/******************************************************************* * Decompiled By: Bog * Decompiled File: _intelligence.gsc * Game: Call of Duty: Advanced Warfare * Platform: PC * Function Count: 22 * Decompile Time: 369 ms * Timestamp: 4/22/2024 2:21:33 AM *******************************************************************/ //Function Number: 1 main() { precachestring(&"SCRIPT_INTELLIGENCE_OF_FOURTYFIVE"); precachestring(&"SCRIPT_RORKEFILE_PREV_FOUND"); precachestring(&"SCRIPT_INTELLIGENCE_PICKUP"); precachestring(&"SCRIPT_INTELLIGENCE_PERCENT"); precachestring(&"SCRIPT_INTELLIGENCE_UPLOADING"); precacheshader("torpedo_connection_bar"); precacheshader("torpedo_connection_frame"); level.intel_items = create_array_of_intel_items(); setdvar("ui_level_cheatpoints",level.intel_items.size); level.intel_counter = 0; setdvar("ui_level_player_cheatpoints",level.intel_counter); level.table_origins = create_array_of_origins_from_table(); initialize_intel(); if(maps\_utility::is_specialop()) { remove_all_intel(); return; } intel_think(); wait(0.05); } //Function Number: 2 remove_all_intel() { foreach(var_01 in level.intel_items) { if(!isdefined(var_01.removed)) { var_01 remove_intel_item(); } } } //Function Number: 3 remove_intel_item() { self.removed = 1; self.item hide(); self.item notsolid(); common_scripts\utility::trigger_off(); level.intel_counter++; setdvar("ui_level_player_cheatpoints",level.intel_counter); self notify("end_trigger_thread"); } //Function Number: 4 initialize_intel() { foreach(var_01 in level.intel_items) { var_02 = var_01.origin; var_01.num = get_nums_from_origins(var_02); } } //Function Number: 5 intel_think() { foreach(var_01 in level.intel_items) { if(var_01 check_item_found()) { var_01 remove_intel_item(); continue; } var_01 thread wait_for_pickup(); var_01 thread poll_for_found(); } } //Function Number: 6 poll_for_found() { self endon("end_loop_thread"); while(!check_item_found()) { wait(0.1); } remove_intel_item(); } //Function Number: 7 check_item_found() { foreach(var_01 in level.players) { if(!var_01 getplayerintelisfound(self.num)) { return 0; } } return 1; } //Function Number: 8 create_array_of_intel_items() { var_00 = getentarray("intelligence_item","targetname"); for(var_01 = 0;var_01 < var_00.size;var_01++) { var_00[var_01].item = getent(var_00[var_01].target,"targetname"); var_00[var_01].found = 0; } return var_00; } //Function Number: 9 create_array_of_origins_from_table() { var_00 = []; for(var_01 = 1;var_01 <= 64;var_01++) { var_02 = tablelookup("sp/_intel_items.csv",0,var_01,4); if(isdefined(var_02) && var_02 != "undefined") { var_03 = strtok(var_02,","); for(var_04 = 0;var_04 < var_03.size;var_04++) { var_03[var_04] = int(var_03[var_04]); } var_00[var_01] = (var_03[0],var_03[1],var_03[2]); continue; } var_00[var_01] = undefined; } return var_00; } //Function Number: 10 award_intel() { save_intel_for_all_players(); updategamerprofileall(); waittillframeend; remove_intel_item(); } //Function Number: 11 wait_for_pickup() { self endon("end_trigger_thread"); if(self.classname == "trigger_use") { self sethintstring(&"SCRIPT_INTELLIGENCE_PICKUP"); self usetriggerrequirelookat(); } thread upload_hold(); self waittill("hold_complete"); self notify("end_loop_thread"); intel_feedback(level.player); award_intel(); } //Function Number: 12 upload_hold() { level.player.hold_count = 0; while(level.player.hold_count < 30) { level.player.hold_count = 0; self waittill("trigger",var_00); setdvar("ui_securing","intel"); setdvar("ui_securing_progress",0); thread progress_bar(); hold_count_check(); } self notify("hold_complete"); self stoploopsound("intelligence_pickup_loop"); setdvar("ui_securing_progress",1); setdvar("ui_securing",""); level.player.hold_count = 0; } //Function Number: 13 hold_count_check() { self endon("stopped_pressing"); for(;;) { if(level.player usebuttonpressed() && distance(level.player.origin,self.origin) < 128 && isalive(level.player)) { level.player.hold_count++; } else { setdvar("ui_securing",""); self stoploopsound("intelligence_pickup_loop"); self