94 lines
3.6 KiB
C#
94 lines
3.6 KiB
C#
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Threading.Tasks;
|
|
using Data.Models;
|
|
using Data.Models.Client;
|
|
using SharedLibraryCore;
|
|
using SharedLibraryCore.Commands;
|
|
using SharedLibraryCore.Configuration;
|
|
using SharedLibraryCore.Dtos;
|
|
using SharedLibraryCore.Interfaces;
|
|
|
|
|
|
namespace ClanTagRankCommands.Commands
|
|
{
|
|
public class SetDonatorCommand : Command
|
|
{
|
|
private readonly IMetaServiceV2 _metaService;
|
|
|
|
|
|
public SetDonatorCommand(CommandConfiguration config, ITranslationLookup layout, IMetaServiceV2 metaService) :
|
|
base(config, layout)
|
|
{
|
|
Name = "SetDonator";
|
|
Description = "Sets a player to Donator rank";
|
|
Alias = "Donator";
|
|
Permission = EFClient.Permission.Moderator;
|
|
RequiresTarget = true;
|
|
Arguments = new[]
|
|
{
|
|
new CommandArgument
|
|
{
|
|
Name = "Player",
|
|
Required = true
|
|
}
|
|
};
|
|
|
|
_metaService = metaService;
|
|
}
|
|
|
|
public override async Task ExecuteAsync(GameEvent gameEvent)
|
|
{
|
|
var token = gameEvent.Owner.Manager.CancellationToken;
|
|
|
|
var availableTags = await _metaService.GetPersistentMetaValue<List<LookupValue<string>>>(EFMeta.ClientTagNameV2, token);
|
|
var matchingTag = availableTags.FirstOrDefault(tag => tag.Value == "Donator".Trim());
|
|
|
|
gameEvent.Target.Tag = matchingTag.Value;
|
|
await _metaService.SetPersistentMetaForLookupKey(EFMeta.ClientTagV2, EFMeta.ClientTagNameV2, matchingTag.Id,
|
|
gameEvent.Target.ClientId, token);
|
|
if (gameEvent.Target.Level < EFClient.Permission.Moderator)
|
|
{
|
|
gameEvent.Target.SetLevel(EFClient.Permission.Trusted, gameEvent.Origin);
|
|
}
|
|
|
|
gameEvent.Origin.Tell($"Set {gameEvent.Target.Name} to Donator");
|
|
if (gameEvent.Target.IsIngame)
|
|
{
|
|
gameEvent.Target.Tell($"Your rank has been set to Donator!");
|
|
}
|
|
else
|
|
{
|
|
var cmd = $"{Utilities.CommandPrefix}om @{gameEvent.Target.ClientId} Your rank has been set to Donator!";
|
|
var impersonatedCommandEvent = new GameEvent
|
|
{
|
|
Type = GameEvent.EventType.Command,
|
|
Origin = gameEvent.Origin,
|
|
//ImpersonationOrigin = gameEvent.Origin,
|
|
Message = cmd,
|
|
Data = cmd,
|
|
Owner = gameEvent.Owner,
|
|
CorrelationId = gameEvent.CorrelationId
|
|
};
|
|
gameEvent.Owner.Manager.AddEvent(impersonatedCommandEvent);
|
|
|
|
var result = await impersonatedCommandEvent.WaitAsync(Utilities.DefaultCommandTimeout,
|
|
gameEvent.Owner.Manager.CancellationToken);
|
|
await result.WaitAsync(Utilities.DefaultCommandTimeout, gameEvent.Owner.Manager.CancellationToken);
|
|
|
|
// remove the added command response
|
|
// todo: something weird happening making this change required
|
|
var responses = gameEvent.Owner.Manager.ProcessingEvents
|
|
.Where(ev => ev.Value.CorrelationId == impersonatedCommandEvent.CorrelationId)
|
|
.SelectMany(ev => ev.Value.Output)
|
|
.ToList();
|
|
|
|
foreach (var output in responses)
|
|
await gameEvent.Origin.Tell(_translationLookup["COMMANDS_RUN_AS_SUCCESS"].FormatExt(output))
|
|
.WaitAsync();
|
|
|
|
}
|
|
}
|
|
}
|
|
}
|