/******************************************************************* * Decompiled By: Bog * Decompiled File: _snd_playsound.gsc * Game: Call of Duty: Advanced Warfare * Platform: PC * Function Count: 23 * Decompile Time: 336 ms * Timestamp: 4/22/2024 2:04:06 AM *******************************************************************/ //Function Number: 1 snd_play_linked(param_00,param_01,param_02,param_03,param_04,param_05) { var_06 = "oneshot"; var_07 = undefined; var_08 = "3d"; return sndx_play_alias(param_00,var_06,var_07,var_08,param_01,param_02,param_03,param_04,param_05); } //Function Number: 2 snd_play_at(param_00,param_01,param_02,param_03,param_04,param_05) { var_06 = "oneshot"; var_07 = param_01; var_08 = "3d"; return sndx_play_alias(param_00,var_06,var_07,var_08,param_02,param_03,param_04,param_05); } //Function Number: 3 snd_play_2d(param_00,param_01,param_02,param_03,param_04) { var_05 = "oneshot"; var_06 = undefined; var_07 = "2d"; return sndx_play_alias(param_00,var_05,var_06,var_07,param_01,param_02,param_03,param_04); } //Function Number: 4 snd_play_loop_linked(param_00,param_01,param_02,param_03,param_04,param_05) { var_06 = "loop"; var_07 = undefined; var_08 = "3d"; return sndx_play_alias(param_00,var_06,var_07,var_08,param_01,param_02,param_03,param_04,param_05); } //Function Number: 5 snd_play_loop_at(param_00,param_01,param_02,param_03,param_04,param_05) { var_06 = "loop"; var_07 = param_01; var_08 = "3d"; return sndx_play_alias(param_00,var_06,var_07,var_08,param_02,param_03,param_04,param_05); } //Function Number: 6 snd_play_loop_2d(param_00,param_01,param_02,param_03,param_04) { var_05 = "loop"; var_06 = undefined; var_07 = "2d"; return sndx_play_alias(param_00,var_05,var_06,var_07,param_01,param_02,param_03,param_04); } //Function Number: 7 snd_play_delayed_linked(param_00,param_01,param_02,param_03,param_04,param_05,param_06,param_07) { var_08 = "oneshot"; var_09 = undefined; var_0A = "3d"; return sndx_play_alias(param_00,var_08,var_09,var_0A,param_03,param_04,param_05,param_06,param_07,param_01,param_02); } //Function Number: 8 snd_play_delayed_at(param_00,param_01,param_02,param_03,param_04,param_05,param_06,param_07) { var_08 = "oneshot"; var_09 = param_01; var_0A = "3d"; return sndx_play_alias(param_00,var_08,var_09,var_0A,param_04,param_05,param_06,param_07,(0,0,0),param_02,param_03); } //Function Number: 9 snd_play_delayed_2d(param_00,param_01,param_02,param_03,param_04,param_05,param_06) { var_07 = "oneshot"; var_08 = undefined; var_09 = "2d"; return sndx_play_alias(param_00,var_07,var_08,var_09,param_03,param_04,param_05,param_06,(0,0,0),param_01,param_02); } //Function Number: 10 snd_play_delayed_loop_linked(param_00,param_01,param_02,param_03,param_04,param_05,param_06,param_07) { var_08 = "loop"; var_09 = undefined; var_0A = "3d"; return sndx_play_alias(param_00,var_08,var_09,var_0A,param_03,param_04,param_05,param_06,param_07,param_01,param_02); } //Function Number: 11 snd_play_delayed_loop_at(param_00,param_01,param_02,param_03,param_04,param_05,param_06,param_07) { var_08 = "loop"; var_09 = param_03; var_0A = "3d"; return sndx_play_alias(param_00,var_08,var_09,var_0A,param_04,param_05,param_06,param_07,(0,0,0),param_01,param_02); } //Function Number: 12 snd_play_delayed_loop_2d(param_00,param_01,param_02,param_03,param_04,param_05,param_06) { var_07 = "loop"; var_08 = undefined; var_09 = "2d"; return sndx_play_alias(param_00,var_07,var_08,var_09,param_03,param_04,param_05,param_06,(0,0,0),param_01,param_02); } //Function Number: 13 snd_play_set_cleanup_msg(param_00) { } //Function Number: 14 sndx_play_alias(param_00,param_01,param_02,param_03,param_04,param_05,param_06,param_07,param_08,param_09,param_0A) { if(!soundexists(param_00)) { return; } var_0C = param_03 == "3d" && !isdefined(param_02); var_0D = self; if(!var_0C) { var_0D = level.player; } if(!isdefined(var_0D)) { return; } var_0E = var_0D.origin; if(isdefined(param_02)) { var_0E = param_02; } var_0F = spawn("script_origin",var_0E); var_0D thread sndx_play_alias_thread(param_00,param_01,var_0C,param_02,param_03,var_0F,param_04,param_05,param_06,param_07,param_08,param_09,param_0A); return var_0F; } //Function Number: 15 sndx_play_alias_thread(param_00,param_01,param_02,param_03,param_04,param_05,param_06,param_07,param_08,param_09,param_0A,param_0B,param_0C) { var_0D = self; var_0E = "sndx_play_alias_" + soundscripts\_snd::snd_new_guid(); level endon(var_0E); param_05 endon("death"); param_06 = soundscripts\_audio::aud_get_optional_param(undefined,param_06); param_07 = soundscripts\_audio::aud_get_optional_param(0,param_07); param_08 = soundscripts\_audio::aud_get_optional_param(0.1,param_08); param_09 = soundscripts\_audio::aud_get_optional_param(1,param_09); param_0A = soundscripts\_audio::aud_get_optional_param((0,0,0),param_0A); param_0B = soundscripts\_audio::aud_get_optional_param(0,param_0B); param_0C = soundscripts\_audio::aud_get_optional_param(0,param_0C); if(param_02) { var_0F = "tag_origin"; if(isdefined(var_0D.model) || var_0D.model != "" || var_0D gettagindex(var_0F) < 0) { var_0F = ""; } param_05 linkto(var_0D,var_0F,param_0A,(0,0,0)); param_05 thread sndx_play_alias_monitor_linkdeath(param_08,var_0E,var_0D); } if(param_0B > 0) { if(param_0C) { soundscripts\_audio::aud_slomo_wait(param_0B); } else { wait(param_0B); } } if(param_01 == "oneshot") { var_10 = "sounddone"; var_11 = param_07; param_05 snd_play(param_00,var_10,var_11); param_05 thread sndx_play_alias_monitor_sounddone(0.05,var_0E,var_10); } else { param_05 snd_play_loop(param_00); } param_05 scalevolume(0,0); if(isstring(param_06)) { param_05 thread sndx_play_alias_monitor_stopnotify(param_08,var_0E,param_06); } param_05 scalevolume(param_09,param_07); } //Function Number: 16 sndx_play_alias_monitor_linkdeath(param_00,param_01,param_02) { level endon(param_01); self endon("death"); var_03 = self; param_02 waittill("death"); var_03 thread sndx_play_alias_fade_delete(param_00,param_01); } //Function Number: 17 sndx_play_alias_monitor_sounddone(param_00,param_01,param_02) { level endon(param_01); self endon("death"); var_03 = self; var_03 waittill(param_02); var_03 thread sndx_play_alias_fade_delete(undefined,param_01); } //Function Number: 18 sndx_play_alias_monitor_stopnotify(param_00,param_01,param_02) { level endon(param_01); self endon("death"); var_03 = self; level waittill(param_02); var_03 thread sndx_play_alias_fade_delete(param_00,param_01); } //Function Number: 19 sndx_play_alias_fade_delete(param_00,param_01) { level notify(param_01); var_02 = self; if(isdefined(var_02)) { if(isdefined(param_00)) { var_02 scalevolume(0,param_00); wait(param_00); waittillframeend; } if(isdefined(var_02)) { var_02 delete(); } } } //Function Number: 20 snd_play(param_00,param_01,param_02) { if(soundexists(param_00)) { self.guid = soundscripts\_snd::snd_new_guid(); self.snd_is_one_shot = 1; param_01 = soundscripts\_audio::aud_get_optional_param(undefined,param_01); param_02 = soundscripts\_audio::aud_get_optional_param(0,param_02); self playsound(param_00,param_01,0,param_02); } } //Function Number: 21 snd_play_loop(param_00) { if(soundexists(param_00)) { if(!isdefined(self.snd_is_loop)) { self playloopsound(param_00); self.guid = soundscripts\_snd::snd_new_guid(); self.snd_is_loop = 1; return; } return; } } //Function Number: 22 snd_stop_sound() { if(isdefined(self.snd_is_one_shot)) { self.snd_is_one_shot = undefined; self stopsounds(); return; } if(isdefined(self.snd_is_loop)) { self.snd_is_loop = undefined; self stoploopsound(); self notify("sounddone"); } } //Function Number: 23 snd_play_amb_loop(param_00,param_01,param_02,param_03) { if(soundexists(param_00)) { var_04 = 0.1; var_05 = spawn("script_origin",param_01); var_05 playloopsound(param_00); level waittill(param_02); if(isdefined(param_03)) { var_04 = param_03; } if(isdefined(var_05)) { var_05 scalevolume(0,var_04); wait(0.05); var_05 delete(); return; } } }