notify("stopped_pressing"); } if(level.player.hold_count >= 30) { setdvar("ui_securing",""); self notify("stopped_pressing"); self stoploopsound("intelligence_pickup_loop"); } wait 0.05; } } //Function Number: 14 progress_bar() { self endon("stopped_pressing"); var_00 = 30; var_01 = 8; for(var_02 = 0;var_02 < var_00;var_02++) { setdvar("ui_securing_progress",getdvarfloat("ui_securing_progress") + 1 / var_00); wait 0.05; } } //Function Number: 15 intel_upload_text(param_00,param_01) { self endon("stopped_pressing"); var_02 = 30; var_03 = 10; var_04 = 0; for(var_05 = 0;var_05 < var_02;var_05++) { if(var_04 > var_03) { var_04 = 0; } if(var_04 < var_03 / 2) { param_00 settext(&"SCRIPT_INTELLIGENCE_UPLOADING"); } else { param_00 settext(""); } param_01.label = int(var_05 / var_02 * 100); param_01 settext(&"SCRIPT_INTELLIGENCE_PERCENT"); var_04++; wait 0.05; } param_00 settext(&"SCRIPT_INTELLIGENCE_UPLOADING"); param_01.label = "100"; param_01 settext(&"SCRIPT_INTELLIGENCE_PERCENT"); } //Function Number: 16 save_intel_for_all_players() { foreach(var_01 in level.players) { if(var_01 getplayerintelisfound(self.num)) { continue; } var_01 setplayerintelfound(self.num); var_01 maps\_player_stats::stat_notify("intel",1); } logstring("found intel item " + self.num); maps\_endmission::updatesppercent(); } //Function Number: 17 give_point() { var_00 = self getlocalplayerprofiledata("cheatPoints"); self setlocalplayerprofiledata("cheatPoints",var_00 + 1); check_intel_achievements(self); } //Function Number: 18 check_intel_achievements(param_00) { var_01 = param_00 getlocalplayerprofiledata("cheatPoints"); if(var_01 >= 45) { maps\_utility::giveachievement_wrapper("INTEL_ALL"); } if(var_01 >= 23) { maps\_utility::giveachievement_wrapper("INTEL_HALF"); } } //Function Number: 19 intel_feedback(param_00) { self.item hide(); self.item notsolid(); level thread common_scripts\utility::play_sound_in_space("intelligence_pickup",self.item.origin); var_01 = 3000; var_02 = 700; var_03 = var_01 + var_02 / 1000; foreach(var_05 in level.players) { if(param_00 != var_05 && var_05 getplayerintelisfound(self.num)) { continue; } var_06 = var_05 maps\_hud_util::createclientfontstring("objective",1.5); var_06.glowcolor = (0.7,0.7,0.3); var_06.glowalpha = 1; var_06 setup_hud_elem(); var_06.y = -50; var_07 = getdvarint("loc_language",0); if(var_07 == 16) { var_06 maps\_utility::delaythread(var_01 / 1000,::maps\_hud_util::fade_over_time,0,var_02 / 1000); } else { var_06 setpulsefx(60,var_01,var_02); } var_08 = 0; if(param_00 == var_05 && var_05 getplayerintelisfound(self.num)) { var_06.label = &"SCRIPT_RORKEFILE_PREV_FOUND"; } else { var_06.label = &"SCRIPT_INTELLIGENCE_OF_FOURTYFIVE"; var_05 give_point(); var_08 = var_05 getlocalplayerprofiledata("cheatPoints"); var_06 setvalue(var_08); } if(var_08 == 18) { var_05 maps\_utility::player_giveachievement_wrapper("EXT_1"); } var_06 common_scripts\utility::delaycall(var_03,::destroy); } } //Function Number: 20 setup_hud_elem() { self.color = (1,1,1); self.alpha = 1; self.x = 0; self.alignx = "center"; self.aligny = "middle"; self.horzalign = "center"; self.vertalign = "middle"; self.foreground = 1; } //Function Number: 21 assert_if_identical_origins() { var_00 = []; for(var_01 = 1;var_01 < 65;var_01++) { var_02 = tablelookup("sp/_intel_items.csv",0,var_01,4); var_03 = strtok(var_02,","); for(var_01 = 0;var_01 < var_03.size;var_01++) { var_03[var_01] = int(var_03[var_01]); } var_00[var_01] = (var_03[0],var_03[1],var_03[2]); } for(var_01 = 0;var_01 < var_00.size;var_01++) { if(!isdefined(var_00[var_01])) { continue; } if(var_00[var_01] == "undefined") { continue; } for(var_04 = 0;var_04 < var_00.size;var_04++) { if(!isdefined(var_00[var_04])) { } else if(var_00[var_04] == "undefined") { } else if(var_01 == var_04) { } else if(var_00[var_01] == var_00[var_04]) { } } } } //Function Number: 22 get_nums_from_origins(param_00) { foreach(var_03, var_02 in level.table_origins) { if(!isdefined(var_02)) { continue; } if(distancesquared(param_00,var_02) < squared(75)) { return var_03; } } }