi { public class Configuration : IBaseConfiguration { internal const string _name = "IW4MAdmin"; public string WARNING { get; set; } public string User { get; set; } public string Trusted { get; set; } public string Moderator { get; set; } public string Admin { get; set; } public string SeniorAdmin { get; set; } public string Owner { get; set; } public string Creator { get; set; } public string Console { get; set; } public IBaseConfiguration Generate() { //this.RestartTimerLength = Utilities.PromptInt("How long in seconds until a server is killed after it is empty?", (string)null, 60, 86400, new int?(43200)); this.WARNING = "Do Not Exceed 8 characters, names will be truncated."; this.User = "User"; this.Trusted = "Trusted"; this.Moderator = "Mod"; this.Admin = "Admin"; this.SeniorAdmin = "SrAdmin"; this.Owner = "Owner"; this.Creator = "Creator"; this.Console = "Console"; return (IBaseConfiguration)this; } string IBaseConfiguration.Name() => "ClanTagRankCommands"; } }