mirror of
https://github.com/InfinityLoader/IL-GSC.git
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Full AW Dump
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34
AW/PC/maps/animated_models/com_roofvent2.gsc
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34
AW/PC/maps/animated_models/com_roofvent2.gsc
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/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: animated_models\com_roofvent2.gsc
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* Game: Call of Duty: Advanced Warfare
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* Platform: PC
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* Function Count: 1
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* Decompile Time: 22 ms
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* Timestamp: 4/22/2024 2:06:28 AM
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*******************************************************************/
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//Function Number: 1
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main()
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{
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if(!isdefined(level.anim_prop_models))
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{
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level.anim_prop_models = [];
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}
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var_00 = tolower(getdvar("mapname"));
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var_01 = 1;
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if(common_scripts\utility::string_starts_with(var_00,"mp_"))
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{
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var_01 = 0;
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}
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var_02 = "com_roofvent2_animated";
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if(var_01)
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{
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level.anim_prop_models[var_02]["rotate"] = %roofvent_rotate;
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return;
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}
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level.anim_prop_models[var_02]["rotate"] = "roofvent_rotate";
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}
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27
AW/PC/maps/animated_models/fence_tarp_108x76_med_01.gsc
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27
AW/PC/maps/animated_models/fence_tarp_108x76_med_01.gsc
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/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: animated_models\fence_tarp_108x76_med_01.gsc
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* Game: Call of Duty: Advanced Warfare
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* Platform: PC
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* Function Count: 1
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* Decompile Time: 29 ms
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* Timestamp: 4/22/2024 2:06:28 AM
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*******************************************************************/
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//Function Number: 1
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main()
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{
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if(!isdefined(level.anim_prop_models))
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{
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level.anim_prop_models = [];
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}
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var_00 = "fence_tarp_108x76";
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if(common_scripts\utility::issp())
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{
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level.anim_prop_models[var_00]["wind"] = %fence_tarp_108x76_med_01;
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return;
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}
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level.anim_prop_models[var_00]["wind"] = "fence_tarp_108x76_med_01";
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}
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15
AW/PC/maps/animated_models/foliage_tree_grey_oak_lg_a.gsc
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15
AW/PC/maps/animated_models/foliage_tree_grey_oak_lg_a.gsc
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/*******************************************************************
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* Decompiled By: Bog
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* Decompiled File: animated_models\foliage_tree_grey_oak_lg_a.gsc
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* Game: Call of Duty: Advanced Warfare
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* Platform: PC
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* Function Count: 1
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* Decompile Time: 30 ms
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* Timestamp: 4/22/2024 2:06:28 AM
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*******************************************************************/
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//Function Number: 1
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main()
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{
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common_scripts\utility::set_basic_animated_model("foliage_tree_grey_oak_lg_a_animated",%foliage_tree_grey_oak_lg_a_sway,"foliage_tree_grey_oak_lg_a_sway");
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}
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