113 lines
4.2 KiB
C#

using SharedLibraryCore;
using SharedLibraryCore.Interfaces;
using System.Threading.Tasks;
using System.Threading;
using SharedLibraryCore.Database.Models;
using System.Collections.Generic;
namespace ClanTagRankApi
{
public class Plugin : IPlugin
{
private readonly IConfigurationHandler<Configuration> _configurationHandler;
private Configuration Config;
readonly string rank = "rank";
string rankName = "none";
public string Name => "ClanTagRankApi";
public float Version => 1.3f;
public string Author => "INSANEMODE";
private readonly IMetaService _metaService;
public Plugin(IMetaService metaService, IConfigurationHandlerFactory configurationHandlerFactory)
{
_metaService = metaService;
_configurationHandler = (IConfigurationHandler<Configuration>)configurationHandlerFactory.GetConfigurationHandler<Configuration>("ClanTagRankApi");
}
public Task OnLoadAsync(IManager manager)// => Task.CompletedTask;
{
if (_configurationHandler.Configuration() == null)
{
_configurationHandler.Set((Configuration)new Configuration().Generate());
_configurationHandler.Save();
}
Config = _configurationHandler.Configuration();
string version = manager.Version;
string str = string.Format("Loaded {0} ({1}) by {2} in {3} ({4})!", (object)((IPlugin)this).Name, (object)((IPlugin)this).Version, (object)((IPlugin)this).Author, (object)"IW4MAdmin", (object)version);
manager.GetLogger(0L).WriteVerbose(str);
return Task.CompletedTask;
}
public async Task OnEventAsync(GameEvent E, Server S)// => Task.CompletedTask;
{
if (E.Type == GameEvent.EventType.Join ||E.Type == GameEvent.EventType.ChangePermission)
{
Thread.Sleep(10000);
var rank_player_var = await _metaService.GetPersistentMeta(rank, E.Origin);
rankName = E.Origin.Level.ClanTag();
rank_player_var = await _metaService.GetPersistentMeta("rank", E.Origin);
if (rank_player_var == null)
{
await _metaService.AddPersistentMeta("rank", "none", E.Origin);
rank_player_var = await _metaService.GetPersistentMeta("rank", E.Origin);
}
if (!(rank_player_var.Value.Contains("none")) && !(rank_player_var.Value.Contains("None")) && !(rank_player_var.Value.Contains("NONE")))
{
rankName = rank_player_var.Value;
}
await S.ExecuteCommandAsync("setrank" + " " + E.Origin.ClientNumber + " " + rankName);
}
if (E.Type == GameEvent.EventType.Start || E.Type == GameEvent.EventType.MapEnd || E.Type == GameEvent.EventType.MapChange)
{
Thread.Sleep(10000);
IList<EFClient> currentclients = E.Owner.Manager.GetActiveClients();
foreach(EFClient client in currentclients)
{
var rank_player_var = await _metaService.GetPersistentMeta(rank, client);
rankName = client.Level.ClanTag();
rank_player_var = await _metaService.GetPersistentMeta("rank", client);
if (rank_player_var == null)
{
await _metaService.AddPersistentMeta("rank", "none", client);
rank_player_var = await _metaService.GetPersistentMeta("rank", client);
}
if (!(rank_player_var.Value.Contains("none")) && !(rank_player_var.Value.Contains("None")) && !(rank_player_var.Value.Contains("NONE")))
{
rankName = rank_player_var.Value;
}
await S.ExecuteCommandAsync("setrank" + " " + client.ClientNumber + " " + rankName);
}
}
//return Task.CompletedTask;
}
public Task OnTickAsync(Server S)// =>
{
return Task.CompletedTask;
}
public Task OnUnloadAsync() => Task.CompletedTask;
}
}