mirror of
https://github.com/InfinityLoader/IL-GSC.git
synced 2025-06-25 17:07:54 -05:00
Full AW Dump
This commit is contained in:
34
AW/PC/animscripts/traverse/window_over_quick.gsc
Normal file
34
AW/PC/animscripts/traverse/window_over_quick.gsc
Normal file
@ -0,0 +1,34 @@
|
||||
/*******************************************************************
|
||||
* Decompiled By: Bog
|
||||
* Decompiled File: traverse\window_over_quick.gsc
|
||||
* Game: Call of Duty: Advanced Warfare
|
||||
* Platform: PC
|
||||
* Function Count: 2
|
||||
* Decompile Time: 51 ms
|
||||
* Timestamp: 4/22/2024 1:59:47 AM
|
||||
*******************************************************************/
|
||||
|
||||
//Function Number: 1
|
||||
main()
|
||||
{
|
||||
if(self.type == "dog")
|
||||
{
|
||||
animscripts\traverse\shared::dog_wall_and_window_hop("window_40",40);
|
||||
return;
|
||||
}
|
||||
|
||||
jump_through_window_human();
|
||||
}
|
||||
|
||||
//Function Number: 2
|
||||
jump_through_window_human()
|
||||
{
|
||||
var_00 = [];
|
||||
var_00["traverseAnim"] = %traverse_window_quick;
|
||||
var_00["coverType"] = "Cover Crouch";
|
||||
var_00["traverseHeight"] = 36;
|
||||
var_00["interruptDeathAnim"][0] = animscripts\utility::array(%traverse_window_death_start);
|
||||
var_00["interruptDeathAnim"][1] = animscripts\utility::array(%traverse_window_death_end);
|
||||
var_00["traverseSound"] = "npc_window_quick_over";
|
||||
animscripts\traverse\shared::dotraverse(var_00);
|
||||
}
|
Reference in New Issue
Block a user